Summary
- FNAF: Into the Pit's new hotfix improves gameplay post-launch, fixing bugs like calling mom being impossible and disappearing characters.
- The developer has also addressed issues like graphics and text overflow, while making user interface improvements as well. Other known issues are being worked on.
A new hotfix for Five Nights at Freddy's: Into the Pit has cleaned up the game a bit following its recent launch on August 7. The first official game in franchise history to be presented entirely in a side-scrolling 2D pixel art style, Five Nights at Freddy's: Into the Pit had been a highly anticipated release among FNAF fans, and the developers at Mega Cat Studios are still working out some bugs discovered after launch.
Intended for release on August 8 to celebrate 10 years since the release of the franchise's first game, the new Five Nights at Freddy's game was released a day early by accident. After its inadvertent early release in Japan, the developers decided to let the whole world in on the fun early, and the game is proving overwhelmingly successful, with 96 percent of the more than 2,700 reviewers on Steam giving it their approval.
New Five Nights at Freddy's Game Teased for 2025
Fans of the famed horror series Five Nights at Freddy's have something to look forward to as a new game is on the way next year.
But despite launching as one of the scariest Five Nights at Freddy's games, it hasn't been devoid of post-launch bugs, and Mega Cat has already produced three hotfixes to try to shore up those issues, with the two most recent hitting the game on August 9. The Version 1.0.3.0 Notes show the developers have resolved a major issue that had been blocking some players from calling mom from the pause menu, as well as addressing some text and accessibility issues, such as fixing text overflow in some fonts and languages and repairing a bug that was preventing some text from taking advantage of the game's Dyslexic accessibility function.
Those aren't the only changes made to the new game, which traces Five Nights at Freddy's lore back to its roots. Released earlier the same day, the Version 1.0.2.0 Notes also addressed one major issue that had sometimes been causing main character Oswald to disappear after a jumpscare. That set of patches also addressed some more minor issues, such as a graphical issue that was causing the eyes on the "Yellow Rabbit" character to not properly glow blue, as well as cleaning up some user interface issues, including improvements to spacing for SkeeBall in some languages and fonts.
In addition to the fixes made by the recent patch, the Hotfix Notes also point out several known issues with the game. These known issues include some game-breaking errors, such as inputs sometimes not working on the main menu, the menu becoming accessible after pausing the game, and a couple of different issues that can cause the game to softlock. While Mega Cat works on solving these problems, Five Nights at Freddy's fans have been having a massive month, which has included the release of MyPopgoes, the demo of racing game Five Laps at Freddy's, and the release of a free interactive novel.
Five Nights at Freddy's: Into the Pit v1.0.3.0 Hotfix Notes
Fixed Blockers:
- Fixed being unable to open pause menu to call mom
Other improvements:
- Fixed rare endless scroll on main menu
- Fixed some items missing in the Extras menu
- Fixed black screen when opening the inventory after jumping Into the Pit
- Hotfix v1.0.1.0 fixed this issue when opening the map
- Fixed Extras Menu Inventory not showing highlights properly
- Fixed SFX missing after pausing the game for several seconds
- Fixed Sketchbook inventory description being incorrect
- Pause Menu now auto-scrolls when holding up/down buttons
- Going back from New Game to Main Menu now highlights the expected button
- Fixed some text not being affected by Dyslexic accessibility
- Fixed phone button staying highlighted after calling Mom
- Fixed some text overflowing in some languages and font settings
- Fixed dyslexic font reverting to default when returning to the title screen
Known Issues: (We're working on them!)
- (Note: most of these are only happening to some users)
- Softlock when talking to Mike and Chip
- Performance issues when using controllers
- Inputs not working on main menu
- Softlock when holding breath as the yellow rabbit appears
- Achievement notification sometimes remains for 15+ minutes
- White boxes instead of key prompts in some cases
- Game doesn’t resume after minimizing, with looping sound effects
- Missing phone keypad highlights
- Quest incorrectly asks to find Chip and Mike after they've already been found
- Battery UI not reappearing after playing arcade minigames
- Rare cases of crashes
Five Nights at Freddy's: Into the Pit v1.0.2.0 Hotfix Notes
Fixed Blockers:
- Exiting the camera after the jumpscare causes Oswald to disappear
Other improvements:
- Fixed Yellow Rabbit's eyes sometimes not glowing blue
- Fixed scrolling delay on the Alternative Music UI
- Credits can now be manually scrolled with the up/down keys
- Improved consistency with ending cinematic achievement timings
- Fixed No Battery UI not reappearing after cinematics
- Fixed some sliders responding to more inputs than intended
- Improved UI spacing in SkeeBall in some languages
- Fixed sprite appearing too soon
- Fixed Speedrun Timer settings not resetting to off
- Fixed Battery Obtained SFX still playing in subsequent interactions
Known Issues: (We're working on them!)
- (Note: most of these are only happening to some users)
- Softlock when talking to Mike and Chip
- Performance issues when using controllers
- Inputs not working on main menu
- Menu inaccessible after pausing with dad's phone
- Softlock when holding breath as the yellow rabbit appears
- Achievement notification sometimes remains for 15+ minutes
- White boxes instead of key prompts in some cases
- Game doesn’t resume after minimizing, with looping sound effects
- Missing phone keypad highlights
- Quest incorrectly asks to find Chip and Mike after they've already been found
- Rare cases of crashes
- Some items missing in the Extras menu
- Released
- August 7, 2024
- ESRB
- T For Teen // Blood and Violence
- Developer(s)
- Mega Cat Studios
- Publisher(s)
- Mega Cat Studios
- Engine
- Unity
- Franchise
- Five Nights at Freddy's
Jump into the pit and immerse yourself in a new chapter in the Five Nights at Freddy’s universe. Oswald wishes his town, and his life, weren’t so boring. That all changes when he explores the ball pit in a rundown pizzeria and finds himself in the past. However, Oswald’s deepest desire will have an unexpected cost…
Survive five nights of terror in this chilling adventure game. Travel between time periods, gather clues, and outrun the threat relentlessly pursuing you. Move swiftly and stay hidden, and you may just survive. But be careful—it’s not just your own life that’s on the line. Oswald’s father and children from the past could all meet their end if you don’t save them.
Experience the heart-pounding adventure of a beloved entry in the Five Nights at Freddy’s franchise, Into the Pit. Solve satisfying puzzles intertwined with an adrenaline-fueled story. Immerse yourself in a narrative experience.
- Platform(s)
- Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Xbox Series S