Video gaming has its fair share of "sacred cows" - those rare titles that are so institutional that they've become pillars of the medium. There's the obvious inclusion of the Super Mario and Legend of Zelda franchises, but one would be remiss to not also include Final Fantasy. Final Fantasy 16 is looking to abandon many of the aspects that players have come to expect from a new numbered entry in the long-running RPG series as a way to bring Final Fantasy back into prominence. One of the biggest changes being implemented in Final Fantasy 16 is the switch from turn-based combat to a real-time action system, which is leaving some fans divided prior to release.
Square Enix is Already Making the Case for Another Turn-Based Game After Final Fantasy 16
Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and brilliance of the Shmup genre or playing Resident Evil for the thousandth time, he can be found most days listening to metal and hardcore records while enjoying indie titles on his Steam Deck.
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