Square Enix reveals that Final Fantasy 16 currently has no plans for DLC and instead, the game is intended to be the full experience at launch. As the launch date for Final Fantasy 16 continues to draw near, Square Enix has finally started letting more and more details come out to give fans a better idea of what they're in for. Just this week, a new preview event for Final Fantasy 16 showed off the redesigned action combat while also teasing the overarching story and narrative components.

In addition to going hands-on with the game, Square Enix also let out additional details, going as far as to confirm a longstanding rumor within the community. While many people had opinions and theories, Square Enix did officially announce a Final Fantasy 16 demo to arrive prior to the game's launch. Unfortunately, details regarding when the demo will be available are not yet known though it is said to be a few hours long while focusing on a younger Clive. Now, Square Enix has responded to another community theory, though the answer on this one may not please everyone.

RELATED: Final Fantasy 16 Has a Weird New Name for Chocobos in Japanese Version

In a recent interview, Final Fantasy 16 director Hiroshi Takai and producer Naoki Yoshida spoke about post launch plans for the game. While Creative Business Unit III, the studio behind the MMO Final Fantasy XIV, is used to keeping a stream of content coming, Takai and Yoshida are taking a different approach with Final Fantasy 16. In fact, they confirmed that there are no current plans for any DLC and Final Fantasy 16 is intended to be a one-off game that wraps up Clive's story.

final fantasy 16 romance

Going further, Takai and Yoshida admitted that the Final Fantasy 16 world of Valisthea is large to keep players invested, but ultimately, they would rather see the feedback from fans first before they decide a potential path forward. While not fully committing to more content after launch, the team at Square Enix would rather wait to see what fans and players think of characters like Clive Rosfield and the world the team has crafted. If there is demand for more, it seems Square Enix will consider it.

We’re asking players to pay the full price for this experience, and so we want an experience that’s going to equal the amount of money that players are going to be paying and we want them to have satisfaction equal to what they paid or even more than that.

Whether or not players see more Final Fantasy 16 content post-launch, the game is shaping up to have plenty of things to do in the main campaign. Players will come across areas that are more open and can be explored which seems to feed in directly to a historian side character named Harpocrates. Not only does he allow players to learn more of the world and lore, but notes and environmental clues found in the world can be brought back to Harpocrates for additional rewards.

Final Fantasy 16 launches June 22 for PlayStation 5.

MORE: Final Fantasy 16 Could Be a Dry Run for the Biggest Hits of the Decade

Source: Game Informer