In Fallout Shelter, you will naturally unlock many different rooms and facilities as you progress the development of your vault by adding more Dwellers, merging and upgrading rooms, and completing quests.
With so many different rooms available to unlock, it can be handy to know when each one becomes available, what resources or facilities they provide, and how much building these rooms will cost you. This way, you can ensure your Vault has the most efficient developments, which will help you establish the best layout possible.
How To Unlock All Rooms In Fallout Shelter
In Fallout Shelter, there are a total of 24 different rooms that can be unlocked as you progress your Vault by meeting milestones and acquiring new Dwellers. Every room built in Fallout Shelter can be built as a single, double, or triple room through merging, and each can be upgraded from level 1 to a maximum of level 3 for improved resource generation and facilities.
In general, single rooms can house 2 working Dwellers at a time, double rooms can host 4 working Dwellers at a time, and triple rooms can house a maximum of 6 Dwellers. There are a total of 25-floor levels in Fallout Shelter in which you can build rooms, with space for 2 triple buildings and one or more elevators. To help you plan the layout and progression path for your Vault, every room, how it functions, and the cost to build it in a single space have been summarized below.
|
Room Name |
Room Function |
How to Unlock |
Base Room Cost |
|---|---|---|---|
|
Living Quarters |
Housing Dwellers/creating baby Dwellers |
Unlocked upon starting your Vault |
100 |
|
Power Generator |
Generates Power resource |
Unlocked upon starting your Vault |
100 |
|
Water Treatment |
Generates Water resource |
Unlocked upon starting your Vault |
100 |
|
Diner |
Generates Food resource |
Unlocked upon starting your Vault |
100 |
|
Storage Room |
Enables you to hold more items such as Junk, Weapons, and Outfits. |
Acquire 12 Dwellers |
300 |
|
Medbay |
Generates Stimpak resource |
Acquire 14 Dwellers |
400 |
|
Science Lab |
Generates RadAway resource |
Acquire 16 Dwellers |
400 |
|
Overseers Office |
Enables you to participate in quests |
Acquire 18 Dwellers |
1000 |
|
Enables you to attract more Dwellers to your Vault. |
Acquire 20 Dwellers |
600 |
|
|
Weapon Workshop |
Enables you to craft Weapons |
Acquire 22 Dwellers |
800 |
|
Weight Room |
Improves Dwellers Strength stat |
Acquire 24 Dwellers |
600 |
|
Athletics Room |
Improves Dwellers Agility stat |
Acquire 26 Dwellers |
600 |
|
Armory |
Improves Dwellers Perception stat |
Acquire 28 Dwellers |
600 |
|
Classroom |
Improves Dwellers Intelligence stat |
Acquire 30 Dwellers |
600 |
|
Outfit Workshop |
Enables you to craft Outfits. |
Acquire 32 Dwellers |
1200 |
|
Fitness Room |
Improves Dwellers Endurance stat |
Acquire 35 Dwellers |
600 |
|
Lounge |
Improves Dwellers Charisma stat |
Acquire 40 Dwellers |
600 |
|
Theme Workshop |
Enables you to craft Themes |
Acquire 42 Dwellers |
3200 |
|
Game Room |
Improves Dwellers Luck stat |
Acquire 45 Dwellers |
600 |
|
Barbershop |
Change Dweller hairstyles |
Acquire 50 Dwellers |
10,000 |
|
Nuclear Reactor |
Generates Power resource at higher frequency |
Acquire 60 Dwellers |
1200 |
|
Garden |
Generates Food resource at higher frequency |
Acquire 70 Dwellers |
1200 |
|
Water Purification |
Generates Water resource at higher frequency |
Acquire 80 Dwellers |
1200 |
|
Nuka-Cola Bottler |
Generates both Food and Water resources at highest frequency |
Acquire 100 Dwellers |
3000 |
Fallout Shelter
- Released
- June 14, 2015