Bethesda released a new update for Fallout 76 with an extensive list of changes, bug fixes, and adjustments to the evolving online shooter. The new Fallout 76 update arrives amid lingering speculation and rumors regarding the future of the Fallout franchise, which could include the release of multiple new games.
Despite its rocky and controversial launch in late 2018, Fallout 76 has bounced back over the years with multiple expansions and major updates. Recent Fallout 76 updates, including Ghoul Within and Gone Fission, introduced a number of highly requested features, like fishing and the ability to turn into a Ghoul. Although there are still some issues with Fallout 76, there's seemingly no better time to jump into the game, especially if rumors regarding new Fallout games are true.
Fallout 76 May Have Opened a Pandora's Box That Fallout 5 Can't Close
Fallout 76 broke new ground for the Fallout franchise, and this means that Fallout 5 can't walk back the steady pace of progress.
Bethesda released the July 22 update for Fallout 76, which is designated as version 1.7.21.8. According to the newly released patch notes, the update is quite large on Xbox/PC and PlayStation platforms, with the file size averaging between 15 and 22 GB. This is due to an extensive amount of changes that have been applied to Fallout 76, including adjustments and bug fixes to C.A.M.P., combat, Ghoul abilities, fishing, weapons, outfits, the user interface, and other miscellaneous elements. Some of the most notable tidbits from the update include an increase to the build limit of several flag variants from 3 to 25, a fix to Daily Ops Alien enemies dropping stacks of unusable Alien Blaster Rounds, a change to the Snorkel Mask to prevent damage from airborne hazards, and various typo fixes and changes to the Help menu. Many more changes are expected in the fall Fallout 76 update.
Fallout 76 July 22 Update Brings Numerous Bug Fixes and Quality of Life Improvements
Moreover, the update targets bugs related to the Ghoul transformation in Fallout 76. The update applies a fix to the Bomb Scientist perk, which incorrectly applied damage over time. The update also fixes an issue where Ghouls could contract diseases, despite their inherent resistance to them. In addition, a fix ensures that certain headwear will not be stretched when worn by Ghouls.
Like previous Fallout 76 updates, the latest update is rounded out by a slew of changes and fixes to the UI and other quality of life improvements. The "Feral" section of the Help menu has been updated, and all Ghoul perk cards now have a green border and burnt card textures, making them more distinct than the rest of the cards. There were also fixes to ensure Mods List text and the Item Stats box would not overlap with other menus, and various premium item names will now properly display their Atomic Shop symbols.
Fallout 76 Version 1.7.21.8 Update Patch Notes
Check the download sizes below for today’s update on your platform of choice:
- PC (Steam): 2.9 GB
- PC (Microsoft Store): 15.7 GB
- Xbox: 22.7 GB
- PlayStation: 15.1 GB
C.A.M.P.
- Reduced the wood cost to build the Fire Watch Tower from 25 to 5.
- Fixed a missing textures issue with the Atomic Ceiling Light.
- Corrected several typos for buildable and craftable items.
- Increased the build limit of several flag variants from 3 to 25.
- Covered Bridge Cap and Covered Bridge Deck have been updated to correctly cost wood instead of steel.
- Canoe Planter now plays the correct destruction effects.
- Fixed an issue with the Tool Shed's radiant powered area not extending to the top.
- Fixed an issue where the Seaweed Scrapbox did not show as a premium item.
- Fixed an issue with the Industrial Fusion Core Recharger which caused it to become unresponsive in certain circumstances.
- Updated the Sphynx Cat and Bombay Cat beds to use separate models to avoid a cat fight.
- Caged Owl now grants the correct materials upon destruction.
- Updated the placement and destruction SFX for the Pointing Cappy Signs.
Combat
- Fixed an issue where Daily Ops Alien enemies could drop stacks of unusable Alien Blaster Rounds.
- Fixed an issue where the Imposter Assaultron Head weapon did not play SFX when firing.
- Fixed an issue where the Electro Enforcer's name did not change when applying the "Overcharged" weapon mod.
- Fixed an issue where sometimes corpses, meat piles, ash piles, and loot bags disappear before the player can loot them.
Ghoul
- Fixed an issue where the Bomb Scientist perk incorrectly applied damage over time.
- Fixed an issue where Ghouls could contract diseases.
- Fixed an issue where certain headwear would become stretched when worn by Ghouls.
Fishing
- Fixed an issue where fish were slightly offset when displayed in the Curved Fish Display.
- Fixed an issue where fishing in rainy weather in Skyline Valley did not progress the "catch a fish in the rain" challenge.
Weapons
- Fixed an issue where sound would get stuck on Chainsaw and Auto axe when attacking after AP was drained.
- Fixed an issue where the Industrial Paint for the Plasma Caster did not apply to the barrel.
- The Death Tambo, Cattle Prod, and Plasma Cutter weapons no longer make cloth and several other objects bleed when striking them.
- Fixed an issue with the M-16 style Handmade Skins' alignments for glow and iron sights.
Outfits
- Updated the Snorkel Mask to prevent damage from airborne hazards.
- Fixed an issue with the Mothman Wing Clipper Backpack not correctly displaying its dynamic name in crafting.
- Fixed an issue where certain masks and bandanas clip through female faces when equipped.
UI
- Fixed an issue where the Mods List text would overlap with the crafting or modification menu.
- Updated the Help Menu "Feral" section.
- Addressed typos within the Help menu.
- Updated all Ghoul perk cards to have the green border and burnt card textures on their cards.
- Mr. Fuzzy Antennae Ball Backpack Flair has been correctly renamed Mr. Fuzzy Antennae Ball Backpack Flair. Apologies for not putting the correct amount of respect onto Mr. Fuzzy's name.
- Fixed an issue where the Item Stats box could overlap other menus.
- The Gun Runner perk animation will not have the Vault Boy flipped mid animation.
- Updated the Vault Storage Facility Shelter Entrance to correctly identify the item as an entrance.
- Fixed an issue where the transfer menu would fail to show all items when using "take all" from Nearby Corpses.
- Fixed an issue where the Ice Breaker's Cryo Cold Harbor description could appear in the Pip-Boy.
Miscellaneous Fixes
- Updated various premium item names to display their missing their Atomic Shop symbol.
- Fixed an issue where the player's character appears gloved in 1st person when the 'Nurse Outfit' is equipped.
- Fixed an issue where the player can see inside their arms when sitting on "Tiki Bar Stool".
- Fixed an issue where the "No Mic" emote continued to play after the action was canceled.
- Fixed an issue where players could not fast travel to Old Danielson Cabin.
- Fixed an issue where too many caps would be charged to respawn if you became over encumbered during death.
- Fixed an issue where Ginseng Root was not affected by Verdant Season & Backwoodsman 4.
- Fixed an issue where the Power Armor headlamp was misaligned in 3rd person when the "Hydro Tech Exo Power Armor Paint" was applied.
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OpenCritic Reviews
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