Summary

  • S.P.E.C.I.A.L. And perk card systems return in Fallout 76, allowing for more personalized gameplay.
  • Legendary perk cards offer a game changer, but players should choose wisely - equipping and switching them cost points.
  • Unlocking legendary perk cards is gradual at milestone levels; players should prioritize upgrade costs and desired perks carefully.

Anyone who has played a Fallout game will recognize the S.P.E.C.I.A.L. System. This system represents the player's stats, and each letter of the word represents a different stat. That system was brought back in Fallout 76 along with the perk card system.

Fallout 76 Perks
Fallout 76: 10 Best Perks For New Players

Newcomers to Bethesda's Fallout 76 should consider the following excellent beginner perks.

As an added bonus, Fallout 76 players now have access to legendary perk cards. These are accessed later in the game and help players more than the traditional perks. Players need to be careful which ones they choose for their character because it costs points to remove them. When added, however, they make a huge difference.

Article updated on August 8, 2024, by Benjamin Joe: There are players hitting level 50 pretty much every day. After hitting level 50, players will be able to start unlocking legendary perks. While it can be a little confusing in the beginning, it doesn't take long to work out which perks are best suited to certain builds. But since there are lots of new players coming to the game, it feels like the right time to update this article with some extra information to help those newer players on their journey through the ruins of post-war Appalachia. This article will go through all there is to know about the legendary perk system.

How To Unlock Legendary Perk Cards

A sequence of legendary perks in the selection menu of Fallout 76

Level Milestone

Number Of Perk Card Slots Unlocked

50

1

75

2

100

3

150

4

200

5

300

6

Legendary perk cards are unlocked in a similar way to standard perks. Standard perk cards are unlocked as players level up. Each time they gain a new level, they get a new perk card. Legendary perk cards first start appearing when a player reaches level 50.

Overall, players will be able to unlock 6 legendary perk card spaces over time. Each new perk card space is unlocked at a different level milestone: 50, 75, 100, 150, 200, and 300. Once a player has unlocked all six of the legendary perk slots, the slots will be unlocked for all other characters they create.

How Long It Takes To Upgrade Legendary Perk Cards

Scrapping A Perk Card in Fallout 76

When it comes to choosing legendary perks, players should think carefully about which cards they want first, as upgrading them is very costly. Upgrading a card costs perk points, and perk points are obtained in two ways:

Each legendary perk card has four stars. As the player levels up a legendary perk card, the cost goes up. The costs are as follows:

  • Level 1: 0 Points
  • Level 2: 50 Points
  • Level 3: 100 Points
  • Level 4: 150 Points

It costs 1 point to switch out a perk card after it has been equipped. So, it's important that the player decides which legendary perk best suits their needs before equipping one.

12 Exploding Palm

Cause Unarmed Chaos

Exploding palm legendary perk and player punching an enemy in Fallout 76

Rank

Effect

1

While Unarmed, 5% Chance Of Triggering An Explosion On Attack Hits

2

While Unarmed, 10% Chance Of Triggering An Explosion On Attack Hits

3

While Unarmed, 15% Chance Of Triggering An Explosion On Attack Hits

4

While Unarmed, 20% Chance Of Triggering An Explosion On Attack Hits

This perk gives a 5% chance for a player's fist to explode every time they hit an enemy when unarmed. The chance of these explosions increases to a maximum of 20% when the card is at the highest rank.

This perk can be very useful for those who enjoy creating unarmed builds. Sadly, it isn't very high up on the list because there aren't a lot of players who favor unarmed builds over other build types. But for tanky players who can soak up damage, this can be a very useful perk to have.

11 Hack And Slash

Melee Explosions That Can Devastate Enemy Groups

Fallout 76 player with melee weapon and Hack and Slash legendary perk card

Rank

Effect

1

20% Chance For Melee VATS Attacks To Do Area Damage

2

30% Chance For Melee VATS Attacks To Do Area Damage

3

40% Chance For Melee VATS Attacks To Do Area Damage

4

50% Chance For Melee VATS Attacks To Do Area Damage

The Hack and Slash perk is great for players who are working with a melee build and stick with a melee build. After all, some players switch between melee and gun builds. This perk, at the base level, gives players a 20% chance for VATS melee attacks to cause area damage.

This is great whenever a player is surrounded by a group of enemies like Ghouls. When maxed out, that 20% chance increases to 50%. That means every other attack will be doing area damage. Since this works with all melee weapons, it can be used in both one-handed and two-handed builds.

10 Collateral Damage/Far-Flung Fireworks

Blow Up Enemies For Extra Carnage

Fallout 76 collateral damage and far flung fireworks perk cards and player firing energy pistol

Rank

Effects (Melee For Collateral Damage, Ranged For Far-Flung Fireworks)

1

Enemies Killed With A Melee/Ranged Weapon Have A 10% Chance To Explode

2

Enemies Killed With A Melee/Ranged Weapon Have A 13% Chance To Explode

3

Enemies Killed With A Melee/Ranged Weapon Have A 16% Chance To Explode

4

Enemies Killed With A Melee/Ranged Weapon Have A 20% Chance To Explode

Whichever perk a player chooses is based on their build type, but both cards do the same thing. Collateral Damage means that whenever an enemy is killed with a melee weapon, they have a chance to blow up and deal damage to nearby enemies.

Far-Flung Fireworks has the same effect but with ranged weapons. Each of these perks is useful for dealing with groups of enemies and is excellent for crowd control. When maxed out, both of these cards provide a 20% chance for the effect to activate. While the explosive damage isn't much, it can be very useful during events like Radiation Rumble, as it will grant the player some extra XP for tagging enemies.

9 Ammo Factory

Craft Even More Ammo

Fallout 76 ammo factory legendary perk card and ammo collectors

Rank

Effect

1

Produce 50% More Rounds When Crafting Ammunition

2

Produce 75% More Rounds When Crafting Ammunition

3

Produce 100% More Rounds When Crafting Ammunition

4

Produce 150% More Rounds When Crafting Ammunition

The legendary perk card, Ammo Factory, lets players craft even more ammo. Starting off, this card will increase the amount of ammo a player crafts at one time by 50%. When fully upgraded, this 50% bonus increases to an incredible 150%.

Fallout 76 Workshops
Fallout 76: Every Workshop Location (& What Resources They Provide)

Workshops are valuable locations in Fallout 76 that allow players to expand their control and gather valuable resources. This is where to find them.

If this card is used alongside the standard perks, Ammosmith and Super Duper, Fallout 76 players will be able to craft lots of ammo cheaply. As most players already know, ammo can be hard to come by, so crafting extra ammo goes a long way. This perk card is best used as and when the player wants to craft ammo. While it does cost a point to switch out the card, Ammo Factory shouldn't be kept active while not crafting ammo as it's a waste of a spot.

8 What Rads?

No Need To Worry About Radiation

Fallout 76 What Rads perk card and player standing next to radiation barrels

Rank

Effect

1

+50 Rad Resist, Restore 1 Rad Per Second

2

+75 Rad Resist, Restore 1 Rad Per Second

3

+100 Rad Resist, Restore 1 Rad Per Second

4

+300 Rad Resist, Restore 1 Rad Per Second

Players who have a hard time dealing with radiation resistance will be thankful to get the What Rads? Perk. To start, this perk grants players 50 radiation resistance. This bonus is increased to 300 when the card is fully leveled up. On top of providing radiation resistance, this card also allows the player to heal themselves from radiation. At max level, this card allows the player to heal 6 rads per second.

It's worth noting that this perk isn't very good for bloodied builds. Many high-level players choose to keep their radiation high to increase their damage, XP gain, and damage resistance. But for high-health builds, this legendary perk is very good.

7 Master Infiltrator

Unlock Everything

Fallout 76 player picking a lock and master infiltrator perk card

Rank

Effect

1

Auto-Unlock Skill 0 Terminal And Locks. +3 Lockpick And Hacking Skills

2

Auto-Unlock Skill 1 Terminal And Locks. +3 Lockpick And Hacking Skills

3

Auto-Unlock Skill 2 Terminal And Locks. +3 Lockpick And Hacking Skills

4

Auto-Unlock Skill 3 Terminal And Locks. +3 Lockpick And Hacking Skills

This card, at the base level, allows a player to pick any level zero lock and hack any level zero terminal. When maxed out, this card gives gamers the option to auto-unlock all terminals and locks. It is amazingly useful for any player who loves to explore and doesn't want to waste precious perk points on lockpicking cards.

It's important to note that this card doesn't need to be equipped all the time. It only needs to be active when the player needs to unlock something. Also, when it comes to unlocking doors, the player will need to have at least one Bobby Pin in their inventory for this legendary perk to take effect.

6 Taking One For The Team

Cause More Damage While On A Team

Fallout 76 taking one for the team legendary perk and player attacking grafton monster

Rank

Effect

1

Enemies Take 10% More Damage When They Attack The Player While On A Team

2

Enemies Take 20% More Damage When They Attack The Player While On A Team

3

Enemies Take 30% More Damage When They Attack The Player While On A Team

4

Enemies Take 40% More Damage When They Attack The Player While On A Team

This perk is great for players who enjoy some good old-fashioned teamwork. At the base level, this card causes enemies to take 10% more damage if they attack the player while on a team. This can be very useful when taking down endgame bosses like the Scorchbeast Queen in the Scorched Earth event.

When maxed out, this card makes it so that enemies who attack the player will take 40% more damage. This is an incredibly powerful legendary perk. It's something that lots of players constantly have active on their character. This perk works well with almost every build type. As long as the player is on a team, this perk will come in very handy.

5 Legendary Perception

See Enemies Coming From Further Away

Perception Legendary Perk Card in Fallout 76

Rank

Effect

1

+1 PER And +1 PER Perk Point. Perk Points Cap At 15

2

+2 PER And +2 PER Perk Point. Perk Points Cap At 15

3

+3 PER And +3 PER Perk Point. Perk Points Cap At 15

4

+5 PER And +5 PER Perk Point. Perk Points Cap At 15

Something that most players struggle with in Fallout 76 is having enough slots for perks. Well, there is a legendary perk card dedicated to each one of the SPECIAL stats. A fully upgraded legendary SPECIAL perk card gives the player a plus 5 for the selected SPECIAL stat. However, this is capped at 15.

The perception category is where lots of the rifle damage cards go. So, for players who use either a single shot or automatic rifles, having up to 5 extra points can really make a difference to a player's damage output. Also, with high perception, players will see enemies appear on their HUD from further away.

4 Legendary Strength

Carry More And Hit Harder

Strength Legendary Perk Card in Fallout 76

Rank

Effect

1

+1 STR And +1 STR Perk Points. Perk Points Cap At 15

2

+2 STR And +2 STR Perk Points. Perk Points Cap At 15

3

+3 STR And +3 STR Perk Points. Perk Points Cap At 15

4

+5 STR And +5 STR Perk Points. Perk Points Cap At 15

Strength is an important stat in Fallout 76. It influences how much a player can carry and how much unarmed damage they cause. While the latter effect isn't that popular, since this game is all about looting and scavenging, the more the player can carry, the better.

Also, there are a few great carry-weight perks in the strength category. So, by having an additional 5 points to spend, the player increases their carry weight by a lot. There are also some damage resistance perks under the strength category that can help keep players alive.

3 Legendary Luck

A Better Chance For Better Criticals

Luck Legendary Perk Card in Fallout 76

Rank

Effect

1

+1 LCK And +1 LCK Perk Points. Perk Points Cap At 15

2

+2 LCK And +2 LCK Perk Points. Perk Points Cap At 15

3

+3 LCK And +3 LCK Perk Points. Perk Points Cap At 15

4

+5 LCK And +5 LCK Perk Points. Perk Points Cap At 15

The luck category has lots of must-have perks, like Starched Genes, Better Criticals, and Bloody Mess. It can be hard choosing which perks to have and which ones to keep out. So, by having extra slots for luck-based perk cards, the player doesn't have to make those hard decisions as they can have all of the best cards.

Vault 76 jumpsuit between a Fallout Vault Boy and base building interface
25 Beginner Tips for Fallout 76

Fallout 76 is significantly different from other games in the series, so players will need to take advantage of these tips to succeed in the game.

Having high luck increases lots of things that help to give players an edge. So, wherever possible, it's always worth sticking a few extra points into the luck category.