Frostpunk 2 Dev Talks Expanding the Game’s Scope
In a The Best War Games interview, Frostpunk 2's co-game director and design director Jakub Stokalski speaks more about expanding the game's scope.
World of Warcraft Cataclysm Classic Devs Discuss Guild Changes
The Best War Games chats with WoW Cataclysm Classic developers about the changes to the guild leveling and perks system originally introduced in Cataclysm.
WoW Cataclysm Classic Devs Say Raid Finder Is Unlikely
In an interview with The Best War Games, World of Warcraft Cataclysm Classic devs discuss the possibility of matchmade raids returning in Cataclysm Classic.
Witchmarsh: Tea Party Of The Damned Interview - Developer Talks Lovecraft Inspiration, Fighting Burnout And More
Witchmarsh: Tea Party of the Damned developer Luciano Sgarbi discusses creating an RPG-platformer hybrid, Lovecraftian influences, and more.
Witchmarsh Characters are a Mix of the 1920s, Cryptids, and Dungeons and Dragons
Witchmarsh and Tea Party of the Damned developer discusses character inspirations including popular cryptids, D&D monsters, and more.
Witchmarsh’s Goal is to be ‘Baldur’s Gate 3 with Platforming’
Platformer-RPG hybrid Witchmarsh and prequel Tea Party of the Damned started as a pitch to make "Baldur's Gate with platforming."
WoW Mists of Pandaria Remix Devs Talk Event Design, Wild Effects, and More
The Best War Games speaks with World of Warcraft senior game designer Brian Dowling and senior game analyst Ciji Brambrick about WoW Remix.
The Keeper Reveals New Clip Featuring Appalachian Trail Hike Prep [EXCLUSIVE]
The Best War Games exclusively reveals a clip from The Keeper, an upcoming movie based on a true story of a military vet battling PTSD and suicidal thoughts.
Rolling Hills Dev Talks Becoming a Master Sushi Chef, Restaurant Customization, and More
In a The Best War Games interview, one Rolling Hills dev goes all-in on the game's progressions systems from recipes to restaurant customization.
Diablo Immortal Devs Talk Tempest Builds, PVP Balance, and More
The Best War Games sits down with Diablo Immortal developers to discuss the game's new Tempest class, its variety of playstyles, balancing it, and more.
Journey to the Savage Planet Sequel Could Be in the Works
Rumors are current swirling that a sequel to the popular 2020 Metroidvania Journey to the Savage Planet may currently be in development.
Rabbit and Steel Dev Talks World First Race, Future Plans, and More
The weekend of Rabbit and Steel's release was eventful for indie dev Mino, but he sat down for a wide-ranging interview with The Best War Games during it.
Diablo Immortal Devs Talk Creating Completely New Class for the Franchise
The Best War Games sits down with Diablo Immortal developers to discuss the Tempest and the team's approach to designing an all-new class for the franchise.
How Animal Crossing, Lemon Cake, and More Inspired Rolling Hills
In a The Best War Games interview, one of cozy restaurant sim Rolling Hills's co-creators talks influences from Animal Crossing to Lemon Cake.
Rabbit and Steel is More Than a Love Letter to Final Fantasy 14
The Best War Games speaks with Rabbit and Steel's developer about how Final Fantasy 14 and other games influence its bullet hell design.
Steam Couldn't Handle Rabbit and Steel's Real Name, Says Dev
Writing Rabbit and Steel's name as intended would 'destroy' systems like Steam, says Mino Dev in a The Best War Games interview.
Interview: The Last Spell Devs Reflect on the Game's Successful Launch and Its First DLC
The Best War Games chats with The Last Spell developers about the new Dwarves of Runenberg DLC and the successful indie game's history.
Interview: Homeworld 3 Devs Talk Campaign Balance, Ship Roster, and the Series' Legacy
The Best War Games chats with Homeworld 3 developers about the campaign, War Games mode, ship roster, and more from the long-awaited RTS sequel.
Homeworld 3 Devs Discuss How the Game Builds on the Series' Legacy
The Best War Games sits down with Homeworld 3 developers to discuss how Blackbird Interactive sought to modernize the iconic real-time strategy series.
The Last Spell Devs Talks Dos and Don'ts with Turn-Based Strategy
In an interview with The Best War Games, The Last Spell developers weighed in on some of the studio's "dos and dont's" as they worked on the game.