Towers of Aghasba’s Onboarding Experience Will Take Cues From Animal Crossing
Towers of Aghasba's game director Khang Le talks about the game's tutorial experience being similar to Animal Crossing.
Composer David Wise Discusses Creating Nikoderiko: The Magical World's Music
In a The Best War Games interview, David Wise talks about composing all the music for Nikoderiko: The Magical World, using virtual sounds, and much more.
Why MechWarrior 5: Clans Is A Turning Point for the Series
MechWarrior 5: Clans' focus on cinematic storytelling and accessibility to newcomers represents a new chapter for the legendary mech combat series.
Piranha Games CEO Reveals What's Most Important For The MechWarrior Series
The Best War Games speaks with Piranha Games CEO Russ Bullock about how MechWarrior 5: Clans embodies the series' most important characteristics.
What to Expect From Phasmophobia's Console Early Access Launch
Phasmophobia is launching on console early access on October 29, 2024, but some things are going to be a bit different from its current PC version.
Monster Hunter Now Carnival Interview: Niantic Talks Massive Events and Evolution of AR Games
The Best War Games speaks with a Niantic senior producer at Monster Hunter Now Carnival Shibuya about how the event came together.
Subnautica: Below Zero Artist Reveals Stunning Works From Upcoming Book [EXCLUSIVE]
The Best War Games shares an exclusive look at some of the works from the upcoming artbook by Subnautica: Below Zero concept artist Alex Ries.
Pokemon GO Halloween Event Part 2 Brings Spooky Costumes and Gigantamax Fun
The second part of Pokemon GO's Halloween 2024 event features all-new costumed Pokemon and a spooky Gigantamax challenge.
My Hero Academia Roblox Game Reveals New Gameplay and More [EXCLUSIVE]
The Best War Games shares an exclusive look at My Hero Academia: Battlegrounds, an upcoming open-world battling experience for Roblox.
Merlin Entertainments' John Burton Talks Rollercoaster Design and How Planet Coaster 2 Captures That Authenticity
Planet Coaster 2 is set to launch in just a few weeks, and Merlin Entertainments' John Burton spoke with The Best War Games about the game's authenticity.
How Classic RPGs Inspired Band of Crusaders' Real Time Combat System and More
In an interview with The Best War Games, Band of Crusaders' CEO and Art Director speak about the game's classic RPG inspirations and real time combat system.
Caddo Lake Directors Talk Working With M. Night Shyamalan and Future Projects
The Best War Games caught up with Celine Held and Logan George, co-directors of Caddo Lake, to talk about their experiences while making the movie.
How MapleStory Worlds is Training The Next Generation of Game Developers
The Best War Games chats with a MapleStory Worlds producer about how the content creation platform aims to uplift aspiring game developers.
"No Zombies with Tentacles Growing out of their Heads" - No More Room in Hell 2 Director on Zombie Types and Roadmap Plans
In an interview with The Best War Games, No More Room in Hell 2 director Leif Walter talks about the game's roadmap plans, planned zombie types, and more.
Planet Coaster 2's Adam Woods Talks Inspirations, Favorite New Features, and Much More
Planet Coaster 2 is lowering its restraints as its launch approaches, and Frontier's Adam Woods talks with The Best War Games about the sequel's development.
Band of Crusaders Devs Discuss Partnership with GOG [EXCLUSIVE]
In an exclusive reveal and interview with The Best War Games, Band of Crusaders' CEO and art director discuss their recently announced partnership with GOG.
Co-Directors of Caddo Lake Say Audiences Shouldn’t Feel Cheated When a Movie’s Twist is Revealed
The Best War Games sat down with the co-directors of Caddo Lake to discuss the importance of a movie's twist resonating with audiences correctly.
MapleStory Worlds Interview: Producer Talks Platform Capabilities, Creator Features, and Monetization
The Best War Games chats with MapleStory Worlds senior producer Dennis Bernardo about how MapleStory Worlds can turn creators into professional developers.
Caddo Lake Directors Explain the Movie’s Inception and the Challenges of Shooting on Location
The Best War Games caught up with the co-directors of Caddo Lake to discuss its inspirations and the challenges that come with shooting a movie on location.
Interview: Marvel Snap Devs Talk Bounty System Changes
The Best War Games speaks with Marvel Snap developers about improvements to the Bounties system and the metrics they use to make these changes.