Exclusive Stories

Fun breakout stories, in-depth dives, and full-blown interviews for all games, from indie to AAA — all exclusive to TheBestWarGames!

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Adult Swim's Women Wearing Shoulder Pads Is A Triumphant Celebration Of Latin American Identity

Adult Swim's Women Wearing Shoulder Pads is a show that blends Latin American cultural history with creator Gonzalo Cordova's personal experiences.

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Nicktoons and the Dice of Destiny's Flame Fatale Explained [EXCLUSIVE]

The Best War Games speaks with a Nicktoons and the Dice of Destiny developer about the Flame Fatale from its recent trailer.

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NHL 26's ICE-Q 2.0 and NHL EDGE Gameplay Innovations Explained

EA Sports has revealed new information on the upcoming NHL 26, bringing new insight into its use of NHL EDGE data through ICE-Q 2.0.

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The Jackbox Party Pack 11 Hands-On Preview

The Jackbox Party Pack 11 offers five brand-new party games featuring hilarious prompts, drawing, trivia, social deduction, and more.

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Wartorn Dev Reflects on Designing BioShock, Borderlands 2, and a New Kind of Strategy Roguelite

The Best War Games chats with Wartorn developer and industry veteran Paul Hellquist about designing a roguelite strategy game with surprising inspirations.

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600 Items, Faith, and Co-Op: Neon Abyss 2’s Key Changes Explained

The Best War Games chats with Neon Abyss 2's Creative Director to discuss the game's key improvements over the original roguelite run 'n' gun title.

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'Does It Still Surprise Us?': Neon Abyss 2 Developer Talks Endless Replayability

The Best War Games chats with Neon Abyss 2's Creative Director about how the game needs enough replayability to keep even the developers routinely surprised.

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Shinobi: Art of Vengeance Dev Details What You Can Do After Beating the Game

Shinobi: Art of Vengeance developer Lizardcube chats with The Best War Games about what action-packed experience has to offer at the end of its campaign.

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Alien: Earth Cast And Crew Talks Bringing The Alien Franchise To Earth

Noah Hawley and the cast of Alien: Earth discuss FX's new series, the state of Earth in the Alien franchise, Weyland-Yutani lore, and more.

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Shinobi: Art of Vengeance Dev Talks Working with Established IP

A Lizardcube dev discusses the responsibility of handling a classic IP with Shinobi: Art of Vengeance and living up to fan expectations.

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Streets of Rage 4 Made Shinobi: Art of Vengeance's Combat "Greater Than Before"

Shinobi: Art of Vengeance blurs the line between the platformer and beat 'em up genres, improved by Lizardcube's prior work on Streets of Rage 4.

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Shinobi: Art of Vengeance Devs Reveal Joe Musashi's Entire Arsenal of Gameplay Options

The Shinobi: Art of Vengeance dev team reveals the entirety of Joe Musashi's new and returning abilities, weapons, abilities, and more.

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How Alien: Earth Honors the Horror of Ridley Scott’s Original Films

New FX series Alien: Earth packs plenty of scares as it pays homage to the many frightening moments in Ridley Scott's original Alien films.

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How Alien: Earth's Actors Portrayed The "Three Paths To Immortality"

Alien: Earth's actors portray three different takes on robotic characters: cyborgs, full synthetics, and newly created hybrids of synthetic and human.

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Shinobi: Art of Vengeance Dev Says Its Storytelling Has an "Arcade Touch"

The Best War Games chats with Shinobi: Art of Vengeance developer Lizardcube about what fans can expect from the game's story and how it merges old with new.

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Shinobi: Art of Vengeance's Amulet System Explained

Shinobi: Art of Vengeance introduces the Amulet system, in which protagonist Joe Musashi can enhance his abilities by finding and equipping Amulets.

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Plants vs. Zombies Reveals New Graphic Novel [EXCLUSIVE]

Plants vs. Zombies fans have a new graphic novel to look forward to, promising another entertaining story based on the franchise.

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Shinobi: Art of Vengeance Dev Talks Honoring the History and World of the Sega IP

Shinobi: Art of Vengeance co-developer Lizardcube sits down with The Best War Games to discuss honoring the legacy of its world and history.

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Shinobi: Art of Vengeance Dev Walks Through Designing Weapons and Tools

The dev team details bringing back classic weapons and tools, as well as adding new ones, to Joe Musashi's arsenal in Shinobi: Art of Vengeance.

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How Fan Art Played a Role in Shinobi: Art of Vengeance's Development

In an interview with The Best War Games, Shinobi: Art of Vengeance's art director discussed the way fan art informed the game's development.