Among the many games revealed and showcased at this year's Gamescom, developer Build A Rocket Boy unveiled its debut title Everywhere. According to Build A Rocket Boy, Everywhere's scope makes it more than just a traditional game, as it strives to be a platform for socializing and gaming with limitless potential for different play styles and genres. Comparable to recent efforts to establish a metaverse for social media by industry giants like Meta, Everywhere seems to be attempting to expand this frontier to the gaming scene judging by its abstract yet promising reveal at Gamescom.
Everywhere Seems Like Another Push into Metaverse Game Design
Having worked as a writer since 2014, Martin Wood started as a gaming academic before joining TheBestWarGames. His passion and aspirations for the field began with his childhood favorites, like Pokemon Silver and Jak & Daxter. Now an advocate for the critical study of gaming and backed by a Master's in Literature & Culture specializing in digital media from the University of Birmingham, he's hoping to share his ideas and insight with others. When he's not cooking up new articles though, he'll either be "researching" new games or trying his hand at some game design of his own.
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