There are 15 powerful Daedric Artifacts in Oblivion Remastered, and players can obtain them all. However, out of the arsenal of Daedric Artifacts, some are pretty pathetic. While it’s always great to grab all the collectibles and experience every quest, especially those of the Daedric Prince variety, there are some artifacts that can be considered sellable junk that shouldn’t be in your inventory.

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What Daedric Artifact Should You Give to Martin in Oblivion Remastered?

The Blood of the Daedra quest in Oblivion Remastered requires players to surrender a Daedric Artifact to Martin, but which one should they let go of?

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The most useless Daedric Artifacts in Oblivion Remastered provide players with worthless effects and benefits, along with a sacrifice that they may be unwilling to make, whether that’s their time or an item that they do not with to relinquish. As such, it’s a good idea to check out the Daedric Artifacts of Oblivion Remastered that might not be worth using.

8 Oghma Infinium

A Burden to Obtain Just For Some Stat Boosts

Oghma Infinium
  • Location: Complete all 14 Daedric Quests and sleep to be summoned to the Shrine of Hemaeus Mora
  • Effects: Enhance 2 Attributes and 3 Skills by 10 Points each

A real oddity among the Daedric Artifacts is the Oghma Infinium, a Daedric Artifact from Hermaeus Mora’s Daedric quest, which can only be acquired after players discover all other Daedric Artifacts and acquire souls from each of the ten races found within Cyrodiil. The quest itself is a huge undertaking, which is part of the reason the Oghma Infinium can be pretty useless. However, actually having the book itself provides players with one, and only one opportunity to increase two Attributes by 10 points and 3 Skills by 10 points. That’s great, but it’s only once, and some players might just find it more effective to use Skill exploits.

7 Mace of Molag Bal

A Sharp and Pointy Weapon with Mediocre Enchantments

Mace of Molag Bal
  • Location: Molag Bal's Shrine, South of Chorrol
  • Effects: Absorb Strength for 5 Points, Absorb Magicka for 5 Points

The dreaded and feared Molag Bal provides players who complete his Daedric quest with the Mace of Molag Bal, a one-handed blunt weapon that is capable of absorbing strength from foes and their magicka with each swing. Pretty decent enchantments, a sharp design, and a fun quest involving turning a pacifist into a murderer – the Mace of Molag Bal isn’t bad, but it’s not incredible. This is a weapon that will only benefit those who like to invest in blunt weapons, but even then, it’s not going to be their main weapon when they realize the potential in other blunt weapons.

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6 Volendrung

A Weapon That's Way Too Heavy to Carry Around

Volendrung
  • Location: Malacath's Shrine, North of Anvil
  • Effects: Drain Health for 5 Points, Paralyze for 3 Seconds

It’s not a surprise that the heaviest and most beastly of weapons belongs to Malacath, a Daedric Prince who tasks players with freeing his ogres. Volendrung is a brutish weapon, a two-handed blunt weapon that might drain health for 5 points with each swing, and even paralyze opponents, but it is so heavy for a weapon that it really becomes a burden to hold and swing. With a carry weight of 60 points, players are going to have a hard time justifying lugging this giant hammer around, especially when the damage it provides isn’t that great.

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5 Ring of Khajiiti

A Ring to Be Somewhat Invisible

Ring of Khajiiti
  • Location: Meridia's Shrine, West of Skingrad
  • Effects: Chameleon 35%, Fortify Speed for 10 Points

Jewelry is always great to wear, not just for the style, but for the enchantments that players can use to increase their power and resistances. However, Meridia’s Daedric quest provides the Ring of Khajiiti, a ring that might be useful early on thanks to its small 10% increase in speed and its 35% Chameleon bonus, but it can get pretty annoying to be somewhat translucent, especially when 25% Chameleon doesn’t do all that much to stay hidden from enemies, thus making this ring a tad useless when players can just enchant their own rings to be better.

4 Saviour’s Hide

A Piece of Armor That Looks Cool But Lacks Usefulness

Saviour’s Hide
  • Location: Hircine's Shrine, North of Bravil
  • Effects: Resist Magic for 25%

Hircine’s Daedric quest requires players to kill a Unicorn in order to be gifted with Saviour’s Hide, a light armor cuirass to increase magic resistance by 25%. While it’s nice to murder a Unicorn simply because it’s annoying and constantly hostile anytime anyone even thinks about holding a weapon, the Saviour’s Hide reward isn’t going to be worn by most players simply because they will find more fitting armor elsewhere. Players can have armor with better stats and their own enchantments, whereas with Saviour’s Hide, they will be stuck with just 25% Resist Magic.

3 Sanguine Rose

Summon a Daedra That Will Not Hesitate to Fight the Summoner

Sanguine Rose
  • Location: Sanguine's Shrine, North of Skingrad
  • Effects: Summon a random Daedra for 20 seconds

Crashing a dinner party might not be to everyone’s taste, but Sanguine is a Daedric Prince who relishes in the chaos of a party gone wrong. Those who embark on a journey for Sanguine Rose might find themselves betrayed, simply because their actions will cause them to get a bounty in Leyawiin. Quest aside, the Sanguine Rose is a staff that will summon a random Daedra enemy once fired at an enemy, except there’s a catch. Sure, a Daedra assistant that helps for 20 seconds before disappearing is nice for an extra hand in battle, but that same Daedra will have no reservations about betraying the summoner, meaning players will have to fight it until the Daedra dies or despawns.

2 Wabbajack

A Comedic Staff to Turn Creatures Into Oddities, But That's About It

Wabbajack
  • Location: Sheogorath's Shrine, North of Leyawiin
  • Effects: Turn creatures into random creatures for 10 seconds

An amazing quest that shows the hilarity of Sheogorath, the Wabbajack is obtained from Sheogorath’s Daedric quest once players convince a humble and boring settlement that the apocalypse is upon them by making it rain literal flaming dogs. While hilarious, the Wabbajack is pretty useless. The Wabbajack will transform creatures into unpredictable and random creatures, which can make for a funny occurrence, but doesn’t really do anything to help players in battle, except maybe provide a giggle as a chicken becomes a Troll.

1 Masque of Clavicus Vile

A Mask That Buffs Personality At the Cost of the Game's Best Weapon

Masque of Clavicus Vile
  • Location: Clavicus Vile's Shrine, Southwest of Imperial City
  • Effects: Fortify Personality for 20 Points

Completing Clavicus Vile’s Daedric quest will reward players with his Masque, which really isn’t worth it. While there’s nothing wrong with the item itself, since an extra 20 points in Personality will help with persuasion and the disposition wheel minigame, the Masque of Clavicus Vile simply asks too much from players, which is what makes it worthless. If players want the Masque of Clavicus Vile, they are going to have to give up Umbra, a sword which will carry players to their final days in Oblivion Remastered, so why give it up for a mask that can be replaced simply by investing in Speechcraft and Personality?

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The Elder Scrolls IV Oblivion Remastered Tag Page Cover Art
The Elder Scrolls IV: Oblivion Remastered
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Released
April 22, 2025
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
Checkbox: control the expandable behavior of the extra info

ESRB
Mature 17+ // Blood and Gore, Sexual Themes, Violence
Developer(s)
Virtuos, Bethesda