Summary
- Elden Ring update 1.10 focuses on balance changes and bug fixes in the PvP component, improving poise damage, critical hit angles, and reducing invulnerability window and damage reduction of certain abilities.
- General balance adjustments include increasing critical hit damage and poise damage after missing a critical strike, while also decreasing recovery time after a missed critical attack.
- Bug fixes resolve issues such as incorrect attack direction animation when hit, spells not causing damage under certain conditions, and the effects of the Sacred Order skill continuing after weapon switch.
Developer FromSoftware has shared the patch notes for update 1.10 of Elden Ring, detailing all the changes coming to the game. Elden Ring is one of the highest-rated games of the last few years, and it also won several Game of the Year awards at end of 2022.
Since its launch, FromSoftware has released several updates for Elden Ring that make noticeable changes to the title. Many of these patches fix bugs in Elden Ring, while also making balance changes and adding quality-of-life improvements. Update 1.10 of Elden Ring is now live, making further improvements to the overall user experience.
The patch notes for Elden Ring’s update 1.10 list a variety of changes, with specific sections dedicated to the PvP component and balance adjustments. The PvP improvements include increased poise damage of all weapons and some spells, in addition to extended critical hit angles. The new update decreases the invulnerability window of the Quick Step and Hound's Step skills in Elden Ring, while also decreasing the damage reduction granted by certain abilities. Fans should note that these changes are exclusive to Elden Ring’s PvP component, as they do not affect single-player or co-op gameplay.
Coming to the section on general balance adjustments, patch 1.10 of Elden Ring increases critical hit damage, while decreasing the recovery time after missing a critical attack. It also increases poise damage of hits that connect after missing a critical strike. Finally, this update fixes some bugs in Elden Ring, such as an issue that was preventing some spells and incantations from causing damage under specific conditions. Overall, it looks like update 1.10 is primarily aimed at balance changes in PvP along with some bug fixes.
FromSoftware has released some massive updates for Elden Ring since its release, with some of these patches adding new features as well. As an example, the Colosseum update for Elden Ring allowed players to engage in PvP combat inside an arena, while also giving them options to tweak certain fighting conditions. It’ll be interesting to see if any more features are added to Elden Ring as a part of free updates, but the development team is probably saving them for the upcoming DLC.
Elden Ring is set to get an expansion called Shadow of the Erdtree, but little is known about this DLC at the moment. A recent rumor suggested that Shadow of the Erdtree will be equivalent to two DLCs, but fans should wait for FromSoftware to share more information on the expansion.
Elden Ring Update 1.10 Patch Notes
PvP-exclusive balance adjustments
The adjustments in this section do not affect single-player or cooperative play.
- Increased poise damage of all weapons and some spells and incantations.
- Increased poise when attacking with some skills, spells, incantations and some types of weapon attacks that generates poise.
- Added damage reduction when performing attacks with some skills, spells and incantations and some types of weapon attacks that generates poise.
- Critical hit angles have been extended.
- Decreased the invulnerability window of the Quick Step and Hound's Step skills.
- Decreased the damage reduction granted by some skills, incantations and items.
General balance adjustments
- Increased critical hit damage.
- Decreased recovery time after a missed critical hit.
- Increased poise damage of attacks that occur after missing a critical hit.
Bug Fixes and other changes
- Adjusted the player damage animation so that the attack direction is not unintentionally shifted when getting hit while attacking with some types of weapons that generates poise.
- Fixed a bug that prevented some spells and incantations from causing damage while under the effect of some skills and items.
- Fixed a bug that caused the effects of the Sacred Order skill to continue after switching weapons.
- Corrected some text in certain languages.
Elden Ring is available now for PC, PS4, PS5, Xbox One, and Xbox Series X/S.