FromSoftware just fixed a bug with one of Elden Ring Nightreign’s best relic effects, and it has unintentionally just buffed the game’s best character. Hidden away in the latest patch notes was a line referring to “Partial HP Restoration upon Post-Damage Attacks” not affecting bows was actually a bug, and not a feature. Since Elden Ring Nightreign’s release two months ago, this relic hasn’t worked with bows, and many within the community assumed that it was intentional. After all, bows can be pretty strong, as plinking away at an enemy’s health from a distance is the safest way to kill anything, so it made sense that post-damage HP gains didn’t work on bows from a balancing perspective.
One of Elden Ring Nightreign’s Best Relic Effects Got Fixed, and Now Its Strongest Character Is Even Better
When not messing around with Risk of Rain 2 mods, Emma can be found absorbed in their latest creative pursuit. Passionate about writing and video games, with an English degree to boot, Emma is always looking for the next great story to get lost in. As well as working for The Best War Games as a Contributor, they pursue their own projects, whether that's creative writing or something crafty.
Gaming has been a part of their life ever since Jak and Daxter on the PS2. They’ve spent a long time creating many well-regarded maps for a Dawn of War II mod and organizing tournaments for a couple of RTS communities. In recent years, they’ve explored every nook and cranny of the Soulsborne series and thought more about how people form attachments with the virtual spaces we inhabit. Emma is also waiting for a new Deus Ex game, and they’ve been waiting a while...
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