Being in charge of over 6,000 game developers is no small amount of responsibility, but that's exactly where EA's Laura Miele finds herself these days. As the company's Chief Studios Officer, she has a lot to say about the challenges of the role, the delicate balancing act of assessing company priorities and player feedback over the last few years, and her hopes and plans for the future.
EA Plans to Give Its Studios More 'Creative Autonomy'
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