When you first start up Dragon Ball: Sparking! Zero, you'll be informed that, among other things, Battle Assist has been set to "Semi-Auto" and that you can change it in the settings. While this is helpful, the game fails to explain what Battle Assist actually does, so let's talk about that.

Battle Assist is a system in Dragon Ball: Sparking! Zero that allows the game to help players with certain inputs and timings, which can help ease you into the game and give you room to experiment with certain systems without worrying as much about others. It has several different presets and can also be customized to your personal tastes in the settings menu. This guide will break down each of the individual settings available in Battle Assist to make it easier to get the most out of this system.

How Battle Assist Works in Dragon Ball: Sparking! Zero

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To better explain how Battle Assist Works, let's start by looking at the preset the game defaults to: Semi-Automatic. This Preset turns on Battle Assist for Guard and Recovery, meaning that your character will automatically guard against attacks coming from in front of them and perform Recovery techniques after getting hit by attacks that knock them to the ground or through the air.

While this is helpful, it can also cause problems as you become more experienced in the game. For example, the automatic guard can mess up attempts to use Step to avoid attacks, which can be frustrating when you're trying to get better at dodging and using other evasion techniques, or when trying to perform certain more advanced attack combos. Once you've gotten used to the game's combat, it's worth turning this off and learning how to guard manually, since it will give you more control and allow you to better react in the game's fast-paced fights.

Dragon Ball: Sparking Zero cutscene featuring its strongest heroes left to right: Super Saiyan Future Trunks, Super Saiyan Blue Vegeta, Ultra Instinct Goku, Ultimate Gohan

Here's a quick breakdown of all the Battle Assist Settings you can adjust, and how they work:

Battle Assist Setting

Effect

Combo Assist

Tries to correct incorrect inputs made when performing combos, though it isn't perfect and can mess up on certain characters.

Follow-Up Assist

Automatically performs follow-up dashes or teleports if you keep pushing the attack button after knocking an opponent away.

Dragon Dash Assist

Automatically starts the Dragon Dash after you move in the same direction for 5 seconds. Since the Dragon Dash uses ki, this could be detrimental to you in combat if you get reckless.

Dragon Dash Attack Assist

Automatically perform a Dragon Dash attack when you get close to your opponent while using Dragon Dash. This seems pretty likely to mess up your attack plans and limit your offensive options when using Dragon Dash to approach, so I don't recommend it.

Guard Assist

Automatically guard against attacks coming from in front of you. As mentioned above, this can disrupt your step timing and otherwise interfere with your dodging and maneuvering.

Recovery Assist

Automatically perform Recovery Actions when hit by attacks that knock you to the ground or launch you through the air.

Revenge Counter Assist

Automatically perform Revenge Counter when you're getting hit by a Rush Combo, if you have the Skill Count necessary to do so. This is likely to expend your Skill Count unnecessarily, so I wouldn't recommend using this one either.

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Dragon Ball: Sparking! Zero
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8 /10
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Released
October 11, 2024
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WHERE TO PLAY

Checkbox: control the expandable behavior of the extra info

ESRB
T For Teen Due To Mild Language, Mild Suggestive Themes, Violence
Developer(s)
Spike Chunsoft
Publisher(s)
Namco Bandai
Engine
proprietary engine
Multiplayer
Online Multiplayer, Local Multiplayer
Franchise
Dragon Ball
Genre(s)
Fighting, Action
How Long To Beat
11 hours
How Long To Beat (Completionist Runs)
80 Hours
OpenCritic Rating
Strong
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