RPGs can provide players with dozens of hours of enjoyment, with Dragon Age: The Veilguard being no exception. Playing through the entirety of the main questline, finishing off every unfinished side quest, finding hidden quests, and seeking out every collectible in a game might not be absolutely everything there is to do in a game — which is where achievements/trophies come in.
Veilguard may not offer as many hours as past Dragon Age games, but it has 53 achievements/trophies for players looking to go beyond just checking off every mission. There are always certain things to factor in before starting such an endeavor, such as checking if any of these achievements/trophies are missable, or if the entire game needs to be played on a specific difficulty for some of them.
Dragon Age: The Veilguard - How To Break The Blight In The Singing Blade Quest
The Blight bridge puzzle during The Singing Blade quest can be pretty tricky in Dragon Age: The Veilguard. Here's how to solve it and advance.
Dragon Age: The Veilguard Achievement/Trophy List
The trophies listed below can be obtained throughout the game as well as after finishing the final mission. There is another section below this one in regard to missable trophies if players wish to keep these a surprise — at least until after they have finished the main story to avoid spoilers. There are no trophies that lock you into playing a specific class or specialization.
A Complete Deck
Made trouble, saved the world.
This is the Platinum trophy for PS5 players that manage to collect every other trophy for the game. It has no Achievement equivalent.
Part 1: The Minrathous Job
Technically, the plan worked.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 1.
Part 2: Ruin’s Reach
Made unexpected acquaintances in the most unusual of places.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 2.
Part 3: Awakening
Discovered a singing blade, and the awakening of ancient magic.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 3.
Part 4: Tevinter Nights
Uncovered a darkness etched deep into the streets of Minrathous and beyond.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 4.
Part 5: Anvallenim
Peeled back the shroud concealing a cult’s dark movements and gained some valuable insight.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 5.
Part 6: Old Blood, Older Oaths
Faced a howling storm to discover a long-held secret, and found out what it means to be a leader.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 6.
Part 7: Fire, Feather, and Fade
Searched high and low to bring together a team unlike any other.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 7.
Part 8: No Sacrifice Greater
Practiced vigilance, found peace wanting, and witnessed the meaning of sacrifice.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 8.
Part 9: Bonds and Blackened Wings
Forged bonds with a family found amidst an unraveling world.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 9.
Part 10: The Blood of Arlathan
Followed a crimson trail weaving through the heartland of an ancient empire.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 10.
Part 11: As Shadows Fall
Tracked evil through the heart of Antiva, and found that light casts the longest shadows.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 11.
Part 12: The Best Tales
Ascended to the throne of would-be gods under the shadow of their legacy.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 12.
Part 13: The Last Gambit
The only thing left to lose is everything.
This achievement/trophy will be obtained by progressing through the main story of the game, and will unlock after completing Chapter 13.
Part 14: The Dread Wolf Rises
Faced down demons, dragons, darkspawn, and even the Dread Wolf.
This achievement/trophy will be obtained by completing the main story of the game, and will unlock after finishing Chapter 14.
The Storm Quelled
The poisoned fruit ripens.
This trophy is earned by getting the Secret Ending. If players complete the game without getting this ending, they can reload an earlier save and accomplish the following before completing the game again:
- Complete “Regrets of the Dread Wolf” quest.
- Complete the laser puzzle in Arlathan Forest and collect the Mysterious Circle across the bridge.
- Defeat The Formless One in the Necropolis Halls and collect the Mysterious Circle in the same room.
- Complete “The Heart of Corruption” quest in the Crossroads, then collect the Mysterious Circle found in the same room as the Revenant Dragon.
In Peace
Found hope in the aftermath.
Complete both “The Cabin in the Blight” and “Something’s Coming” side quests in the Hossberg Wetlands. This will cause flowers to bloom in this area. Players will see a prompt to pick up a flower at the end of the second side quest. After doing so, follow along the east side of the map until they find a small nook with some more flowers, and another prompt — there is also a chest in this nook. Players will find the last flower prompt to the northeast of the southernmost beacon. Turn in the quest for this trophy to unlock.
No Real Gods
Drew out the latent magic in every Altar of the Evanuris.
This achievement/trophy will unlock after collecting all Evanuris and Fen’Harel Altars.
Reflections
Helped an eluvian tinkerer find herself in a shattered world
Complete all of the cheery and delightful Bellara’s companion quests to unlock this achievement/trophy. All companion quests can be obtained from The Lighthouse.
A New Calling
Helped a fearless Warden find his new calling
Complete all of the heroic Grey Warden Davrin’s companion quests to unlock this achievement/trophy.
Death Becomes Him
Helped an old necromancer define his legacy.
Complete all of the gentleman necromancer Emmrich’s companion quests to unlock this achievement/trophy.
A Song from the Stone
Helped an expert scout forge a new path.
Complete all of the loyal and trustworthy Hardings's companion quests to unlock this achievement/trophy.
Blood Ties
Helped a master assassin slay his demons.
Complete all of the dashing master assassin Lucanis’s companion quests to unlock this achievement/trophy.
City of Shadows
Helped a seasoned detective uncover what lies in the shadows of her past.
Complete all of the sharp and righteous Neve’s companion quests to unlock this achievement/trophy.
Little Dragon
Helped a dragon hunter find the meaning of what burns inside them.
Complete all of the fire spitting Taash’s companion quests to unlock this achievement/trophy.
A Memory of False Gods
Witnessed the first memory of Fen’Harel.
Players will need to progress the story until they get the side quest “Regrets of the Dread Wolf” where they will need to collect 6 wolf statuettes. This will unlock after collecting a statuette by following the quest markers.
A Memory of Our Mistake
Witnessed the second memory of Fen’Harel.
This will unlock after collecting a statuette by following the quest markers of “Regrets of the Dread Wolf.”
A Memory of Blackened Hearts
Witnessed the third memory of Fen’Harel.
This will unlock after collecting a statuette by following the quest markers of “Regrets of the Dread Wolf.”
A Memory of Manifestation
Witnessed the fourth memory of Fen’Harel.
This will unlock after collecting a statuette by following the quest markers of “Regrets of the Dread Wolf.”
A Memory of Tranquility
Witnessed the fifth memory of Fen’Harel.
This will unlock after collecting a statuette by following the quest markers of “Regrets of the Dread Wolf.”
A Memory of an Old Friend
Witnessed the sixth memory of Fen’Harel.
This will unlock after collecting a statuette by following the quest markers of “Regrets of the Dread Wolf.”
A Rook Likes Shiny Things
Found at least 20 Mementos and returned them to the Caretaker.
Collect 20 Mementos and return them to the Caretaker.
A Rook Really Likes Shiny Things
Found at least 80 Mementos and returned them to the Caretaker.
Collect 80 Mementos and return them to the Caretaker.
Across the Imperial Highway
Visited every district possible throughout Northern Thedas.
Players looking at their map will see it fade off if that area is unexplored. Simply explore all areas of each map until every district has been encountered once.
The Talons of Vengeance
Aided the Crows in sending a message to any who claim Antiva from its people.
Numerous quests can be claimed at The Lighthouse. It is worth noting that some quests need to be completed before others will appear here. Keep completing these quests until you complete the Antiva Crow quest called “A Time to Kill.” This quest can also be claimed in Treviso.
The Light in the Dark
Aided the Grey Wardens in finding what remains after hearts turn to ash.
Keep completing quests at The Lighthouse until you complete the Grey Wardens quest called “Something’s Coming” This quest can also be claimed in Hossberg Wetlands.
Annihilation in Arlathan
Aided the Veil Jumpers to avert disaster in Arlathan once again.
Boost your standings with the Veil Jumpers faction to 3 stars.
Call for Coin and Company
Aided the Lords of Fortune in seeking valor, glory, and companionship.
Boost your standings with the Lords of Fortune faction to 3 stars.
The Supernatural and the Strange
Aided the Mourn Watch in tracking down anomalies demonic, undead, and dangerous.
Keep completing side quests for the Mourn Watch faction for this trophy to unlock.
A Most Esteemed Purveyor
Few people are worthy of an invitation, you know.
Progress the story until you can get a side quest called “The Black Emporium” from the Caretaker. Complete this quest for the achievement/trophy to unlock.
A New Look
Changed the look of an item for the first time.
When players wake up in The Lighthouse for the first time, there will be a wardrobe in the room with them. They can change their appearance using this wardrobe.
Between a Rook and a Hard Place
Performed five takedowns.
Players will be able to perform takedowns against staggered enemies. Perform 5 of these takedowns for the achievement/trophy to unlock.
A Faction’s Favor
Upgraded a faction merchant for the first time.
Upgrade any of the faction merchants for this achievement/trophy to unlock.
Rune For Improvement
Socketed a rune for the first time.
This achievement/trophy will unlock after completing the rune socketing tutorial.
Falling For You
Defeated an enemy by knocking them off a ledge during combat.
Push an enemy off a ledge for this to unlock. This will present itself many times throughout the game.
Nostalgia Trip
Tested for fall damage and survived in the Lighthouse.
Go through the portal in the Music Room to reach the balcony. To unlock this achievement/trophy, jump from this balcony.
Stacking the Deck
Spent at least 52 points in Rook’s skill trees.
This achievement will unlock after spending the 52nd skill point in a skill tree. Skill points will be gained through leveling up and collecting certain altars.
Bringing Down the Sky
Defeated all high dragons across northern Thedas.
Fight and defeat the following enemies:
- Fangscorcher
- Kaltenzahn
- Kataranda the Stormrider
- The Formless One
The Unbound
Broke the seals containing an ancient threat and faced down what lied inside.
Complete the “Pinnacle of its Kind” quest through defeating the evil entities. You will first need to complete “Restless Spirit” before being able to start “Pinnacle of its Kind”
Dragon Age: The Veilguard – How to Solve the Dellamorte Estates Puzzle
One of the two high-value chests in Dragon Age: The Veilguard's Treviso is on the Dellamorte Estate, but you must solve a tricky puzzle to get it.
Dragon Age: The Veilguard Missable Achievements/trophies
There are some noteworthy achievements/trophies to be made aware of, including ones that require players to start a whole new playthrough if they miss their chance to unlock them before reaching the point of no return. Players can return to this point of no return after completing the game, but the damage will have already been done to lock them out from obtaining these trophies.
The Ones That Last
Beat the odds and walked into the sunset
In order to get this trophy, there are several conditions that need to be met by the end of the game. The conditions involve keeping important figures alive to the end of the game. In order to accomplish this, the following goals must be met:
- All companions must be Heroes of the Veilguard.
- All faction leaders must be alive.
- Players must have no optional companion deaths in the game.
- You have increased your faction strength with every faction to 3 stars.
Make plenty of saves as you play the game, and reload if any of your companions or faction leaders meet their end. One of your companions will sacrifice themselves in Chapter 12 — which is non-optional.
The Soul of a City
Aided the Shadow Dragons in their fight to reveal the corrupted soul of Minrathous.
During the quest called “A Warden’s Best Friend,” you will have the following two choices. “We help Minrathous” or “We help Treviso.” Choose the first option, as doing otherwise will lock you out of getting this trophy.
Clear Minds and Open Hearts
Let fly your voice to Mythal.
Complete the quest called “Regrets of the Dread Wolf” and then select the following dialog choices with Mythal:
- I want your help (Left choice)
- We must stop the blight (Top right choice)
- You stoop against it (Top right choice)
- We must stop the Gods (Top right choice)
- They Wronged you (Bottom right choice)
- We are worthy (Top right choice)
- Building a safe place (Top left choice)
It is best to make a hard save just in case you select the wrong dialogue choice by mistake. Selecting these choices will gain you Mythal’s favor and this achievement/trophy.
Enhancements!
Fully upgraded a weapon, armor, and accessory to their highest level and rarity.
You will need to collect a large amount of Memento for this to unlock. Some of these are missable, so it is best to have a checklist ready to make sure you have each and every one of them. Players should also make frequent manual saves in different slots. Players will need to upgrade the Caretaker’s ship to Rank 10, and then have a +10 Legendary Belt, +10 Legendary Armor, and a +10 Legendary Weapon.
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OpenCritic Reviews
- Top Critic Avg: 80 /100 Critics Rec: 71%
- Released
- October 31, 2024
- ESRB
- M For Mature 17+ // Blood, Nudity, Sexual Themes, Strong Language, Violence
- Developer(s)
- BioWare
- Publisher(s)
- Electronic Arts








- Engine
- Frostbite
- Franchise
- Dragon Age
- PC Release Date
- October 31, 2024
- Xbox Series X|S Release Date
- October 31, 2024
- PS5 Release Date
- October 31, 2024
- Platform(s)
- PC, PlayStation 5, Xbox Series S, Xbox Series X
- Genre(s)
- RPG
- OpenCritic Rating
- Strong