Summary
- Diablo 4 patch 1.5.2 brings player-requested fixes and improvements like an easier Season Journey task.
- Numerous bug fixes enhance user experience in Diablo 4.
- The latest update also added a new channeling mechanic for chests in Hellbreach Dungeons, among other things.
Blizzard Entertainment just dropped a big update for Diablo 4 with patch 1.5.2. This latest Diablo 4 update brings a bunch of improvements and fixes that players have been asking for, including a smoother user interface.
Since the release of Seasons 4 and 5, Diablo 4 has gone through a lot of changes that have made it more accessible and enjoyable for players. With the introduction of new crafting systems like Tempering and Masterworking, players now have more flexibility in how they build their characters, allowing them to customize their gear stats to suit their preferred playstyle. On top of that, the addition of challenging new endgame content like The Pit of the Artificer, along with many other tweaks and additions, is all about keeping the experience fresh and rewarding for players.
Vast Majority of Diablo 4 Players Are Playing Solo
The developers of Diablo 4 reveal that the vast majority of people playing Diablo 4 are doing it solo, and not in multiplayer.
One of the standout changes in this update is the adjustment to Diablo 4’s Season Journey task, where Blizzard has made it easier for players by reducing the number of Helltide Commanders they need to defeat from 20 to just five. This tweak makes it much more manageable to complete this objective during the current season. The patch also brings some interesting new Infernal Hordes features. Now, when players load into the game, they’ll see their Mounts and Pets featured on the loading screen. Additionally, there’s a small but thoughtful improvement: a new channeling mechanic for chests in Hellbreach Dungeons has been added to help prevent accidental clicks.
The update also brings a thorough list of bug fixes. It addresses several issues related to user experience and the interface, such as fixing the problem where Diablo 4’s Helltide Threat Level was resetting incorrectly. Additionally, the five-minute warning before Helltide events now appears as it should. The inventory system has been fine-tuned for better consistency, and the preview of enchanting values now displays accurately when working on Masterworked items. Moreover, various visual glitches and naming errors have been corrected, like the mix-up where Aether Fiends were mistakenly labeled as Aether Lords.
In terms of Diablo 4’s dungeons and quests, Blizzard has tackled several bugs that were blocking progress. One key fix is for the reinforced door in the “Of Lambs and Wolves” quest, which players couldn’t open before. The issue with Istel not appearing in the “Seething Mountain” quest has also been resolved.
Additionally, the update addressed a variety of miscellaneous issues, like improving the stability when opening the Spoils of Gold chest in Infernal Hordes and fixing inconsistencies with Helltide weather effects. Blizzard has also made various stability and performance improvements to ensure more reliable gameplay. With this update, the developer aims to offer a more enjoyable gameplay experience for players.
Diablo 4 Season 5 Update 1.5.2 Patch Notes
Game Updates
Infernal Hordes
- Your Mounts and Pets will now be displayed on the loading screen.
- The chests in Hellbreach Dungeons now has a channel to avoid accidentally clicking the chest.
- The Frenzied and Mindcage titles will be granted to every player upon their first monster kill after Patch 1.5.2 goes live. This is to remedy issues with acquiring the title in Season of Loot Reborn.
- The Season Journey task to defeat Helltide Commanders has been reduced from 20 to 5.
Bug Fixes
User Experience and User Interface
- Fixed an issue where the Threat Level for Helltide would briefly reset reset when hitting a higher Threat Level.
- Fixed an issue where the 5 minute warning for Helltide didn't appear.
- Fixed an issue where the entrance to the Infernal Hordes referred to Infernal Compass Affixes as Dungeon Affixes.
- Fixed an issue where the Enchanting values preview would be inaccurate when enchanting a Masterworked item.
- Fixed an issue where Inventory sorting was inconsistent in some cases.
- Fixed an issue where the pips indicating Masterworking progress on an item did not display in the Masterworking preview window.
- Fixed an issue where saved Ensembles in the Wardrobe could malfunction when swapping between Ensembles with an Off-Hand and a Two-Handed weapon equipped.
- Fixed an issue where the mini-boss Aether Fiends were named Aether Lords.
- Fixed an issue where intersecting paths between party members could become difficult to see.
Quests and Dungeons
- Fixed an issue where the reinforced door during the Of Lambs and Wolves quest could not be opened.
- Fixed an issue where Istel did not appear inside the dungeon if the player entered before dialogue was finished during the Seething Mountain quest.
- Fixed an issue where Pangs of Duriel wouldn't disappear if a player died while they were spawning, which could block progression.
Gameplay
- Fixed an issue where higher ranks of Hydra did not have the blue flame effect.
- Fixed an issue where other players didn't properly see the visual effects of Frost Nova.
- Fixed an issue where Shadow Clones with the Imitated Imbuement aspect equipped did not cast Basic Imbued skills when using the Coldclip aspect.
- Fixed an issue where Poison Trap's damage over time could sometimes fail to trigger.
- Fixed an issue where killing the Blood Maiden after a Helltide ended would reward cinders that could be carried over to the next Helltide.
- Fixed an issue where Attack Speed would decrease during certain scenarios in Local Co-op.
- Fixed an issue where casting animations could play twice for the other player in Local Co-op.
- Fixed an issue where Two-Handed Axes acquired through the Purveyor of Curiosities would always be Legendary.
- Fixed an issue where Unique items could not be acquired from the Purveyor of Curiosities.
- Fixed an issue where the Stealth affix granted by Blood Howl to Waxing Gibbous could not be upgraded through Masterworking.
- Fixed an issue where opening the Spoils of Gold chest in Infernal Hordes with high amounts of Aether could cause instability.
Miscellaneous
- Fixed an issue where Helltide weather effects did not consistently appear.
- Various stability and performance improvements.
-
OpenCritic Reviews
- Top Critic Avg: 88 /100 Critics Rec: 93%





Diablo® IV is the ultimate action-RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot.
Embark on the epic campaign solo or with friends, meeting memorable characters through a gripping story in a beautifully dark world, or explore an expansive end game: battle iconic bosses for powerful loot, fight back the encroaching onslaught of Hell in Helltides, master the Forge to create your ultimate weapons and progress powerful characters, with cross-play and cross-progression on all available platforms.
Discover the critically acclaimed franchise that defined the Action RPG genre. As the battle between the High Heavens and Burning Hells rages on, hatred devours Sanctuary as evil spreads and a new wave of cultists and worshippers arise to embrace Lilith’s coming. Only a brave few dare to face this threat and bring light to the all-consuming darkness.
Expansive Open WorldForge your own path through the corrupted lands of Sanctuary, an ever-growing, fully explorable world teeming with challenges, quests, enemies, and loot. Join your fellow adventurers, rescue and retake besieged towns, delve into nightmarish dungeons and uncover lost secrets as you fight back evil. The many zones of Sanctuary are yours to explore, and with rotating areas of extreme peril like World Bosses and Helltide, danger lurks at every turn.
Immersive Character DevelopmentCreate and customize your character to face the encroaching darkness. Choose from one of five classes and build your hero with skills, abilities and cosmetics, creating a champion that is uniquely your own. Grow stronger as you progress through powerful Skill Trees and develop even more unique end game specializations with Paragon Boards.
Legendary Gear, Epic BattlesDiscover and experiment with a vast arsenal of powerful weapons, armor and more to fight back against the demons threatening Sanctuary. Explore unique combinations, create your own upgrades and collect a plethora of powerful tools to battle in immersive, action-packed combat against the deadliest of enemies.
Seasons & EventsThe tales of Sanctuary continue to unfold. Create Seasonal Characters and join in fresh adventures - master new mechanics and take on the latest threats in each new Season. Complete harrowing feats of the Season Journey and earn new Battle Pass rewards. Plus, sharpen your swords and get in the spirit of the seasons when Limited-Time Events sweep through Sanctuary.
End Game UndertakingsThere’s even more Diablo® IV to explore as you reach higher levels and more fearsome World Tiers. Face the greatest challenge yet as you take on the most powerful demons in The Pit, steel yourself against Uber Bosses to reap uber unique rewards, fight back overflowing armies of Hell as Helltides emerge across Sanctuary, battle larger-than-life World Bosses, and master the Forge to create the mightiest weapons fit for a hero.
- Engine
- Proprietary Engine
- Multiplayer
- Online Multiplayer, Online Co-Op, Local Co-Op
- Cross-Platform Play
- All platforms
- Cross Save
- All platforms
- Franchise
- Diablo
- Number of Players
- 1-2 players
- Steam Deck Compatibility
- Verified
- Platform(s)
- PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, PC
- Genre(s)
- Action RPG, Hack and Slash
- How Long To Beat
- 26 Hours
- PS Plus Availability
- N/A
- File Size Xbox Series
- 158.25 GB
- Local Co-Op Support
- 1-2 players (console only)