Summary
- Update 1.1.3 for Diablo 4 brings significant changes, including adjustments to monster abilities and Elite Affixes to reduce crowd control effects and give players more recovery time.
- The patch also includes bug fixes, such as addressing random visual issues and broken elements, and improving the consistency of item affix sorting.
- The upcoming Season 2, called Season of Blood, will introduce vampires and related abilities, as well as five new and returning endgame bosses on October 17.
Blizzard reveals the full patch notes for Update 1.1.3 set to launch in a few days for Diablo 4. As a live service title, Blizzard is constantly tweaking and changing the core experience through updates. While some Diablo 4 players continue to wait for features like weekend events, Blizzard continues to put out new updates in an effort to smooth out some of the game's rougher edges.
As a loot based game, players are constantly finding things to pick up and at times, it can get overwhelming, especially with the amount of gemstones that one may discover. Thankfully, Blizzard is currently working on a couple of highly requested Diablo 4 features including a loot filter to help players avoid picking up items by mistake as well as an elemental resistance rework that is on track for launch sometime in October alongside Season 2. For now, Blizzard continues to push out new fixes which have been revealed in the upcoming patch notes for 1.1.3.
In typical fashion, Blizzard has published the upcoming Diablo 4 patch notes a few days early. Update 1.1.3 for Diablo 4 appears to be a sizable one as it adjusts numerous gameplay elements including changes to monster abilities and Elite Affixes that apply crowd controlling effects, essentially toning them down to ensure the player is controlled for less time. For example, Chilling Wind now spawns overlapping walls less often, Cold Enhanced no longer procs on every hit, ice pillars from Cold Goatmen now have longer cooldown time, and more.
The patch also contains a sizable amount of bug fixes including some major gameplay problems while also fixing some of the more random and funny visual issues such as players sometimes appearing like they're riding an invisible horse. The update also fixes a number of broken elements including one that gave co-op partners unintentional benefits after a player applies an effect or power on enemy monsters. Treasure Goblins also should now drop a guaranteed Legendary item between levels 15 and 40.
Even with Season of the Malignant still ongoing, Blizzard gave Diablo 4 fans a surprise look at what's coming thanks to a special reveal at Gamescom Opening Night Live. Alongside actress Gemma Chan, who voices the new companion Erys, Season 2 is known as Season of Blood and features vampires and related abilities. Alongside, the season will 5 new and returning endgame bosses once it arrives on October 17.
Diablo 4 Update 1.1.3 Patch Notes
Monsters
Crowd Control Sources
We have made various changes to Monster Abilities and Elite Affixes that apply Crowd Control effects, including
- Cold Enchanted Elites that attack in quick succession (Ex: Ghost Archers and Snake Brutes) will no longer proc the Cold Enchanted on every hit.
- Chilling Wind will spawn overlapping walls less often.
- The Stun ability from the Cannibal Gorger can now be more easily avoided.
- Increased the cooldown on the Cold Goatman Ice Pillars.
- Reduced the amount of Chill applied from the Cold Spider attack.
- Reduced the Stun duration from the Nangari Snake Eyes from 1.5 to 1.25 seconds.
- Other changes that reduce how often the player can be targeted by Crowd Control
Developer’s Note: These changes are aimed at the player having less time being Crowd Controlled and receiving more recovery time after being Crowd Controlled, especially at higher World Tiers.
General
- The death explosion from Fire Enchanted monsters releases 1 less wave and deals 20% less damage.
- The damage from the Bloated Corpsefiend’s charge attack has been reduced by 14%.
Miscellaneous
- Affixes on items will now sort consistently.
Developer’s Note: We're adjusting how Affixes are displayed on item tooltips in Season of Blood. This change will lay the foundation for our ongoing work of making random Affixes easier to compare.
- The Seasonal and My Class filters in the Codex of Power menu now remember the setting previously selected by the player.
- Navigating the Glyph Upgrade menu on controller will now feel more natural.
- Achievements, Trophies, and Challenges with shared unlock criteria across platforms now transfer via cross-platform progression.
BUG FIXES
Season of the Malignant
- Fixed an issue where the Shadow Clone provided by the Caged Heart of Trickery displayed an improper tooltip in Fields of Hatred.
- Fixed an issue where Crowd Control effects could be applied to the Shadow Clone from the Caged Heart of Trickery and then carried over to the player.
- Fixed an issue where the Caged Heart of the Calculated would not trigger its stun effect if the cast skill was Imbued.
- Fixed an issue where monsters could open the door to the chamber where Varshan is encountered in the Ravening Pit.
- Fixed an issue where the Echo of Varshan quest would not be completed after defeating Varshan if the player previously died to him.
- Fixed an issue where completed Season Journey objectives displayed in the Recently Completed section of the Challenges menu.
- Fixed an issue where the rewards for defeating Varshan the first time wouldn't go to the player's Stash if they were missed.
- Fixed an issue where Echo of Varshan did not have a guaranteed Legendary drop chance after Level 35.
- Fixed an issue where Cormond would not appear after defeating Varshan during the Cold Hard Truth quest if the party leader was killed during the fight.
Gameplay
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When the following Skills and Powers were applied by a player on a monster, other players were unexpectedly able to benefit from that effect. This issue has been fixed.
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Skills and Passives
- Decrepify
- Shadowblight
- Twisting Blades
- Shatter
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Paragon Nodes and Glyphs
- Hemorrhage
- Exploit Weakness
- Revenge
- Dominate
- Fang and Claw
- Deadraiser
- Amplify
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Skills and Passives
- Fixed an issue where a Druid player's inventory could fill up with Spirit Blessings, blocking progression for Quests that had items associated with them.
Developer’s Note: Druidic Spirit Offerings can now be dropped from the Quest Inventory, allowing other Quest items to be picked up.
- Fixed an issue where players could lose Aberrant Cinders upon entering a Cellar.
- Fixed an issue where players could become temporarily stationary when trying to evade immediately after casting a channeled spell (Ex: Incinerate or Lightning Storm).
- Fixed an issue where Treasure Goblins did not drop a guaranteed Legendary item when defeated between Levels 15 and 40.
- Fixed an issue where multiple bosses were not guaranteed to drop legendary items at level 35 and beyond.
User Interface
- Fixed an issue where the disbanding of a clan prompt directed the player to enter the clan's name instead of using the provided code.
- Fixed an issue where the quest marker for searching the Records Room during the Answers in the Ashes quest wouldn't disappear after advancing past the objective.
- Fixed an issue where the Blessed Mother Departed objective referenced the wrong name for the Echo of Hatred dungeon.
- Fixed an issue where two overlapping icons would display for Cormond's Workbench in the Dry Steppes.
- Fixed an issue where progress notifications for untracked Whispers could repeatedly display the same update.
Miscellaneous
- Fixed an issue where mounted NPCs could appear to be riding an invisible horse. (GHOST HORSES?!?)
- Fixed an issue where Classes that can't equip daggers could equip the Skeleton Key, the dagger rewarded for completing the Dead to Rights quest.
- Fixed an issue where progression could be blocked during the Jewel of the East quest in Co-Op Play.
- Fixed an issue where the Spirt of the Lost Grove Druid class quest could have its progression blocked if the player joined a Party after activating the last stone.
- Fixed an issue where Rogues could use Concealment to skip a phase of the Echo of Lilith encounter.
- Various performance and stability improvements across all platforms.
Diablo 4 is out now for PC, PS4, PS5, Xbox One, and Xbox Series X.
Source: Blizzard