In its latest community update, Bungie reveals some major buffs coming to Destiny 2 inside of September's Ash & Iron mid-season update, which should please Warlock mains. While The Edge of Fate seemingly didn't have the launch Bungie was hoping for, it hasn't stopped the studio from continuing to improve Destiny 2 through frequent updates.
The Edge of Fate expansion represented the start of a new journey for Destiny 2, through its narrative and big sandbox-level gameplay changes. Unfortunately, its launch was a bit rocky, as the new Kepler location proved divisive with players, while bugs and other issues hampered the player experience. Unfortunately, it seems like many players weren't sold on the new content either, as the launch numbers for Destiny 2: The Edge of Fate were largely disappointing on Steam. However, Bungie has continued to work on the issues since launch, improving the game and promising even more on the horizon.
If There’s One Thing Destiny 2 Should Take From Edge of Fate, It’s That It Needs to Let Go
Destiny 2 Edge of Fate has been a trial by fire for Bungie, but above all else, there’s one very important thing it needs to take from it.
In the latest blog post from Bungie, the studio gave players a sneak peek at the planned Ash & Iron big mid-season update for Destiny 2. While Warlocks have seemingly taken to construct-style builds, Bungie confirmed that with Ash & Iron, it plans to enhance additional abilities in an effort to add more variety with buildcrafting. Specifically, numerous aspects are getting boosted like Weavewalk and Frostpulse, while certain abilities, including Empowering Rift, Threadlings, and Pocket Singularity, are also seeing buffs.
However, it's not just Warlocks that are getting these important buffs. WhileWarlock Destiny 2 players were unhappy with stealth nerfsat the launch of The Edge of Fate, Bungie is seemingly aiming to provide buffs to all 3 classes with Ash & Iron. While Warlock was featured this time, the studio teased additional plans to talk about Hunters and Titans in the coming weeks. Not only that, the studio also plans to "communicate more about the future of class fantasies", which further implies some potentially interesting changes.
The Warlock tuning also takes into account fixing some exotic armor as well. As part of the Ash & Iron update preview, Bungie confirmed that exotic armor like Crown of Tempests, Starfire Protocol, and Boots of the Assembler are going to be getting fixes for the issues they're currently experiencing. The new Destiny 2 Edge of Fate exotic armor, Eunoia, is also getting strengthened, with the projectile max range getting improved to 20%, tracking getting buffed to 40%, and more.
Destiny 2 Ash & Iron Warlock Update Patch Notes Preview
Abilities
Empowering Rift (class ability)
- Standing in Empowering Rift now generates grenade, melee, and class-ability energy over time.
- Final blows while standing in Empowering Rift now generate bonus Special and Heavy ammo progress.
Weavewalk (Strand Aspect)
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Exiting Weavewalk now grants Woven Mail for you and nearby allies.
- Woven Mail duration is relative to time spent in Weavewalk.
- Increased horizontal movement on enter and exit.
- Increased Fragment slots from two to three.
Weaver’s Call (Stand and Prismatic Aspect)
- Now generates roosted Threadling progress when giving damage of any type.
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Threadling damage now returns class-ability energy.
- Works on all Threadling damage while this Aspect is equipped.
Frostpulse (Stasis Aspect)
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Freezing enemies now generates class-ability energy.
- Works on all Stasis Freezes while this Aspect is equipped.
Pocket Singularity (Void and Prismatic Melee)
- Now has two charges at base.
- Projectile lifetime increased from 1.1s to 2s.
- Reworked projectile tracking to favor targets closest to initial trajectory.
- Reduced detonation knockback on players by 50%.
Exotic Armor
Eunoia
- Increased projectile damage at max range from +15% to +20%.
- Tuned distance-to-damage curve to make the maximum damage distance easier to identify.
- Increased projectile tracking by ~40%.
- In addition to the primary projectile, the sub-projectiles now benefit from Ember of Ashes and Ember of Eruption.
General
Abilities
Threadlings
- Increased damage vs. Combatants by 20%.
Upcoming Fixes
A few weeks ago we examined feedback and bug reports for a few notable Exotics. We wanted to provide a brief update on some of these investigations. We’ve already updated a few in prior patch notes, so these represent the remaining upcoming changes.
Starfire Protocol
- We confirmed an issue where Starfire Protocol was not returning as much energy as expected on empowered hits. We've fixed this issue, raising it to the intended 5%, with the fix deploying in 9.0.0.7.
Crown of Tempests
- We're continuing to investigate an issue where Crown of Tempests no longer grants stacks on multikills. We are aiming to have a fix when Renegades goes live.
Rime-Coat Rainment
- We're continuing to investigate an issue where Rime-Coat Raiment generated Stasis crystals inconsistently apply Devour when Feed the Void is active. We believe we're honing in on a fix and are looking to have a fix for when Renegades goes live.
Boots of the Assembler
- We've confirmed an issue where Boots of the Assembler's Noble Rounds won't work on a teammate that enters the Warlock's rift. A fix will be deployed during our 9.1.0 Major Update, Ash & Iron.
Wings of Sacred Dawn
- After investigating reports around Wings of Sacred Dawn, we’ve concluded that we missed a patch note with The Edge of Fate’s release. It is intended that Wings no longer reloads your equipped weapon as this led to some problematic behaviors around single shot magazine weapons such as Bows.
Contraverse Hold
- We’ve received reports that this doesn’t return energy as expected and after investigation we believe this to be true specifically with some combatants in the Firing Range only. We’re looking to update the Firing Range combatants in a future update.
Nezarac’s Sin
- We saw reports of the regeneration buff no longer working during multikill streaks and believe this may have been resolved in 9.0.0.5 alongside the fix to the “sprint bug.” We’ll be keeping an eye on any future reports!






Play Destiny 2: The Edge of Fate. Guardians will track a mysterious signal to a location at the edge of the solar system, where they will uncover a truth that redefines their future.
The Future Is Now - A new adventure and the start of a new saga in Destiny 2. World tiers allow Guardians to select the level of difficulty that is right for them and reap the rewards that come with victory. Higher tiers offer more challenge, additional narrative threads, new secrets to uncover, and more powerful gear to collect.
Destination Abilities - Push the limit of your Guardian’s capabilities and unlock the mysteries of Kepler with new destination abilities, powered by the mysterious Anomaly. New Foes - Two new enemy combatants have entered the fray. Cut down swarming masses of Vex drones known as Kobolds, and face diabolical hovering Fallen Corsairs, each intent on standing in the way of your success.
- Multiplayer
- Online Multiplayer, Online Co-Op
- Engine
- Tiger Engine
- Franchise
- Destiny
- Platform(s)
- PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, PC