When Destiny 2's Curse of Osiris DLC arrives next month, it will introduce new story content centered on Osiris and Vex technology. And fans can expect plenty of opportunities to enjoy this new, narrative content through Strikes based on the expansion's story missions.

Overall, the Curse of Osiris expansion will offer eight story missions for players to enjoy and Bungie is turning two of these missions into Strikes. Destiny 2 project lead Sam Jones said that it is a "natural evolution" of the director map from Destiny 1 which "had strikes featured as part of the destination as a discrete standalone activity."

Jones added that featuring strikes on a destination "complimented the overall story for a given destination" in Destiny 1. For example, The Taken King's Sunless Cell and Shield Brothers Strikes were connected to the story, and Jones says that this new plan for Destiny 2's Curse of Osiris DLC is similar to that.

The developer also explained that Bungie feels like "our strike activities are some of our most expensive, most well-produced content" but "not everyone gets to play that that much." By putting these Strikes "front-and-center," players will get to experience it as part of the mainstream campaign.

destiny 2 curse of osiris vex new enemy types

Bungie's reasoning makes some sense. These Curse of Osiris story missions must be substantial if they're being turned into Strikes and Bungie is unlikely to add something to the Strike pool if it isn't worth player's time to complete. Rather, Bungie just doesn't want its players to miss out. Some players won't feel like jumping into the Heroic Strike Playlist, but in this way, they will still get to experience that content.

But some fans may be frustrated at the developer's approach and say that this is Bungie's way of 'cutting corners.' By turning story missions into Strikes, the developer is able to avoid making all-new Strike content. Players who do enjoy both Strikes and story content may argue that it's unfair to make them take part in duplicate activities, just to satisfy one particular group of players.

It's understandable if some players are disappointed by the duplicate content, but the Curse of Osiris DLC should add plenty of new features for fans to enjoy and several new weapons for players to collect. For example, Bungie has also created a Leviathan raid lair, which should offer players plenty more secrets to uncover even if the new Strikes won't.

Destiny 2: Curse of Osiris  releases December 5, 2017 PC, PS4, and Xbox One.