Destiny 2: The Edge of Fate forever changes the way armor works, providing new bonuses and stats to focus on when it comes to crafting the perfect build and loadout. With a complete overhaul to stats in Destiny 2, it's going to be vitally important for players to know the best stats to invest in when it comes to PvE content, especially in the endgame. No longer will players have to invest in Resilience to stand a chance in a fight, as instead, there's a whole new roster of players to focus on when it comes to armor stat rolls and mods, and here are the best choices to invest in, ranked by usefulness from best to worst.
Destiny 2: Best Stats for PvP
Destiny 2's Armor 3.0 refreshed shifted a lot of important PvP breakpoints around. Here are the stats you need to build to stay competitive.
1 Weapons
Increase Weapon Damage, Along With Reload and Handling Speed
|
Weapons Stat |
Enhanced Benefits |
|---|---|
|
Reload and Handling (+0-10%) |
Large Ammo Brick Chance (+0-100%) |
|
Damage (+0-15%) |
Primary/Special Damage (+0-15%) |
|
Heavy Weapon Damage (+0-10%) |
- Easily the most useful stat
Weapons is easily the most useful stat to invest in for PvE. With high stats in Weapon, players will see a massive increase to their weapon reload speed and handling, along with an increase to weapon damage against minor and major enemies. Maxed out at +15% more damage, players are going to feel the power of every bullet, especially when this damage is further increased against bosses if they invest past the 100 stat. The Enhanced Benefits for Weapons includes a higher chance to get more ammunition from Ammo Brick drops, along with an increase to Primary, Special, and Heavy weapon damage against bosses, thus making this a must-have for endgame activities when you need all the damage you can get.
2 Super
Increase Super Energy Gains and Super Damage
|
Super Stat |
Enhanced Benefits |
|---|---|
|
Super Energy (+49-190%) |
Damage (+0-45%) |
- Essential for endgame content
The Super stat is super simple, but super important. With an investment into Super stats, players will see a massive increase to the amount of Super energy that they gain from all sources. This means that they will get their Super back in no time just by waiting around, shooting enemies, or eliminating them. The change up to Armor 3.0 has made it very hard to get repeating Supers, meaning most players will only get their Super once or twice in a lengthy activity. However, by investing fully into the Super stat for PvE, players will easily get their Super at least 4 to 5 times, and perhaps even more. Supers are always important, but with the difficulty ramping up for those who want to hit beyond the Power threshold, it's better to invest here now more than ever before. Players will essentially double the amount of Super energy they gain, and Enhanced Benefits provide a large damage boost that might not help everyone, but it's certainly nice to use with powerful Supers against bosses that have a wipe mechanic.
Destiny 2: All Exotic Changes in Edge of Fate
Destiny 2: The Edge of Fate has arrived, along with some unique changes to fan-favorite Exotic weapons and armor.
3 Class
Increase Class Ability Cooldown, Energy, and Gain Overshield Upon Use
|
Class Stat |
Enhanced Benefits |
|---|---|
|
Class Ability Cooldown (0.85-2.0 Speed Modifier) |
Overshield Health (+0-40HP) |
|
Class Ability Energy (+49-190%) |
- Better for those who enjoy supporting fellow Guardians
For those who invest in the Class stat, they will see a reduction to the Class ability cooldown, which means that they can use their Titan Barricades, Hunter Rolls, and Warlock Rifts, far quicker than players who are ignoring this stat. While Class went under the radar in Armor 2.0, Bungie has made sure that Armor 3.0 makes Class a must-have, since players are going to benefit from using their Class ability a lot more with synergy from weapon perks, Artifact perks, and their Fragments and Aspects. Even better still is that overpowering the Class stat for Enhanced Benefits provides an overshield when you use the Class ability, meaning not only is it an ability that could save the team, but it's going to give you more health to fight with less risk.
4 Grenade
Increase Grenade Ability Cooldown, Energy, and Damage
|
Grenade Stat |
Enhanced Benefits |
|---|---|
|
Grenade Ability Cooldown (0.7-3.0 Speed Modifier) |
Damage (+0-65%) |
|
Grenade Ability Energy (+49-190%) |
- Useful for weakening targets and dealing surges of damage
There's always a competition depending on the build over what's better between Grenade and Melee, but for Armor 3.0, Grenade is definitely better. Both stats offer the same advantages, providing players with reduced ability cooldown and an increase to grenade energy and damage, which is why Grenade wins out. With the Grenade stat invested in, players can throw more grenades than they know what to do with, which is especially useful in endgame encounters where players will want to be tossing grenades with weakness effects and other grenades that provide them with healing and enemies with negative effects. Further investment into the Grenade stat sees a large chunk of additional damage, making a grenade worth it for most over Melee.
Destiny 2: All New Exotic Armor & Weapons Added in Edge of Fate
Destiny 2 provides players with new loot to fawn over, with a bounty of Exotic weapons and armor for players to use in The Edge of Fate.
5 Melee
Increase Melee Ability Cooldown, Energy, and Damage
|
Melee Stat |
Enhanced Benefits |
|---|---|
|
Melee Ability Cooldown (0.7-3.0 Speed Modifier) |
PvE Damage (+0-30%) |
|
Melee Energy (+49-190%) |
- Best for solo players who like melee builds
Melee builds are always a fun time, as they allow players to run across the battlefield and rely purely on their fists and Glaives to get the job done. With the Melee stat, players will be reducing their Melee cooldown, while increasing the amount of Melee energy gained from all sources, and the Enhanced Benefit will further increase the Melee damage dealt to opponents for both PvE and PvP. However, in endgame activities where enemies have so much health and deal so much damage, running up to them with your fists raised is a death sentence.
6 Health
Increase Health Per Orb of Power, Flinch Resistance, and Shields
|
Health Stat |
Enhanced Benefits |
|---|---|
|
Health Per Orb (+0-70 HP) |
Shield Recharge Rate (+0-45.6%) |
|
Flinch Resistance (+0-10%) |
Shield Health (+0-20 HP) |
- A stat that's not worth investing in
Health is by far the worst stat to invest in, as every player will have an automatic Resilience boost, which is not further raised by increasing Health. All the Health stat does is increase the amount of health obtained when picking up an Orb of Power, and reduces flinch while getting shot when aiming. Even the enhanced benefits after 100 stats only mildly boost Shield Health and recharge rate, thus leaving the Health stat in a pretty poor spot that can actively be avoided, as it doesn't impact resilience, recovery, or total health. While Health isn't worth investing into, players will still want to make sure they have around 10 to 20 for this stat so that they can trade it with Tier 5 armor, and ensure they're not below the threshold of Health per Orb.
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- Genre(s)
- FPS