Super Meat Boy

Super Meat Boy is an indie game that was developed by Team Meat. Along with games like Braid and Spelunky, Super Meat Boy was an important release for indie gaming, as it showed audiences just how enjoyable low-budget games could be.  Super Meat Boy also influenced the platform genre in several ways, most notably with its challenging difficulty level and almost instantaneous restarts upon death.

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Super Meat Boy Tag Page Cover Art
Platformer
Released
October 20, 2010
ESRB
T For Teen due to Animated Blood, Cartoon Violence, Crude Humor, Language
Developer(s)
Team Meat
Publisher(s)
Team Meat
Engine
Proprietary Engine
Multiplayer
Online Multiplayer, Local Multiplayer

Super Meat Boy is a tough as nails platformer where you play as an animated cube of meat who's trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux.

Our meaty hero will leap from walls, over seas of buzz saws, through crumbling caves and pools of old needles. Sacrificing his own well being to save his damsel in distress. Super Meat Boy brings the old school difficulty of classic titles and stream lines them down to the essential no BS straight forward twitch reflex platforming.

Ramping up in difficulty from hard to soul crushing SMB will drag Meat boy though haunted hospitals, salt factories and even hell itself. And if 300+ single player levels weren't enough SMB also throws in epic boss fights, tons of unlockable secrets, warp zones and hidden characters.

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