SimAirport

March 6th, 2017

SimAirport Tag Page Cover Art
Systems
Simulation Strategy
Developer(s):

LVGameDev

Publisher(s)

LVGameDev

Platform(s)

PC

ESRB

nr

Released

March 6th, 2017

Engine

Unity

Developer(s)
LVGameDev
Publisher(s)
LVGameDev
Platform(s)
PC
ESRB
nr
Released
March 6th, 2017
Engine
Unity

WHERE TO PLAY

DIGITAL

Description

You control everything, from the cruise-altitude decisions to the smallest ground-level details.

Challenge yourself to create an efficient & profitable international hub in Career Mode, or create an artistic masterpiece without credit rating worries in Sandbox Mode.

Construct your terminal, hire staff, sign airline contracts, tweak the daily flight schedule, configure standby gate availability, plan & design your infrastructure -- bag handling systems, roads & taxiways, fuel systems, runways, gates, hangars, service vehicles, and everything in between. Deeply simulated gameplay where each detail makes an impact -- down to the trash cans.

Simple & familiar controls for a smooth takeoff. The starter airport helps get aircraft landing & cash flowing almost immediately. Aim for profitability by scaling up, but remember: more passengers, more problems! Getting 2,000 pax out is easy. Avoiding bottlenecks for 10k+ pax will likely require different tactics!

Large & complex airports require extremely smart designs. Moving walkways, multi-story structures, additional terminals, one-way taxiways, staggered schedules, and careful standby gate allocation -- these are but a sampling of the concepts you'll leverage on your way to truly mastering the art of large-scale airport operations.


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