Destiny - News

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Destiny Tag Page Cover Art
7 /10

Destiny

First-Person Shooter
Systems
Top Critic Avg: 74 /100 Critics Rec: 45%
Released
September 9, 2014
ESRB
T for Teen -Animated Blood -Violence
Developer(s)
Bungie
Publisher(s)
Bungie
Engine
Tiger Engine

Destiny is a next generation first person shooter featuring an unprecedented combination of cinematic storytelling, cooperative, competitive, and public gameplay, and personal activities that are woven into an expansive, persistent online world. Venture out alone or join up with friends. The choice is yours.

Personalize and upgrade every aspect of how you look and fight with a nearly limitless combination of armor, weapons, and visual customizations. Take your upgraded character into every mode, including campaign, cooperative, social, public, and competitive multiplayer.

Explore the ancient ruins of our solar system, from the red dunes of Mars to the lush jungles of Venus. Earn and wield incredible weapons and powers to defeat your enemies. Reclaim all that we have lost. Become Legend.

Genre(s)
First-Person Shooter
bungie logo
Destiny 2 Shadowkeep Seasons Correcting Course for 'Unsustainable' Development

Bungie details why it needs to make changes to its development practices going into the launch of Destiny 2's upcoming expansion, Shadowkeep.

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Destiny 2 Perk Calculator Tool Helps With Armor 2.0 Builds

One Destiny 2 fan creates a calculator tool that will customize Shadowkeep's Armor 2.0 builds based on what is currently known about the system.

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Destiny 2: Voice Actor for Zavala Plays a Warlock in Game

Zavala voice actor Lance Reddick offers a candid look into his typical Saturday, relaxing while playing Destiny 2 as a Dawnblade Warlock.

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Destiny Director Dispels Destiny 3 Open World Rumor

In a recent commentary about the future of Destiny 2, franchise director Luke Smith also quietly dispels a popular rumor concerning Destiny 3.

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Destiny 2: Shadowkeep Will Add More Power Scaling

Destiny 2 will get a retooling of its Power system this fall that will prevent the damage and Power curves from outgrowing themselves.

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Destiny 2: Xur Exotic Armor, Weapon, and Recommendations for Aug 16

We have the scoop for Destiny 2 players on where to find Xur, what exotic items he has for sale on Aug 16, and whether any are worth the shards.

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Destiny 2: Armor 2.0 System's Big Flaw is Not as Bad We Thought

Destiny 2 director offers more details about Armor 2.0, explaining that the flaw that many though ruined the system is not as bad.

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Destiny 2 Armor Changes Detailed in Director's Cut Post

In a blog post, Destiny 2 game director Luke Smith provides more details on the game's new armor system and how it will merge with the old one.

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Destiny 2 Introducing Pinnacle Power Sources in Shadowkeep

Destiny 2: Shadowkeep is adding new pinnacle powerful reward sources, which will allow players to increase their Power past the level cap.

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Destiny 2 Gives More Details About Seasonal Artifacts

Developer Bungie expands player agency in Destiny 2's forthcoming Shadowkeep expansion by introducing the heavily customizable Seasonal Artifact.

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Destiny 2 Details Changes to Prime Engrams

Bungie is dedicated to revisiting the concept of power in Destiny's future, but for Destiny 2's Shadowkeep expansion has more focused plans.

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Destiny 2: Shadowkeep Instantly Levels Every Player to 750

The second Director's Cut blog reveals Destiny 2: Shadowkeep boosts players to 750 power and how this will change the game for all players.

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How Destiny 2's Armor 2.0 System Works

Today's Bungie live stream for the upcoming Shadowkeep expansion explained how the Armor 2.0 system will work - and what changes fans can expect.

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Destiny 2 Increasing Glimmer Cap in a Big Way

As part of its Shadowkeep expansion, Destiny 2 is raising its Glimmer Cap for the first time so that players can invest in new systems.

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Destiny 2: How to Farm Bright Dust to Prepare for Shadowkeep

Destiny 2 players looking to stock up on Bright Dust before Shadowkeep releases have a quick way to farm a lot of the Eververse currency.

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Bungie Director Reveals Why Destiny 2 Needed to Nerf Whisper of the Worm

Destiny 2's franchise director explains why the formerly ultra-powerful Whisper of the Worm needed to be nerfed to preserve the game's balance.

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Destiny 2 Separating Bounties from Quests in Future Update

Destiny 2 director Luke Smith reveals that developer Bungie will be separating the game's bounties from its quests in a future update.

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Destiny 2 Whisper of the Worm Funded Zero Hour Mission Development

Destiny 2 director Luke Smith discusses the past and future of the game and how even a Whisper of the Worm ornament funds Bungie's creativity.

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Destiny 2 Annual Pass Content Took A Toll on Bungie

In Luke Smith's first Destiny 2 Developer Blog, he reveals that the Annual Pass was starting to have a negative impact on developers.