Call of Duty: World at War

Call of Duty: World at War was released in November 2008 and was the fifth main series entry in the iconic first-person shooter franchise.  The game saw the series return to its WWII roots but incorporated many aspects of Modern Warfare's (2007) online multiplayer. World at War is also fondly remembered for being the game that introduced a Zombies mode to the franchise. 

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Call of Duty: World at War Tag Page Cover Art
Released
November 11, 2008
ESRB
M For Mature 17+ Due To Blood and Gore, Intense Violence, Strong Language
Developer(s)
Treyarch
Publisher(s)
Activision
Engine
IW
Multiplayer
Local Multiplayer, Local Co-Op
Franchise
Call of Duty

Call of Duty is back, redefining war like you've never experienced before. Building on the Call of Duty 4®: Modern Warfare engine, Call of Duty: World at War immerses players into the most gritty and chaotic WWII combat ever experienced. Players band together to survive the most harrowing and climactic battles that led to the demise of the Axis powers on the European and Pacific fronts. The title offers an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through the all new four-player cooperative campaign. The addictive competitive multiplayer has also been enhanced with new infantry and vehicle-based action, a higher level cap, more weapons, and a host of new Perks, maps and challenges.

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