Summary
- Bloober Team shared its first-ever Cronos: The New Dawn developer diary.
- The five-minute video showcases some previously unseen gameplay footage and explores the game's lore, enemies, and inspirations.
Bloober Team has shared its first-ever Cronos: The New Dawn developer diary, offering an overview of the game's world, inspirations, and monsters, while also showcasing some previously unseen gameplay footage. The video marks the first look at Cronos: The New Dawn since late 2024.
The Silent Hill 2 remake developer originally unveiled Cronos: The New Dawn in October 2024. Bloober Team is describing its upcoming title as a sci-fi survival horror with time-traveling mechanics and hectic action. The game is presently targeting a 2025 release.
Cronos: The New Dawn Would Be Wise to Borrow Dead Space's Most Immersive Feature
Cronos: The New Dawn's similarities to Dead Space should go beyond gameplay and atmosphere to include one of its understated elements.
During the March 20 Future Game Show at the 2025 Game Developers Conference, Bloober Team premiered the first episode of its Cronos: The New Dawn developer diaries. The five-minute video features co-directors Jacek Zieba and Wojciech Piejko commenting on the setting of Cronos: The New Dawn and diving into some of its core elements, including lore and monsters.
Cronos: The New Dawn Has a Wide Range of Inspirations
The world of the upcoming game is inspired by a wide variety of popular horror and sci-fi media, including John Carpenter's The Thing, Netflix's series Dark, and Terry Gilliam's 12 Monkeys. Zieba and Piejko also cited FromSoftware's Dark Souls series as an influence. Gameplay-wise, Cronos: The New Dawn will draw from the likes of Resident Evil and Dead Space, featuring challenging encounters with gnarly animations and dismemberment. That notwithstanding, the system for amputating enemy limbs won't work exactly like in Dead Space, the co-directors said, noting that the game will feature their "own take" on action horror combat.
The game itself is set on an alternate version of the Earth, where most of humanity was eradicated in the '80s via an apocalyptic event known as The Change. The protagonist of Cronos: The New Dawn is known as a Traveler, which is a reference to their mission of finding time rifts to jump back in time with the goal of extracting people who didn't survive The Change. The world that they'll be exploring is full of monsters known as The Orphans. Elaborating on this moniker, Piejko and Zieba explained that these abominations are effectively what was left of humanity following The Change.
The Orphans can take many different forms, each more terrifying than the next. What they all have in common is that they are created from human flesh, which Zieba says is a conscious homage to the entire genre of body horror. The first Cronos: The New Dawn developer diary offers a few glimpses at some previously unseen monsters, albeit without revealing too much. Near the end of the video, the co-directors confirm a variety of minor game details, like the inclusion of ladders, walls of flesh, melee combat, and at least one fire weapon. Asked whether the game will include aliens, Zieba and Piejko responded with a definite "maybe."
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OpenCritic Reviews
- Top Critic Avg: 78 /100 Critics Rec: 77%
- Released
- September 5, 2025
- ESRB
- Mature 17+ / Intense Violence, Blood and Gore, Strong Language
- Developer(s)
- Bloober Team
- Publisher(s)
- Bloober Team





- Genre(s)
- Survival Horror, Science Fiction, Action