Every week, Clash Royale hosts a new event where players get to fight each other with a series of new, special rules in an attempt to achieve victories, earn more crowns, and progress through the Royale Pass to unlock new rewards.
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This week's event is also focused on the world of necromancers, just like the previous week, but this time around, players get to build their own deck. In Disturbed Graves, every Evolution is unlocked by default, but Champion cards are strictly prohibited. This adds a little twist to the decks that can be crafted, but still, there is enough spam-killer available to find some superb decks.
Best Decks For Disturbed Graves In Clash Royale
Before talking about the decks, it's worth it to take a moment and explain the special rules of the event. When the match begins in Disturbed Graves, both players get two Tombstones: one that spawns Skeletons and another that spawns Guardians.
The former will spawn a Royal Ghost when the Tombstone collapses, while the latter drops a Skeleton King upon Tombstone's annihilation. It's also worth noting that the second Tombstone doesn't lose HP over time, and it only collapses when the enemy deals damage to it.
Bowler Deck
- Witch Evolution (Elixir 5)
- Firecracker Evolution (Elixir 3)
- Bowler (Elixir 6)
- Knight (Elixir 3)
- Skeleton Barrel (Elixir 3)
- The Log (Elixir 2)
- Magic Archer (Elixir 4)
- Bomber (Elixir 2)
Bowler is a powerful damage dealer against both spam units and mid-size tanky troops. Bowler's rock has a good range, and it instantly kills most of the low-HP units like Skeletons and Goblins. It's also good at pushing back Witch, a card that you will see a lot at this event, thanks to its overpowered state.
While Bowler is a superb card, he can't do much alone. That's why spawning Firecracker, Magic Archer, or Bomber as a support unit for him is quite essential. You can also use Witch Evolution as a support for Bowler, which makes a crushing combo, but that's something for the Double Elixir phase.
Knight in this deck is strictly considered as a defensive unit, especially if the opponent brings heavy cards like Mega Knight or Pekka. On the other hand, Skeleton Barrel is an excellent distraction for keeping the enemy busy or taking advantage of their lack of Elixir.
Executioner Deck
- Witch Evolution (Elixir 5)
- Executioner Evolution (Elixir 5)
- Goblin Curse (Elixir 2)
- Firecracker (Elixir 3)
- Arrows (Elixir 3)
- The Log (Elixir 2)
- Goblin Demolisher (Elixir 4)
- Bomber (Elixir 2)
This deck works almost the same way as Bowler's deck, but there are some differences. Executioner's Evolution plays a similar role to Bowler, as the axe is able to knock enemies back while also covering a good range and instantly killing most of the spam units.
Bomber, Firecracker, and The Log came from the previous deck along with Witch Evolution. The first three units can be used as support for either Witch or Executioner, but the real push begins in the Double Elixir phase, when you can deploy both Witch and Executioner in their Evolution state together.
The Goblin Demolisher is a decent unit, both in attack and defense. It can almost replace Magic Archer from the previous deck. Using the Goblin Demolisher along with the Goblin Curse can turn the opponent's skeletons into lots of Goblins for you. This is also quite useful when the enemy uses Witch Evolution.
- Genre(s)
- Real-Time Strategy