The 20-win challenge in Clash Royale is self-explanatory: winning 20 matches without taking three losses. Players will be competing for an exclusive badge and other prizes with every two wins added. As with every challenge, players who lose three times will have to pay gems to have another go. Luckily for the players who don't have Pass Royale, it is only ten gems compared to the usual 100 gems.

20 win

Players will still have the ability to complete this challenge until it ends on November 20th at 09:00 UTC. Card levels will all be set to level 11, and players will have all cards and Evolutions at their disposal, even if they have yet to unlock them, including the newest champion, the Little Prince.

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Best 20-Win Challenge Decks in Clash Royale

3.0 X-Bow Cycle

3.0 Bow cycle

This deck strives on playing quick and cheap defense with cards like Knight, Skeletons, and Ice Spirit to cycle quickly to the win condition of the X-Bow. Fireball and Log provide good coverage and defense, while players will be able to use Evo Archers to provide good damage to air troops along with the Tesla.

3.0 X-Bow Cycle Deck

X-Bow

Knight

Evo Archers

Skeletons

Ice Spirit

Tesla

Fireball

Log

Loon Freeze

Loon Freeze

The classic Balloon Lumberjack, alongside the great versatile spells of Tornado and Freeze, make this deck fast and good at catching opponents off guard. Inferno Dragon and Baby Dragon, along with Bowler, synergize well, with Tornado being able to bring troops together and deliver splash damage. This deck is perfect for countering swarms on ground or air.

Loon Freeze Deck

Balloon

Lumberjack

Bowler

Inferno Dragon

Baby Dragon

Freeze

Tornado

Barbarian Barrel

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Mega Knight Spawner

Mega Knight Spawn

This deck is set to be a killer for defense and a good counter to ground-swarming troops. The deck also runs at a high average elixir, so placement is key. Players are free to swap out one of the spawners for a low elixir troop that can handle any issues coming across as the Meta is further developed with the new balance changes in November.

Mega Knight Spawner Deck

Mega Knight

Cannon Cart

Mother Witch

Flying Machine

Goblin Hut

Furnace

Fireball

Barbarian Barrel

Lava Hound

Lavahound

The Lava Hound is a great card to soak up damage and allow flying troops to sneak behind, dealing devastating damage. Fireball and Zap are good spells to counter the majority of defensive cards, while Goblin Cage is a reliable building to convert defense into offense. Valkyrie and Flying Machine can also be great defensive tools. Overall, this deck is very simple and reliable for all skill levels.

Lava Hound Deck

Lava Hound

Valkyrie

Inferno Dragon

Baby Dragon

Flying Machine

Goblin Cage

Fireball

Zap

Image Source: Deckshop

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