Summary

  • Clair Obscur: Expedition 33 draws inspiration from classic RPGs like Final Fantasy 10, embedding Square Enix mechanics.
  • The game allows character customization through unique Picto and Lumina systems, reminiscent of Square Enix game mechanics.
  • Clair Obscur features a "Break Damage Limit" mechanic, similar to Square Enix games, allowing characters to deal more than 9,999 damage.

Clair Obscur: Expedition 33 may be one of the most successful games of 2025 — nay, the last decade — but it didn't get here on its own. Clair Obscur: Expedition 33 is both uncharted and yet familiar at times, with inspirations that date back to the days of classic turn-based RPGs like Final Fantasy 10. In fact, embedded within a significant portion of its DNA is Square Enix, the developer behind the massively popular Final Fantasy series, to the point that Clair Obscur even features a mechanic that has become fairly traditional for Square Enix over the last almost 25 years.

Rather than tying players down to skills, Clair Obscur: Expedition 33 allows players to customize their characters using its unique Picto and Lumina system. When a character has a Picto equipped, they can not only benefit from that Picto's stat bonuses, but they also gain an advantageous passive effect called a Lumina. Once players complete four battles with a Picto equipped, that Picto's Lumina is unlocked and can be equipped on any number of characters, so long as they have the Lumina Points necessary to equip it. As it turns out, one of Clair Obscur's Pictos has a Lumina that hearkens back to an iconic Square Enix mechanic.

Clair Obscur Expedition 33 Esquie Breakout
Clair Obscur: Expedition 33’s Esquie Is the Game’s Breakout Star

Whether it's his adorable, lovable, and all-around good nature or that he is extremely useful, Clair Obscur's Esquie is the game's best character.

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Clair Obscur's Painted Power Picto Conjures Square Enix's Break Damage Limit Mechanic

For an RPG's most committed players, at some point, their party will be so powerful that they reach what is called a "damage cap." When a damage cap is reached, as its name suggests, players cannot deal damage that exceeds that cap. The purpose of a damage cap is generally to maintain a game's pacing and difficulty, preventing players from overpowering the most challenging enemies in the game too quickly. With Final Fantasy 10, Square Enix introduced a "Break Damage Limit" mechanic that, when equipped, would allow characters to exceed the damage cap.

Square Enix then continued this tradition across multiple games, like Crisis Core: Final Fantasy 7, for example. In Crisis Core, Zack can break the damage limit by equipping specific accessories — Brutal being one of them, which allows him to deal 99,999 damage. The Genji Glove is an iconic item found in many Final Fantasy games, and it generally serves the purpose of allowing characters to break the damage limit as well. Square Enix brought the "Break Damage Limit" mechanic over to its Bravely Default series as well, with it manifesting in the form of Bravely Second in Bravely Default and Surpassing Power in Bravely Default 2.

Additionally, in Final Fantasy 15, players can unlock the "Break Damage Limit" ability for Techniques and Link-Strikes through the Ascension Skill Tree by spending 999 AP.

Clair Obscur's Painted Power Picto Lets Characters Deal More Than 9,999 Damage

Clair Obscur: Expedition 33 effectively taps into its Final Fantasy roots — particularly Final Fantasy 10 — with its own "Break Damage Limit" mechanic in the form of a Picto. This Picto, called " Painted Power," allows Clair Obscur's party members to exceed the damage cap of 9,999. Of course, it will only work for the characters who have either the Painted Power Picto equipped or its Lumina, just as it has only worked for the characters who have the associated weapon or ability equipped in Square Enix games that feature the mechanic.

Painted Power may be a small part of Clair Obscur's Picto system, but it's a clear example of how the game draws from established RPG mechanics without feeling derivative. Rather than borrowing just for the sake of nostalgia, Clair Obscur takes a mechanic that long-time Square Enix fans will recognize and applies it in a way that fits its own structure and pacing. It's a subtle but smart inclusion, and it shows that even in its boldest ideas, Clair Obscur still knows when to lean on what worked before.

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Turn-Based RPG
JRPG
Fantasy
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Systems
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Top Critic Avg: 92 /100 Critics Rec: 97%
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Released
April 24, 2025
ESRB
Mature 17+ / Blood and Gore, Strong Language, Suggestive Themes, Violence
Developer(s)
Sandfall Interactive
Publisher(s)
Kepler Interactive
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Clair Obscur Expedition 33 Press Image 1
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
Checkbox: control the expandable behavior of the extra info

Engine
Unreal Engine 5
Genre(s)
Turn-Based RPG, JRPG, Fantasy