In Civilization 7, players must manage their settlements and Units as best as they can so they can complete the final Legacy Path in the Modern Age and come out victorious. While cities need Production to complete projects, towns require gamers to invest Gold, and in turn, they will help feed cities once they've grown enough.
Civilization 7: List of Each Civ's Starting Bias
This guide allows players to quickly check each Civ's starting bias, making it easier to strategize before starting a game of Civilization 7.
When managing a city, players must choose a focus, but it's a complicated and important decision that cannot be undone until the next Age. This guide helps players understand their options when it comes to town focus in Civ 7, so they can pick the right one.
Should You Change Town Focus in Civilization 7?
In Civilization 7, Towns initially start off with the Growing Town focus, which is considered the default option. However, players get to select a new focus when the Town reaches a population of seven Citizens. The Growing Town focus increases its growth by 50 percent while converting its Production into Gold, which is why players must pay in order to create Buildings or Units.
If players select a new focus, the town's Production will still be converted into Gold, but on top of that, its Food will also be sent to Connected Cities, making it grow drastically slower. However, they will reap the benefits of whichever town focus they choose.
In Civ 7, Connected Cities means cities that are connected to the player's town by road.
In conclusion, if players maintain the Growing Town focus, their town will grow much faster, but it won't send Food to nearby cities. On the other hand, if they change focus, they can earn other bonuses and help other settlements grow, but the town itself will gain population much slower. Ultimately, it is best to stick to Growing Town for a while after settling the town, but once it's grown to a respectable size, gamers can shift their focus to take advantage of other perks while helping sustain nearby cities.
Once players select a new Town focus, they will only be able to choose it or the default specialization until the next Age. So, if they do decide to change focus, they must ponder their options carefully.
Antiquity Age Town Focus Options in Civilization 7
Here are all of the town focus options in Civ 7 during the Antiquity Age:
|
Town Focus |
Effect |
|---|---|
|
Growing Town |
|
|
Fort Town |
|
|
Urban Center |
|
|
Farming Town |
|
|
Mining Town |
|
|
Trade Outpost |
|
Exploration Age Town Focus Options in Civilization 7
Here are all of the town focus options in Civ 7 during the Exploration Age:
|
Town Focus |
Effect |
|---|---|
|
Growing Town |
|
|
Fort Town |
|
|
Urban Center |
|
|
Farming Town |
|
|
Mining Town |
|
|
Trade Outpost |
|
|
Religious Site |
|
|
Hub Town |
|
Modern Age Town Focus Options in Civilization 7
Here are all of the town focus options in Civ 7 during the Modern Age:
|
Town Focus |
Effect |
|---|---|
|
Growing Town |
|
|
Fort Town |
|
|
Urban Center |
|
|
Farming Town |
|
|
Mining Town |
|
|
Factory Town |
|
|
Hub Town |
|
Sid Meier's Civilization VII
- Released
- February 11, 2025
- Developer(s)
- Firaxis Games
- Publisher(s)
- 2K
- Multiplayer
- Online Multiplayer
- Cross-Platform Play
- Yes - all platforms, restrictions apply
- Cross Save
- Yes, via 2K account
- Franchise
- Sid Meier's Civilization
- Number of Players
- 1-8 players
- Steam Deck Compatibility
- Verified
- PC Release Date
- February 11, 2025
- Xbox Series X|S Release Date
- February 11, 2025
- PS5 Release Date
- February 11, 2025
- Nintendo Switch Release Date
- February 11, 2025
- Platform(s)
- PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch 2, Nintendo Switch, PC
- Genre(s)
- Grand Strategy, Turn-Based Strategy, 4X
- X|S Optimized
- Yes
- Local Co-Op Support
- No
- OpenCritic Rating
- Strong