Silent Hill f is set in Japan in the 1960s, which should be apparent right away. The game stars a young high school student, Hinako, who is having a rough time with her family. One afternoon, she goes out to see her friends and sees the town, Ebisugaoka, covered in fog and empty of citizens.
Eventually, she finds her friends, but events lead to the group getting split up, and monsters start chasing Hinako. It’s a scenario Silent Hill fans have seen all too often in the games, but it is different enough since the game has a new setting. The series' latest title does a lot of great new things, but Konami could still improve Silent Hill f with some updates.
Silent Hill f: Beginner Tips and Tricks
Here are some beginner tips to help you get started with Silent Hill f and give Hinako the best chance of surviving the nightmare.
Manually Mark The Map
Remembering To Go Back
Sometimes Hinako will mark the map with helpful signs to remind players of something inaccessible at the moment, like a safe—and sometimes she won’t. It’s a toss-up, and it's a real shame that there isn’t a way to mark the map manually in Silent Hill f.
A lot of open-world games give players the ability to put pins on things. Even some 2D games like Hollow Knight: Silksong have a way to mark the map. The Resident Evil 2 remake, and other entries, also mark maps clean when all things have been found, which would be good for Silent Hill f too. Overall, the map needs a bit of a makeover.
Add A Mini-Map
Helpful Navigation
Another map upgrade Konami could add to the game is a mini-map. It can be taxing to go into the map menu every single time players are trying to get their bearings. The outside and inside locations can feel like mazes, especially once players get to the school or are stuck wandering around the otherworldly shrines.
Silent Hill f: What to Do After Beating the Game (New Game Plus Guide)
Silent Hill f packs alot of content for players in subsequent playthroughs through New Game(+) Plus, here's what you should do after beating the game.
At the very least, players can be thankful there is a map of any kind in Silent Hill f, as it’s not always a guarantee. For example, Hell is Us, a recent horror-like action-adventure game, does not have a map at all.
The Inventory System Needs Work
Add A Storage Container
Another great thing about the Resident Evil series is the storage system. It doesn’t make sense that one container would give the player access to all items contained miles apart, but it doesn’t really matter. It is a video game, and ways to make things more convenient for players are typically for the better. Unfortunately, Silent Hill games lack storage facilities.
Hinako’s inventory can be expanded in Silent Hill f by finding Shoulder Bags, but it’s simply not enough, as players will find an abundance of items on any difficulty. They can sell some items at shrines to earn Faith, but adding a storage system at places like shrines would benefit players immensely.
Add An Extra Difficulty Tweak
Melee Weapons Shouldn’t Break
If fans had one thing they universally didn’t like about the masterpiece that is The Legend of Zelda: Breath of the Wild, it's the weapon durability. Silent Hill f has weapon durability too, and they break often, from pipes to knives. Toolkits can repair weapons on the brink of being destroyed, but there aren’t an infinite number of them.
Perhaps Konami could add an assist mode to make weapons less breakable beyond the difficulty settings, or they could even add a non-breakable mode. There is an Omamori that can decrease a weapon’s degradation, the Spider, so maybe giving players access to this tool at the start could also be an option.
Add A Photo Mode
Say Cheese
Over the past decade, players have become accustomed to photo modes in games. It’s a great way to allow players to capture their favorite moments and directly control the camera beyond just taking a screenshot on systems like the PS5. Another recent game, Borderlands 4, launched without a photo mode, but Gearbox promised it would get one eventually. So far, Konami hasn’t mentioned exact plans on adding this mode to Silent Hill f, but there’s always hope.
Add A Movie Gallery
Rework Your Favorite Scenes With Costumes
Beyond the photo mode, another similar request would have Konami add a cutscene gallery. Another recent release, Final Fantasy Tactics - The Ivalice Chronicles, adds every cutscene as players progress through the campaign. Silent Hill f should get this feature as well, even if it doesn’t unlock until the game is complete.
How to Get All Endings in Silent Hill f (No Spoilers)
Here's a complete guide on how to get all endings in Silent Hill f, which includes the good, bad, true, and the iconic UFO ending for the game.
Being able to rewatch a favorite cutscene is a good reason to keep a game around longer, physically or digitally, which would help Konami in the long run as a company. YouTube, of course, exists to look up direct scenes, but it’s so much better to have a movie gallery in a game instead.
Enemies Should Drop Rewards
Why Else Would You Fight?
Resident Evil, Silent Hill, and other horror games often give their monsters item drops. Silent Hill f does not, and with the weapon durability, it’s questionable whether players should engage with enemies or not. In closed corridor situations, it’s best to run away. However, if players have to explore areas for a while, maybe taking out enemies is a good idea.
Combat could be incentivized with item drops. With the added RPG elements of upgrading Hinako in Silent Hill f, it would make sense to allow players to farm for materials since enemies can respawn randomly.
Silent Hill f
- Released
- September 25, 2025
- ESRB
- Mature 17+ / Blood and Gore, Intense Violence, Partial Nudity
- Genre(s)
- Survival Horror, Action