Summary

  • Shadowheart, a Cleric companion in Baldur's Gate 3, can benefit from the Devotee's Mace as an endgame weapon, enhancing her offensive and healing abilities.
  • The Devotee's Mace is a unique weapon that can only be obtained through the Divine Intervention skill Arm Thy Servant, which can only be used once in the entire playthrough.
  • Obtaining the Devotee's Mace can be a fitting conclusion to Shadowheart's personal quest, depending on the player's choices, and it offers both gameplay advantages and role-playing potential.

The endgame of Baldur's Gate 3 can be tough for players who aren't prepared, but there are some great pieced loot players can get during Act 3 to help them face the perils ahead. Baldur's Gate 3 players are going to want to utilize the capabilities of a Cleric for the game's tough endgame battles, and Shadowheart is the perfect companion to bring to these fights. While the game presents players with several great choices for an endgame weapon for Shadowheart through her quest line, the Devotee's Mace may end up being the best option from a gameplay as well as story perspective.

Players will get to know Shadowheart along their journey through Faerun in Baldur's Gate 3 after freeing her from a Mind Flayer pod on the Nautiloid during the game's prologue. As a Cleric and worshiper of Shar, Shadowheart has access to healing skills as well as light magic and Necromancy Spells. Players who follow Shadowheart's Daughter of Darkness quest will get to decide whether she continues to follow Shar or abandons her faith, leading to the possibility of the Devotee's Mace becoming the ultimate weapon for Shadowheart in the endgame for one reason or another.

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The Devotee's Mace is Shadowheart's Signature Endgame Weapon in Baldur's Gate 3

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The Devotee's Mace is one of the most unique weapons in Baldur's Gate 3 because it can't be obtained by normal means. For players to acquire this weapon, they must use the Divine Intervention skill Arm Thy Servant, which will then grant them the Devotee's Mace. However, Divine Intervention is only learned by Level 10 Clerics in BG3 and can only be used once in the entire playthrough, meaning players will need to decide if this weapon's stats are worth using this single-use spell.

  • Damage: 1d6 + 3 (4 ~ 9) + Strength Modifier Bludgeoning Damage
  • Extra Damage: 1d8 (1 ~ 8) Radiant Damage
  • Enchantment: +3
  • One-Handed
  • Special: Healing Incense Aura
  • Weapon Actions: Concussive Smash, Backbreaker

As a Cleric who acts as both a healer and a damage-dealer, the Devotee's Mace is perfect for Shadowheart since it allows her to fulfill her offensive potential while also bolstering her healing capabilities. Between the Bludgeoning and Radiant Damage it deals, the Devotee's Mace can help Shadowheart take out enemies while also allowing her to hold a shield for better defense in her off-hand as it is a one-handed weapon. Additionally, the Healing Incense Aura it provides allows her to emanate a soothing aura that heals nearby allies 1d4 Hit Points at the start of each turn for 10 turns once per Long Rest.

Not only is this mace a fantastic weapon from a gameplay perspective, it can also be a fitting conclusion to Shadowheart's personal quest depending on the choices the player makes. As Shadowheart uncovers the truth about her past and identity, she is given the choice of whether to continue to worship Shar or betray her goddess and walk the path of Selune. Regardless of which route players choose during Act 2, having Shadowheart show her devotion to the goddess of her choice and having them reward her with the Devotee's Mace via Divine Intervention in Act 3 is the ultimate way to role-play this Cleric in Baldur's Gate 3.

Other late-game weapons like the Handmaiden's Mace which drops from Viconia DeVir, Mother Superior of the House of Grief, can also be a fitting weapon for Shadowheart, especially if players choose to reject Shar. However, none quite compare to the utility and role-playing potential of the Devotee's Mace, making it the perfect endgame weapon for Shadowheart. Players looking to give Shadowheart a fitting ending should consider using Divine Intervention to acquire this mace.

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Baldur's Gate 3 Tag Page Cover Art
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Top Critic Avg: 96 /100 Critics Rec: 97%
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Released
August 3, 2023
ESRB
M for Mature: Blood and Gore, Partial Nudity, Sexual Content, Strong Language, Violence
Developer(s)
Larian Studios
Publisher(s)
Larian Studios
Engine
Divinity 4.0
Multiplayer
Online Co-Op, Local Co-Op
Cross-Platform Play
Full cross-platform play.
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WHERE TO PLAY

DIGITAL
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Franchise
Baldur's Gate
Number of Players
1-4
Split Screen Orientation
Vertical Only
Genre(s)
RPG
How Long To Beat
100+ Hours
Metascore
96