In Baldur's Gate 3, the Swords Bard Archer is a dynamic multiclass that blends the deadly precision of an archer with the superior crowd control prowess of a bard. The Swords Bard Archer relies on Dexterity for ranged attacks and Charisma for spellcasting, making it not only a strong martial character but also an ideal party face.
The Swords Bard Archer gains a massive power spike when they learn Blade Flourish—a class feature that allows them to expend Bardic Inspiration points to unleash flashy, special attacks. What follows is a comprehensive guide to crafting a powerful and versatile Swords Bard Archer in Baldur's Gate 3 that excels in every combat encounter, even on Honour Mode.
Baldur's Gate 3: Best Arcane Archer Fighter Build
For those looking to make the most of the Arcane Archer subclass in Baldur's Gate 3, here's a breakdown on the best Arcane Archer Fighter build.
Best Race For Swords Bard Archer
The ideal races for the Swords Bard Archer are Gnomes, who gain advantage on Intelligence, Wisdom, and Charisma saving throws, or Halflings, for their ability to re-roll the dice when scoring a critical failure and use the new result.
The Brave trait grants Halflings advantage against being Frightened, and the Lightfoot Halfling subrace also enjoys advantage on Stealth checks, making them a strong choice for the Swords Bard Archer.
However, Halflings and Gnomes don’t naturally gain proficiency in longbows and martial weapons, but multiclassing into the Fighter class will grant them this proficiency. So, you can make your early-game adventure easier by starting with a Fighter class and respeccing into a Swords Bard multiclass upon reaching level 6.
Best Ability Score Distribution For Swords Bard Archer
As a Swords Bard Archer, you'll want to prioritize investing ability points into Dexterity (for accuracy, damage, armor class, and initiative) and Charisma (for spellcasting). You can take two paths to achieve this goal: assign points manually during character creation or respec later once you have stat-boosting gear.
Here's the recommended ability point distribution for the early game:
|
Ability |
Score |
|---|---|
|
Strength |
8 |
|
Dexterity |
16 |
|
Constitution |
14 |
|
Intelligence |
8 |
|
Wisdom |
12 |
|
Charisma |
16 |
Upon reaching the Githyanki Creche, you can purchase the
Gloves of Dexterity from the Githyanki trader to set your Dexterity to 18. This is the right time to respec your bard to dump Dexterity to 8 and reallocate ability points into Constitution, Wisdom, Strength, and Charisma. Your new ability point distribution at level 6 should look like this:
|
Ability |
Score |
|---|---|
|
Strength |
10 |
|
Dexterity |
8 |
|
Constitution |
16 |
|
Intelligence |
8 |
|
Wisdom |
14 |
|
Charisma |
17 |
You should also consider acquiring the Hag's Hair once you defeat Auntie Ethel and consume it to raise your Charisma to 18.
Baldur's Gate 3: Best Feats For Each New Subclass
For those looking to make the most of the new subclasses featured in Baldur's Gate 3, here are the best Feats for them.
Best Leveling Guide & Feat Selection For Swords Bard Archer
The Swords Bard Archer is a multiclass that combines 10 levels of College of Swords Bard and 2 levels of Fighter. The following is a complete leveling guide for the Swords Bard Archer, including the recommended feats that further enhance the build:
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Level |
Choices |
|---|---|
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Level 1 (Bard) |
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Level 2 (Bard) |
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Level 3 (Bard) |
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Level 4 (Bard) |
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Level 5 (Fighter) |
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Level 6 (Fighter) |
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Level 7 (Bard) |
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Level 8 (Bard) |
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Level 9 (Bard) |
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Level 10 (Bard) |
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Level 11 (Bard) |
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Level 12 (Bard) |
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Recommended Early-Game Gear For Swords Bard Archer (Level 1– 6)
The right equipment selection can transform your Swords Bard from a squishy performer to a lethal combatant in the early game. Focus on acquiring the following equipment until you reach level 6 to maximize damage and survivability:
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Gear |
Item Name |
|---|---|
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Helmet |
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Armor |
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Arm Wear |
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Boots |
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Amulet |
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Ring 1 |
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Ring 2 |
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Main Hand Weapon |
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Off-Hand Weapon |
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Ranged Weapon |
Baldur's Gate 3: How To Increase Attack Hit Chance
This guide will show players how to increase their Attack Rolls in BG3 and thus hit more of their attacks.
Recommended Mid-Game Gear For Swords Bard Archer (Level 7–9)
By this stage, your Swords Bard Archer should transition from basic martial fighting to specialized dominance of the battlefield. The following selection of items will increase your archer's defenses while empowering their spellcasting abilities:
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Gear |
Item Name |
|---|---|
|
Helmet |
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Armor |
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Arm Wear |
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Boots |
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Amulet |
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Ring 1 |
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Ring 2 |
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Main Hand Weapon |
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Off-Hand Weapon |
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Ranged Weapon |
Recommended End-Game Gear For Swords Bard Archer (Level 10–12)
This is the stage where your Swords Bard Archer achieves devastating synergy between martial precision and magical prowess. These final gear upgrades maximize your spellcasting prowess and burst damage potential:
|
Gear |
Item Name |
|---|---|
|
Helmet |
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Armor |
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Arm Wear |
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Boots |
Helldusk Boots |
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Amulet |
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Ring 1 |
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Ring 2 |
Band of the Mystic Scoundrel |
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Main Hand Weapon |
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Off-Hand Weapon |
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Ranged Weapon |
Additional Recommendations To Boost Stats
In Act 3, you'll have the opportunity to interact with the Mirror of Loss at the House of Grief, with a chance to earn a permanent +1 buff to Charisma and +2 buff to any other ability score. It's highly recommended to max out your bard's Charisma to improve their spell save DC.
If you happen to find yourself relying on martial combat instead of spells, it might be worthwhile to switch up your gear with the following items to improve your critical hit chance:
-
Sarevok's Horned Helmet
- Shade-Slayer Cloak
-
Duellist's Prerogative
Baldur's Gate 3: All Sorcerer Subclasses, Explained
Each Class in Baldur's Gate 3 has access to several subclasses, so here's the many flavors of raw magical power the Sorcerer can choose from.
Recommended Consumables To Use When Playing Swords Bard Archer
Even the most skilled archer benefits from tactical preparations. These consumables will enhance your damage output by either lowering the critical hit chance, granting additional actions, or enhancing spell save DCs.
Key Consumables:
- Elixir of Bloodlust: Grants additional action per turn upon killing an enemy, in addition to 5 temporary hit points per kill.
-
Potion of Speed: Provides
Haste
for three turns (+1 action per turn, +2 AC, and doubled movement speed).
- Elixir of Visciousness: Reduces the number you need to roll to score a critical hit. Stacks with other gear like Knife of the Undermountain King, Duellist's Prerogative, or Sarevok's Horned Helm.
- Elixir of Battlemage's Power: Grants 3 stacks of Arcane Acuity (until long rest), improving the chances of landing crowd control spells after weapon attacks.
- Elixir of Hill Giant Strength: Essential consumable for players using the Titanstring Bow, as its damage scales with both Strength and Dexterity.
Beyond elixirs and potions, you should also consider stockpiling special arrows that deal double damage to specific types of enemies. Some important arrow types you should actively stockpile include
Arrow of Fiend Slaying,
Arrow of Humanoid Slaying,
Arrow of Monstrosity Slaying,
Arrow of Aberration Slaying, and
Arrow of Dragon Slaying.
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OpenCritic Reviews
- Top Critic Avg: 96 /100 Critics Rec: 97%
- Released
- August 3, 2023
- ESRB
- M for Mature: Blood and Gore, Partial Nudity, Sexual Content, Strong Language, Violence
- Developer(s)
- Larian Studios
- Publisher(s)
- Larian Studios
- Engine
- Divinity 4.0
- Multiplayer
- Online Co-Op, Local Co-Op
- Cross-Platform Play
- Full cross-platform play.
- Genre(s)
- RPG
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