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About Nick Rodriguez
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to contribute to The Best War Games and Screen Rant, platforms where he has managed to share helpful news content, thoughtful opinion pieces, and more than a few hot takes.
While he believes all gaming genres and categories have worth, Nick's interests lie primarily in the realm of single-player experiences, with hand-crafted stories, tight and challenging gameplay, and emotive, unique visual and audio design. On the industry side of things, he is committed to supporting creators, identifying and criticizing exploitation, and combating negativity and toxicity.
Aside from gaming, he enjoys long-distance running, reading, contributing to his blog, working on his Honda CX650C, writing fiction, and having a beer or two.
Favorite Games
- Bloodborne
- Disco Elysium
- Death Stranding
- Sekiro: Shadows Die Twice
- Mass Effect 2
- Red Dead Redemption 2
- Dead Space
- Signalis
- Hades
- BioShock
- Super Mario Galaxy
- The Legend of Zelda: Twilight Princess
Industry Focus
A bit of everything, but with a particular affinity for indie games, industry news, gaming events, and new technology.
Favorite Console
Easy win for the PS2.
Latest
2024 is the Year of Mario RPGs
Although the year is only half over, it is already shaping up to be defined by a number of Super Mario role-playing experiences.
Comparing God of War's Cronus to Hades 2's
Both God of War and Hades 2 feature Chronos as a significant character, but the franchises take decidedly different approaches to his inclusion.
Blumhouse's Approach to Game Publishing Seems Right On the Money
Blumhouse unveiled its gaming division during this year's Summer Game Fest, and its ostensible approach could mean great things for the industry.
Red Dead Redemption 3’s Protagonist Following in Trelawny’s Footsteps Would Be a Welcome Change of Pace
If Red Dead Redemption 3 does eventually come to fruition, it could benefit from taking a different direction with its protagonist.
The Silence Around Suicide Squad: Kill The Justice League Season 2 is Deafening
Warner Bros. has been tight-lipped about the future of Suicide Squad: Kill the Justice League, offering little insight into the game's future.
V Rising PS5 Review
V Rising has fostered a strong community of dedicated players on PC, and now the game is available for PlayStation 5 owners as well.
How Prototype Defined the Power Fantasy 15 Years Ago
Looking back on Radical Entertainment's Prototype, the game is representative of a long-forgotten approach to video game development.
Hogwarts Legacy 2 Can’t Waste One Special Feature Like The First Game Did
Hogwarts Legacy didn't realize the full potential of one heavily touted school feature, but its sequel can kick things up a notch.
2024 is Shaping Up to Be a Great Year for Fans of Resident Evil-Likes
While Resident Evil fans await more news about the next entry in the series, they can enjoy a number of similar horror experiences in 2024.
Grand Theft Auto 6 Has an Opportunity for Out of this World Gameplay
GTA 6's setting, Vice City, gives it a unique opportunity to add a memorable extra element to this entry's gameplay.
Grand Theft Auto 6 Can Shoot for the Moon in One Regard
Grand Theft Auto 6's much-lauded Vice City setting could open the door to an outlandish and unforgettable open-world mechanic.
Cyberpunk 2077 Sequel Project Orion Should Focus on Subgenre Explored in Game
Cyberpunk 2077 explored the aesthetic/genre of Lunarpunk, which has the potential to set the sequel Project Orion apart visually and thematically.
BioWare Might Need to Create Some New IP That Isn't Mass Effect or Dragon Age
BIoware has made some fantastic RPG's in the past, but it might be time for some new IP.
Haunted Chocolatier Could See Other Mechanic Fleshed Out Instead of Farming Simulation
Stardew Valley developer Eric Barone, aka ConcernedApe, shares new details on what players can expect from his new game, Haunted Chocolatier.
How Thematic Through Lines in The Last of Us Help Tell Its Story
With a third game in the franchise seeming all but inevitable, looking back on the the series' theming may give insight to where the story is going.
Even if Bloodborne is Shelved, FromSoftware Has a Trick in Its Back Pocket
Bloodborne might not ever get a sequel, but that doesn't mean that FromSoftware should leave one of its best features behind.
The Last of Us 3’s Theme Will Tell Players More About The Story Than Any Trailer
The Last of Us fans have long been speculating about what a potential Part 3 could look like, but they shouldn't expect to glean much from trailers.
Cyberpunk 2077's Sequel Needs a Quality-Over-Quantity Approach to Apartments
Cyberpunk 2077's post-launch patches spruced up apartment living, but its sequel should shift focus in this area, honing in on creativity and quality.
Project Orion is CDPR's Chance to Cash In on a Scrapped Cyberpunk 2077 Feature
When Project Orion releases, CD Projekt Red can make good on an infamous broken promise from Cyberpunk 2077's marketing campaign.
The Next Zelda Game Needs to Pick a Side When It Comes to Combat
The next Zelda game has the chance to radically reform how the series handles its combat, possibly making it a far greater focus.