Editorial Team
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About Matt Karoglou
Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and brilliance of the Shmup genre or playing Resident Evil for the thousandth time, he can be found most days listening to metal and hardcore records while enjoying indie titles on his Steam Deck.
Industry Focus
Primarily writes about RPGs, indie titles, Metroidvanias, Soulslikes, and the Resident Evil series. Interested in all things Square Enix and Capcom, and occasionally dabble in the industry-focused hardware piece here and there.
Favorite Games
As a massive Resident Evil fan, the original, Resident Evil 2, and Resident Evil 4 all rank among some of my all-time favorite games (both their initial releases and remakes). I'm also a huge fan of Metroidvanias and try to play as many as I can get my hands on. While my all-time favorites will always be the portmanteau's origins (Super Metroid and Castlvania: Symphony of the Night), Hollow Knight, both Ori games, and both Blasphemous games also rank high as some of my favorites in the genre. Special shout out to Chrono Trigger and The Legend of Zelda: A Link to the Past as quite possibly my first and second favorite games of all-time, as well as Final Fantasy IV ranking somewhere in the top 5.
Favorite Console
I cut my teeth on the NES just in time for the SNES to arrive right as I was 6 years old, and the Super Nintendo will always have a special place as one of my all-time favorite consoles. Right behind it, though, is the PlayStation. Some of my favorite franchises have either their series highlights (Castlevania, Final Fantasy) or origins (Metal Gear Solid, Resident Evil) on the PS1, cementing it as an all-timer for me. Picking between the SNES and PS1 would be nearly impossible, as both have some of the most impressive libraries in the history of gaming.
Latest
PlayStation Portal's New Edition May Be Testing The Waters If Rumors Are True
An upcoming refresh for the PlayStation Portal device may be an indication of things to come from Sony's purported hardware plans.
The Future of the XCOM Franchise Should Look to Another Species of Alien
The uncertain future of the XCOM franchise opens the door for the next entry to take things in a somewhat different direction.
Ravenswatch Review: A Roguelike With a Lot Under the Hood
One of the year's strongest roguelikes has finally ended its PC exclusivity, and console players have plenty to be excited about with Ravenswatch.
Sniper Elite: Resistance Dev Talks Level Design, New and Returning Content, and More
The Best War Games speaks with Sniper Elite: Resistance lead level designer Beck Shaw about its mission design, its role in the overall franchise, and more.
Sniper Elite: Resistance Hands-On Preview
Sniper Elite: Resistance focuses on a thrilling side story running concurrent to that of Sniper Elite 5, with more of the great stealth gameplay.
Why a Final Fantasy 6 Remake Would Be a Double-Edged Sword
Recent comments pointing to a potential remake of Final Fantasy 6 seem to put the classic franchise entry in a bit of an awkward position.
Dragon Quest 3 HD-2D Remake Review
Square Enix has taken one of the most beloved Dragon Quest games and given it a heavy visual uplift along with a slew of quality-of-life improvements.
Dragon Age: The Veilguard's Detonators Are a Double-Edged Sword
Dragon Age: The Veilguard's new Detonator system is a game-changer for combat but it brings with it some unexpected consequences.
Why Now is the Best Time to Play Perfect Dark on Nintendo Switch Online
Recent improvements to the Nintendo Switch Online version of Rare's Perfect Dark make now the perfect time to dive in ahead of the series' next game.
The Switch 2 Could Be Teed Up to Make Good On One Highly-Requested Zelda Release
The Nintendo Switch's successor has a golden opportunity to fill one of the few gaps in the hybrid console's Legend of Zelda library.
Dragon Age: The Veilguard's Dialogue Options Undermine its Conflict
The lack of any discernable difference in dialogue choice outcomes ends up lowering the stakes for Dragon Age: The Veilguard's conflict.
Dragon Age: The Veilguard's Level Design Takes a Page From an Unlikely Genre
Level design in Dragon Age: The Veilguard points to the game taking influence from an unlikely source in how the spaces are laid out and traversed.
Dragon Age: The Veilguard's Gear and Buildcrafting Are a Cut Above the Series' Past
One of Dragon Age: The Veilguard's more prominent strengths is its commitment to build variety and class customization through gear and upgrades.
How Dragon Age: The Veilguard's Combat is the Pinnacle of its Franchise Evolution
Dragon Age: The Veilguard's combat is one of the title's main draws, signaling a full-circle moment for the franchise's continued evolution.
Silent Hill 2 Remake's James Is Almost Unbelievable in Combat
Bloober Team's Silent Hill 2 remake completely overhauls the original's combat, and some changes run counter to its narrative.
EGM Compendium Interview: Author Josh Harmon Reflects on the Publication's History, Impact, and the Success of the Kickstarter Campaign
The Best War Games recently had the chance to sit down with Josh Harmon following the overwhelming success of The EGM Compendium's crowdfunding campaign.
The EGM Digital Archive is an Important Example of Game Preservation Done Right
One of the biggest perks of backing The EGM Compendium is the EGM Digital Archive, which preserves an often overlooked part of the gaming industry.
Sonic X Shadow Generations Review: The Best of Both Worlds
Sonic X Shadow Generations is a loving homage to all eras of Sonic and a reminder why both the character and his games continue to endure.
Metaphor: ReFantazio's Formations Make One Archetype a Must-Have
Out of all the Archetype choices players have in Metaphor: ReFantazio, one class lineage is tailor-made for gaming the battle formation mechanic.
Metaphor’s More and Persona’s Igor Are Two Sides of the Same Coin
Metaphor: ReFantazio's More has more than a few qualities in common with Persona's Igor, but the way each game utilizes these characters is different.