Staff Writer
Contributor
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463Features
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About Matt Karoglou
Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and brilliance of the Shmup genre or playing Resident Evil for the thousandth time, he can be found most days listening to metal and hardcore records while enjoying indie titles on his Steam Deck.
Industry Focus
Primarily writes about RPGs, indie titles, Metroidvanias, Soulslikes, and the Resident Evil series. Interested in all things Square Enix and Capcom, and occasionally dabble in the industry-focused hardware piece here and there.
Favorite Games
As a massive Resident Evil fan, the original, Resident Evil 2, and Resident Evil 4 all rank among some of my all-time favorite games (both their initial releases and remakes). I'm also a huge fan of Metroidvanias and try to play as many as I can get my hands on. While my all-time favorites will always be the portmanteau's origins (Super Metroid and Castlvania: Symphony of the Night), Hollow Knight, both Ori games, and both Blasphemous games also rank high as some of my favorites in the genre. Special shout out to Chrono Trigger and The Legend of Zelda: A Link to the Past as quite possibly my first and second favorite games of all-time, as well as Final Fantasy IV ranking somewhere in the top 5.
Favorite Console
I cut my teeth on the NES just in time for the SNES to arrive right as I was 6 years old, and the Super Nintendo will always have a special place as one of my all-time favorite consoles. Right behind it, though, is the PlayStation. Some of my favorite franchises have either their series highlights (Castlevania, Final Fantasy) or origins (Metal Gear Solid, Resident Evil) on the PS1, cementing it as an all-timer for me. Picking between the SNES and PS1 would be nearly impossible, as both have some of the most impressive libraries in the history of gaming.
Latest
Star Wars Jedi: Survivor's PC Performance Highlights an Industry-Wide Issue
Star Wars Jedi: Survivor's abysmal PC port is yet another entry in the growing list of games not properly optimized for non-console play.
Cyberpunk 2077's Sequel Should Take a Page Out of Starfield's Hard Sci-Fi Playbook
The announcement of a sequel in development for Cyberpunk 2077 creates opportunity for the narrative to delve further into socially relevant sci-fi.
Final Fantasy 6 Should Follow in Dragon Quest 3's Footsteps
As one of the most-requested remakes of a Final Fantasy game, Final Fantasy 6 should follow the approach taken by the upcoming DQ3 remake.
Every PlayStation Exclusive That Was Review Bombed and Why
Several of PlayStation's first-party exclusives have been the victim of review-bombing campaigns, including some for reasons that defy logic.
Suicide Squad: Kill the Justice League's Delay and Redfall's Performance Are Two Sides of the Same Coin
Delaying Suicide Squad: Kill the Justice League was likely a tough decision, but there's a strong precedent that shows it can benefit games.
Every Improvement in the Final Fantasy Pixel Remasters Explained
The long-awaited console release of the Final Fantasy Pixel Remasters brings some welcome quality of life features over the PC versions.
The Argument For and Against Mass Effect's Planet-Scanning Game to Return in ME4
Mass Effect 2's planet-scanning was an improvement over the original's exploration, but there are arguments why it should or shouldn't return.
This Unlikely Combination of Bloodborne and A Link to the Past is the Next 'Can't Miss' Indie
As players eagerly await a Bloodborne sequel or remaster on modern hardware, a new indie with a retro aesthetic is stepping in to fill the void.
After Siege, the Next Rainbow Six Needs to Return to a Popular Spin-off
Tom Clancy's Rainbow Six franchise still has a dedicated player base with Siege, but Ubisoft should return R6 to a much-loved spin-off series.
Metroid Prime 4 Wish List
The long-awaited Metroid Prime 4 has an opportunity to improve on the mechanics of the trilogy as well as iterate on the successes of Metroid Dread.
One Spider-Man Variant's Unlikely Rise in Popularity Could Peak With a Video Game
An unexpected Spider-Man variant's rise in popularity makes the perfect case for a once-hated character to now receive their own video game tie-in.
Square Enix is Already Making the Case for Another Turn-Based Game After Final Fantasy 16
Final Fantasy 16 is a welcome departure but Square Enix has plenty of great turn-based titles to use as inspiration for the next game in the series.
Final Fantasy 16 Could Revive a Franchise Staple Not Seen Since FF12
As both a return to form and a significant departure from what's come before, Final Fantasy 16 needs to revive a signature element of the series.
Code Veronica Should be the Next Resident Evil to Get the Remake Treatment
As an oft-overlooked game in the franchise canon, Resident Evil: Code Veronica deserves the remake treatment over Resident Evil 5.
Sifu's Difficulty Mechanic Could Be a Good Fit for FromSoftware Games
Sifu's dynamic approach to difficulty could address the discussion over options for players in challenging games like FromSoftware titles.
All Features Confirmed for Redfall Ahead of Its May 2023 Launch
Redfall, the upcoming vampire-themed looter shooter from Bethesda and Arkane Austin, has a lot for players to sink their teeth into
Hollow Knight: Silksong Fans Shouldn't Miss This New Indie
A beautiful new indie metroidvania is helping to assuage the continued wait for Hollow Knight: Silksong, and fans of the series should check it out.
Redfall's PS5 Cancelation May Be Felt by PlayStation Fans For Years To Come
In another casualty of the battle for console exclusivity, PlayStation fans miss out on a title receiving support for the forseeable future.
Old-School Resident Evil Fans Should Check Out This Upcoming Survival-Horror Game
While Resident Evil 4's remake is getting plenty of love, fans who miss the old school RE feel should keep an eye on one survival horror title.
Why Final Fantasy 16's Party System May Be Better Than FF15's
Final Fantasy 16's use of transient party members and focusing on the hero is a departure from FF15's tight-knit group, and that's a good thing.