Jason Rochlin-

Editorial Team

December, 2019
  • 1825
    articles

Page 24

About Jason Rochlin

Jason learned to read playing Pokemon Crystal on the Game Boy Color, and hasn't looked back. He received a Journalism degree at California State University, Fullerton while working on news coverage and investigative content for its paper, and came to The Best War Games soon after graduating. Nintendo games are his primary wheelhouse, but he'll try most anything once.

Latest

early game omega cannon defeat difficulty misnomer
Metroid Dread's First E.M.M.I. Encounter Drops the Ball on a Great Mechanic

Metroid Dread nails its atmosphere in-part thanks to the terrifying E.M.M.I., but these encounters are sold short by an early design decision.

kanto galar lore hoenn mega evolution explained
Pokemon: All of Slowpoke's Evolutions Explained

Slowpoke is one of many popular Pokemon introduced in Generation 1's Kanto region, and over the years it has received a number of evolutions.

dreams incorporated syck interview september 2021
Cris Tales Interview: Dreams Uncorporated CEO Talks Colombian-Inspired JRPG

Carlos Andres Rocha Silva, creative director on Cris Tales, talks to The Best War Games about its development, design inspirations, and aim to please.

dreams incorporated syck interview september 2021
How Cris Tales Designed Unique Characters Using Their Mechanics

The Best War Games talks to Cris Tales creative director Carlos Andres Rocha Silva about his character design philosophy and how it affected gameplay.

ability mixing history nintendo hal laboratory
Kirby and the Forgotten Land Should Bring Back The Crystal Shards' Ability Mixing

Kirby and the Forgotten Land is Kirby's transition into a 3D platformer, but it would stand out even more by including Kirby 64's ability mixing.