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About Jason Rochlin
Jason learned to read playing Pokemon Crystal on the Game Boy Color, and hasn't looked back. He received a Journalism degree at California State University, Fullerton while working on news coverage and investigative content for its paper, and came to The Best War Games soon after graduating. Nintendo games are his primary wheelhouse, but he'll try most anything once.
Latest
Minecraft Villages Could Use RPG-Style Quests to Help Players Learn and Grow
Minecraft's Villages are good trading hubs, but with some extra additions Mojang could make pseudo-RPG areas that help newcomers learn the ropes.
Cult of the Lamb Preview
Massive Monster's Cult of the Lamb offers an interesting mix of roguelike action and community management that matches its stand-out aesthetic.
Revita, Hades Make Great Use of Bonuses for Players to Learn Every Weapon
The recent 1.0 release of BenStar's Revita highlights a similarity with Supergiant Games' Hades that leads to more active player improvement.
Toasty: Ashes of Dusk Interview - Pocket Llama Director Reflects on Zelda-like RPG, Kickstarter Success
The Best War Games speaks to Justin East about Toasty: Ashes of Dusk, its Kickstarter, and how developer Pocket Llama hopes to make a unique title.
Zelda: Breath of the Wild 2's Ruined Master Sword Leaves the Hylian Shield in Flux
The Legend of Zelda: Breath of the Wild 2 will change Link's iconic Master Sword, but this begs the question of how his Hylian Shield fares.
Toasty: Ashes of Dusk Director Talks World, Community Building for Indie Game
Justin 'Dooper' East talks to The Best War Games about Toasty: Ashes of Dusk, and how the game has grown its world and community scope via Kickstarter.
Toasty: Ashes of Dusk Aims to Elevate 'Overlooked' Elements of its Inspirations
The Best War Games talks to Pocket llama's Justin East about the ongoing Kickstarter for Toasty: Ashes of Dusk, and how its small team hopes to stand out.