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About Josh Cotts
Josh Cotts is a Senior Contributor at The Best War Games. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been commended since grade school for his writing ability. When writing, he prefers to do firsthand research if possible, even if the information he needs can be found somewhere else online, as he has found that fully trusting other sources often produces errors. He also prides himself in designing many of his own images for his articles using his skills in Photoshop.
Industry Focus
Josh covers a wide range of game genres, with a particular passion for RPGs and narrative-driven experiences. His work focuses on game design, player agency, and how mechanics, worldbuilding, and storytelling come together to shape memorable experiences.
Favorite Games
Josh is unique in that he can enjoy and appreciate almost any video game. Thankfully, this makes him a very versatile writer and allows him the ability to write about almost any topic. That being said, his favorite franchises and those he is most knowledgeable in are The Legend of Zelda, Final Fantasy, Dragon Age, Star Wars, Marvel's Spider-Man, Assassin's Creed, Super Mario, Destiny, and God of War.
Proudest Gaming Achievement
It's difficult to narrow down what his proudest gaming achievement would be, as he has a long history with gaming. That being said, one of his more recent gaming achievements involves logging a collective 5,000+ hours in Destiny 2. He is also proud of the many games that he has completed all of the achievements/trophies for, which make up an extensive list.
Latest
Lost Ark Interview: Amazon Discusses the Making and Challenge of the Thaemine Legion Raid
TheBestWarGames interviews Amazon Games about Lost Ark's Thaemine Legion Raid, how it was made, what players can expect, and how they will be rewarded.
How Prime Video's Fallout Recreates One of the Games' Best Features
Amazon Prime Video's Fallout uses one scene to faithfully recreate an iconic feature of the video game series in the most gratifying way.
The Witcher 1 Remake Has to Wait for the Right Time to Pounce
CD Projekt Red's Witcher remake faces some stiff competition in the next couple of years, so it will want to time its release date strategically.
Sand Land's Vehicle Customization is Deeper Than You Think
There are plenty of things to do in Bandai Namco's Sand Land, but its in-depth vehicle customization is one of its most extensive features.
How Another Crab's Treasure Breaks a Golden Rule of Game Development
The Best War Games speaks with Another Crab's Treasure devs about how the game intentionally breaks from a golden rule in development.
Final Fantasy 16’s ‘Bloodborne Tonberries’ Should Bite as Hard as They Bark
Final Fantasy 16's Rising Tide DLC introduces a menacing version of the series' Tonberries, but their challenge should match their appearance.
PSA: You Might Die Petting the Dog in Another Crab's Treasure
The Best War Games speaks with two Another Crab's Treasure devs, who discuss how one of them died while 'petting the dog' in-game.
Sand Land: Every Feature Confirmed So Far
Sand Land looks like it will be a big experience, which means it has plenty of key features to boast of, several of which have already been confirmed.
How Dragon's Dogma 2's Mage and Sorcerer Vocations Stack Up Against Each Other
Dragon's Dogma 2's Mage and Sorcerer vocations are very similar to one another, but they nonetheless play significantly different roles in combat.
Red Dead Redemption 2 Could Hold The Key To Deeper Mounts in Ghost of Tsushima 2
Assuming Ghost of Tsushima 2 allows players to ride horses, it might consider taking a cue from Red Dead Redemption 2's horse-bonding system.
GreedFall's Malichor Plague Explained
GreedFall's Malichor is a deadly disease that just so happens to be at the very heart of the game's story, acting as its primary antagonist.
Why Spending Lots of Time on Stellar Blade's Demo Is a Double-Edged Sword
Some players have already spent nearly 50 hours with Stellar Blade's demo, but spending that much time on it is a bit of a double-edged sword.
Zelda's BOTW and TOTK Formula Going Out the Window Could Offer Huge Relief
The possibility of the formula established by Zelda's Breath of the Wild era going out the window could be a relief for veteran fans of the series.
Borderlands 4 Needs to Put More Respect on Brick and Mordecai's Names
Two of Borderlands' original Vault Hunters Brick and Mordecai have been left out lately and deserve a little more love in the next Borderlands game.
Horizon Forbidden West’s PC Release Continues a Welcome Trend for the Series
Now that both Horizon Zero Dawn and Horizon Forbidden West have received gorgeous PC ports, that likely bodes well for the series' next installment.
Avowed's Scale May Put Its Skill Trees in the Hot Seat
Avowed is likely going to be roughly the size of The Outer Worlds, and its skill trees may suffer if they aren't built according to the game's scale.
Every Enemy Confirmed for Stellar Blade So Far
There are 12 enemies confirmed for Stellar Blade so far, each of which will test players' combat prowess in unique and challenging ways.
Dragon’s Dogma 2: The Unmoored World Explained
Dragon's Dogma 2's Unmoored World area serves as an endgame activity for players that offers new challenges and rewards otherwise unattainable.
Dragon’s Dogma 2: Why Gigantus Was Summoned, Explained
Despite appearing to be summoned for one particular reason, Gigantus' appearance in Dragon's Dogma 2 is confirmed by lore found elsewhere in the game.
Dragon's Dogma 2: The Pathfinder Explained
Dragon's Dogma 2's Pathfinder is one of the game's most mysterious characters but plays what is arguably the story's most influential role.