Staff Writer
Staff Writer
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1562articles
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76News
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1451Features
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31Reviews
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4Other
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About Josh Cotts
Josh Cotts is a Senior Contributor at The Best War Games. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been commended since grade school for his writing ability. When writing, he prefers to do firsthand research if possible, even if the information he needs can be found somewhere else online, as he has found that fully trusting other sources often produces errors. He also prides himself in designing many of his own images for his articles using his skills in Photoshop.
Industry Focus
Josh began his work with The Best War Games as a Gaming Features Writer in December 2023 and became a Senior Contributor in February 2024. In the past, he has specialized in writing reviews and guides, as he is known as the "Grind King" among his friends, due to his ability to quickly 100% games. However, he also thoroughly enjoys writing opinion and analysis pieces, explaining complex lore, hidden meanings, etc.
Favorite Games
Josh is unique in that he can enjoy and appreciate almost any video game. Thankfully, this makes him a very versatile writer and allows him the ability to write about almost any topic. That being said, his favorite franchises and those he is most knowledgeable in are The Legend of Zelda, Final Fantasy, Dragon Age, Star Wars, Marvel's Spider-Man, Assassin's Creed, Super Mario, Destiny, and God of War.
Proudest Gaming Achievement
It's difficult to narrow down what his proudest gaming achievement would be, as he has a long history with gaming. That being said, one of his more recent gaming achievements involves logging a collective 3,000+ hours in Destiny 2. He is also proud of the many games that he has completed all of the achievements/trophies for, which make up an extensive list.
Latest
Interview: Rainbow Six Siege X Game Director Talks Laying the Groundwork for the Future
The Best War Games chats with Rainbow Six Siege X game director Joshua Mills about the major update coming to the game, what inspired it, and where it's going.
Death Stranding 2's Higgs and Tomorrow Are Giving Off Strong DC Power Couple Vibes
Based on Death Stranding 2's pre-order trailer, Higgs and Tomorrow's relationship dynamics look eerily similar to those of a famous DC power couple.
Rainbow Six Siege X’s Biggest Feedback During Testing Isn’t What You’d Expect
The Best War Games spoke with Rainbow Six Siege X game director Joshua Mills about the game's testing period and one of its most surprising bits of feedback.
Interview: inZOI Director Talks Inspiration, Design, and Unique Features
The Best War Games interviews the producer and director of inZOI about the game's inspiration, design, and the features that set it apart in a crowded genre.
Rainbow Six Siege X Is All About ‘Future-Proofing’ the Game for the Next Decade
The Best War Games chats with Rainbow Six Siege X game director Joshua Mills about how it fits into the long-term vision of Siege and what that will look like.
Why inZOI Is More Than Just The Sims With Better Graphics
The Best War Games chats with the producer and director of inZOI, an upcoming life sim game that aims to redefine what the genre is capable of achieving.
Ghost of Yotei: The Case For and Against Atsu Being a Descendant of Jin
While it hasn't been confirmed whether Ghost of Yotei's Atsu is indeed a descendant of Jin Sakai, there remains a strong case both for and against it.
Why the Avalanche Scene in Death Stranding 2’s Latest Trailer Is So Important
Death Stranding 2's pre-order trailer shows a lot of different environmental effects, but the avalanche scene is arguably the most important example.
How a Father-Son Gaming Session Sparked the Creation of inZOI
The Best War Games interviews inZOI director about its inspiration, which happens to be rooted in a shared gaming experience between a father and his son.
How Death Stranding 2's Latest Trailer Sets the Stage for an Emotionally Charged Sequel
Death Stranding 2's latest trailer is highly emotional, suggesting the story in the actual game is going to relentlessly tug on the heartstrings.
inZOI's Facial Capture System Lets You Become a Zoi, But There's a Catch
The Best War Games interviews inZOI's producer and director about the game's Facial Capture system, what it can do, and the catch that comes with it.
Death Stranding 2 Is Primed to Hit as Close to Home as Possible
Much like its predecessor, Death Stranding 2: On the Beach looks set up to hit close to home with its emphasis on guns, isolation, and technology.
Ghost of Yotei Needs to Boss Up Where Tsushima Fell Short
One of Tsushima's greatest strengths was its combat, but it fell short in one area that Ghost of Yotei can improve on from a mechanical standpoint.
Rainbow Six Siege X Hands-On Preview: Ushering in a New Era
The Best War Games was recently invited to Atlanta, Georgia to check out Rainbow Six Siege X, its new activity, and all the changes it's bringing to the game.
Hogwarts Legacy 2 Could Make One Iconic Harry Potter Location the Ultimate Hub for High-Stakes Heroics
Hogwarts Legacy 2 already has the perfect quest hub in one of the Harry Potter series' most iconic locations, but it would mean leaving Hogwarts.
Ghost of Yotei Could Walk the Path of Knights of the Old Republic in One Big Way
Ghost of Yotei could add even more depth to its progression system if it followed the path of Star Wars: Knights of the Old Republic in its design.
Why Neil Is the Character to Watch in Death Stranding 2
Neil is one of the major highlights of the latest Death Stranding 2 trailer, and not only because he resembles Solid Snake from Metal Gear Solid.
Death Stranding 2 Couldn't Have Picked a Better Release Date
Death Stranding 2 has officially revealed its release date, and it couldn't have been a better pick, as it will drive engagement and avoid the crowd.
Monster Hunter Wilds’ Suja Village Is the Quintessential Sanctuary
When it comes to quintessential video game sanctuaries, Monster Hunter Wilds' Suja Village is about as cozy, peaceful, and relaxing as they come.
Ghost of Yotei's Day-Night Cycle Should Move More Than the Sun
While Ghost of Tsushima had a day-night cycle that affected the time of day, Ghost of Yotei could improve upon that by letting it affect its NPCs.