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About Josh Cotts
Josh Cotts is a Senior Contributor at TheBestWarGames. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been recognized for his writing ability since grade school. He has been gaming for over 30 years, with a long-standing love for RPGs, action-adventure games, and narrative-driven experiences. While he now prioritizes family above all else, with gaming mostly reserved for late nights after everyone is asleep, it remains his biggest hobby and a way to briefly escape into his favorite virtual worlds.
Industry Focus
Josh covers a wide range of game genres, with a particular passion for RPGs and narrative-driven experiences. His work focuses on game design, player agency, and how mechanics, worldbuilding, and storytelling come together to shape memorable experiences.
Favorite Games
Josh is unique in that he can enjoy and appreciate almost any video game. Thankfully, this makes him a very versatile writer and allows him the ability to write about almost any topic. That being said, his favorite franchises and those he is most knowledgeable in are The Legend of Zelda, Final Fantasy, Dragon Age, Star Wars, Marvel's Spider-Man, Assassin's Creed, Super Mario, Destiny, and God of War.
Proudest Gaming Achievement
It's difficult to narrow down what his proudest gaming achievement would be, as he has a long history with gaming. That being said, one of his more recent gaming achievements involves logging a collective 5,000+ hours in Destiny 2. He is also proud of the many games that he has completed all of the achievements/trophies for, which make up an extensive list.
Latest
Lost Soul Aside's Best System Turns Every Sword Into a Runway
Lost Soul Aside’s most creative system transforms weapons into canvases, letting every blade become both a personal statement and a source of power.
Lost Soul Aside Isn't Final Fantasy, But Maybe It Should Have Been
Lost Soul Aside borrows Final Fantasy’s look but not its heart, leaving a game that dazzles visually while struggling to give its world true weight.
Lost Soul Aside's Save System Has More Personality Than the Rest of Its Cast
Lost Soul Aside hides its most engaging character in the unlikeliest role, making the save system stand out more than the heroes themselves.
Lost Soul Aside Might Lack Depth, But It Dresses to Kill
Lost Soul Aside may not dig deep, but it struts with flair, letting style and spectacle carry the weight where substance sometimes falls short.
Lost Soul Aside’s Janky Platforming Is the Game's Biggest Fake-Out
Lost Soul Aside disguises its most rewarding moments behind platforming that feels intentionally broken, creating a fake-out that's hard to forget.
Lost Soul Aside's Backseat Driver Is a Bad but Necessary Fare
Lost Soul Aside's combat leans on a companion who talks too much yet holds all the power, forcing players to endure his presence from start to finish.
Lost Soul Aside Takes the Wrong Page From Horizon’s Script
Lost Soul Aside borrows from Horizon in ways that feel more draining than dramatic, making one wonder if silence might have been a better choice.
Oblivion Remastered Fans May Not Have to Wait Long for the Next Best Thing
Oblivion Remastered may be here already, but another long-awaited reveal could be closer than expected, with signs pointing to news on the horizon.
Oddly Enough, Stardew Valley 1.7 and Cyberpunk 2077 2.3 Are in the Same Boat
Two very different games keep finding ways to refuse the finish line, adding one more surprise update long after players thought the work was over.
Metal Eden Review
Metal Eden hits hard with relentless combat and style, but a short campaign, thin exploration, and a forgettable story keep its spark from lasting.
Lost Soul Aside's Kaser Isn't Final Fantasy 15's Noctis, But I Wish He Were
Lost Soul Aside's Kaser may look like Final Fantasy 15's Noctis, but the comparison stops there for anyone who looks beyond his physical appearance.
Lost Soul Aside's Steam Stats Prove How Much First Impressions Matter
Lost Soul Aside’s Steam stats reveal a troubling truth about how players drop off early, proving just how much first impressions really matter.
P1: Anchor Light Turns a Beacon of Safety Into a Psychological Trap
The Best War Games interviews P1: Anchor Light's lead game designer and head of production and design about an art deco lighthouse where stillness can kill.
Kingdom Come: Deliverance 2 Legacy of the Forge's Prestige System Explained
Kingdom Come: Deliverance 2's Legacy of the Forge DLC adds a mechanic that will shape Henry’s rise in Kuttenberg more than any weapon ever could.
Horizon Zero Dawn and Forbidden West Didn’t Jump to Conclusions, and Neither Should Horizon 3
Horizon Zero Dawn and Forbidden West left mysteries lingering instead of forcing closure, and Horizon 3 could continue resisting rushed conclusions.
How Cyberpunk 2077: Project Orion Could Cut Against the Grain of the First Game's Endings
Cyberpunk 2077: Project Orion could take a path that no one expects, shifting its final notes away from the shadows its predecessor left behind.
"Don’t Move" P1: Anchor Light's One Rule That Could Get You Killed
The Best War Games interviews Perp Games' head of production and design about the one rule that sets P1: Anchor Light apart in the anomaly-hunting genre.
Kingdom Come: Deliverance 2's Legacy of the Forge DLC Has the Perfect Tie-In With Brushes With Death
Kingdom Come: Deliverance 2’s Legacy of the Forge DLC hides a connection that makes a feature feel more permanent than it was in Brushes With Death.
"I don't think GOTY is a thing for us" Warhorse humbly suggests Kingdom Come: Deliverance 2 won't win GOTY, but Legacy of the Forge is making me think otherwise
Kingdom Come: Deliverance 2 may have written itself out of awards season early, but one DLC in particular could put its name back in the running.
This $8 Steam Hit Is No Hollow Gesture Before Its Swan Song
This $8 Steam deal might be the last chance to revisit a beloved indie title before the long-awaited follow-up massively transforms the franchise.