Staff Writer
Staff Writer
-
1623articles
-
93News
-
1493Features
-
33Reviews
-
4Other
Page 13
About Josh Cotts
Josh Cotts is a Senior Contributor at TheBestWarGames. He graduated Summa Cum Laude from Arizona State University in 2019 with a B.A. in Mass Communications & Media Studies and has been recognized for his writing ability since grade school. He has been gaming for over 30 years, with a long-standing love for RPGs, action-adventure games, and narrative-driven experiences. While he now prioritizes family above all else, with gaming mostly reserved for late nights after everyone is asleep, it remains his biggest hobby and a way to briefly escape into his favorite virtual worlds.
Industry Focus
Josh covers a wide range of game genres, with a particular passion for RPGs and narrative-driven experiences. His work focuses on game design, player agency, and how mechanics, worldbuilding, and storytelling come together to shape memorable experiences.
Favorite Games
Josh is unique in that he can enjoy and appreciate almost any video game. Thankfully, this makes him a very versatile writer and allows him the ability to write about almost any topic. That being said, his favorite franchises and those he is most knowledgeable in are The Legend of Zelda, Final Fantasy, Dragon Age, Star Wars, Marvel's Spider-Man, Assassin's Creed, Super Mario, Destiny, and God of War.
Proudest Gaming Achievement
It's difficult to narrow down what his proudest gaming achievement would be, as he has a long history with gaming. That being said, one of his more recent gaming achievements involves logging a collective 5,000+ hours in Destiny 2. He is also proud of the many games that he has completed all of the achievements/trophies for, which make up an extensive list.
Latest
Borderlands 4 Demands Recklessness After Another Game Trained Me to Fear It
Borderlands 4 has forced me to unlearn a lesson I picked up elsewhere, proving that survival sometimes depends on chaos rather than caution.
Borderlands 4's Echo-4 Is Modern-Day Technology in a Nutshell
Borderlands 4's Echo-4 shows how even the most helpful tools can become a bit of a headache when reliability stumbles at the worst possible moment.
Borderlands 4 and Dying Light: The Beast Have More in Common Than You Think
Borderlands 4 and Dying Light: The Beast share surprising DNA, from traversal systems to side quests, safehouses, and even how they handle survival.
One Borderlands 4 Quality-of-Life Feature Is the Highest Form of Self Awareness
Borderlands 4 hides its sharpest wit in the smallest details, and one of its newest tricks proves the game knows exactly how absurd it really is.
Borderlands 4 Hides Its Best Story in Its Gameplay
Borderlands 4 masks its most compelling narrative not in cutscenes, but in the small victories that make Kairos feel alive with the resistance.
Borderlands 4's Timekeeper Is the First Villain Since Jack Worth Talking About
Borderlands 4’s Timekeeper builds a presence that finally makes the villain feel personal again, though the shadow of Handsome Jack still looms.
I Used Google Lens to Solve One of Dying Light: The Beast's Puzzles, and It Worked
Cracking codes in Dying Light: The Beast's apocalypse isn’t easy, but when one puzzle left me stumped, I found a useful ally in Google Lens.
I Played Dying Light: The Beast Exclusively With Headphones, and You Should Too
Survival in Dying Light: The Beast is as much about what you hear as what you see, making playing through it exclusively with headphones the best way.
Borderlands 4’s True Side Quest Is Its Main Story
Sometimes the best stories hide in the margins, and this one proves that the main narrative might not be where Borderlands 4 shines brightest.
Borderlands 4 Feels Like the First Step Toward a Massive Genre Shift
Borderlands 4 keeps stacking features in a way that feels less like a normal looter shooter and more like something massive waiting to break through.
PSA: Change This Dying Light: The Beast Setting When You Get Behind the Wheel
With driving now taking a more prominent role in Dying Light: The Beast, there is one setting players should change once they get behind the wheel.
The Unwritten Rules of Dying Light: The Beast Explained
For the most part, Dying Light: The Beast maintains the series' core identity, but there are still a few unwritten rules players should be aware of.
Dying Light: The Beast Review - A Polished, Engaging Entry That Finds Its Heart in Side Quests
Dying Light: The Beast blends a vicious revenge tale, breathtaking vistas, and feral new powers into one of Techland’s most polished nightmares yet.
I Can't Stop Spamming One of Borderlands 4's Best Systems
Borderlands 4 has me pulling the pin far more than the trigger, and I never thought one of its best systems would be the one I can't stop spamming.
How Baby Steps' Visual Design Makes Nate a "Fish Out of Water"
The Best War Games chats with the creators of Baby Steps on how its visuals and audio turn Nate into a misfit whose every step feels out of place in the world.
Borderlands 4 Has Revived a Playstyle in Me That I Thought Was Dead and Gone
Something I once thought buried has clawed its way back in Borderlands 4, pulled from the depths by how rewarding it makes every step along the way.
PSA: This Borderlands 4 Feature Is a Saving Grace for the Endgame Grind
Borderlands 4 hides a system that turns the post-campaign grind into a blessing, making its most demanding progression path far less of a chore.
Baby Steps Devs Share Hilarious Behind the Scenes Stories
The Best War Games speaks with Baby Steps’ developers about some hilarious behind-the-scenes stories, from pointless climbs to bug-hunting races gone wrong.
Borderlands 4 Feels So Much Like Destiny, It Put Me Ahead of the Game
Borderlands 4 mirrors a familiar shooter so closely that veterans of another franchise may feel like they’ve already mastered its hardest fights.
Baby Steps' Approach to Open-Ended Gameplay Explained
The Best War Games chats with Baby Steps’ developers about how open-ended exploration, mercy, and player freedom shape Nate’s journey in the walking sim.