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Editor
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About Joey Brown
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry legends like John Romero, Jennifer Hale, and countless indie game innovators.
Industry Focus
Interviewing indie and AAA game developers and the performers that voice interesting characters, reporting on impactful game updates, and diving into obscure lore.
Favorite Games
Star Wars: Knights of the Old Republic, Mass Effect, Hollow Knight, Half-Life 2, Dark Souls, Death Stranding, Dead Space.
Proudest Gaming Achievement
Somehow beat the final boss of Elden Ring on the first attempt without prior knowledge of its mechanics. Also, countless WoW mounts and transmogs that took embarrassingly long to collect.
Latest
Homeworld 3: War Games Roguelike Mode Hands-on Preview
Homeworld 3's War Games mode is a welcome addition to a real-time strategy franchise that has a long history of pushing the genre forward.
Homeworld 3's Roguelike Mode Will Work More Like Slay the Spire, Less Like Hades
In an interview with The Best War Games, Homeworld 3 Lead Designer Andrew Oatway talks about how the War Games mode's progression will function.
World of Warcraft Hardcore Devs Talk About What's Been Killing Players
In an interview with The Best War Games, World of Warcraft devs talk about some of the interesting ways that Hardcore characters have met their demise.
Baldur's Gate 3 Interview: Maggie Robertson Talks Playing Orin the Red, Villains, and More
The Best War Games sits down with Maggie Robertson to talk about how she worked with Larian Studios to bring Orin the Red to life in Baldur's Gate 3.
Baldur's Gate 3 Orin Actress Talks About Working with the Game's Branching Dialogue
The Best War Games speaks with Maggie Robertson about portraying a character that reacts to countless player choices in Baldur's Gate 3.
Baldur's Gate 3, Resident Evil Village Actress Compares Orin the Red and Lady Dimitrescu
Maggie Robertson chats with The Best War Games about the differences and similarities between her Baldur's Gate 3 character and the iconic Lady Dimitrescu.
Interview: Dungeons and Dragons Online Producer Talks Vecna Unleashed, DDO's Past and Future
The Best War Games chats with Dungeons and Dragons Online producer Amanda Grow to discuss the new Vecna Unleashed expansion and all things DDO.
Interview: Hearthstone Devs Talk Titans Expansion, New Titan, and Warcraft Lore
The Best War Games sits down with Hearthstone developers to discuss the game's new Titans expansion that introduces an all-new Titan to the pantheon.
Dungeons and Dragons Online Dev Talks About New Vecna Unleashed Expansion
Dungeons and Dragons Online producer Amanda Grow speaks to The Best War Games about the game's latest expansion featuring a classic villain.
Interview: Evil Empire COO Talks Dead Cells, Crossovers, and the Future
The Best War Games sits down with Evil Empire COO Benjamin Laulan to reflect on Dead Cells' history and what's next for the roguelike sensation.
Dead Cells Dev Talks Crossovers with Games Like Hollow Knight
In an interview with The Best War Games, Evil Empire's COO weighs in on Dead Cells' approach to its myriad crossovers with other indie games.
John Romero Considers Half-Life 2 A Perfect Shooter
In an interview with The Best War Games, first-person shooter legend John Romero looks back on Half-Life 2 as a blueprint for perfection in game design.
John Romero Wants to Inspire the Less Fortunate with His New Book, 'Doom Guy: Life in First Person'
The Best War Games speaks with gaming legend John Romero about how he hopes his story inspires others who grew up under difficult circumstances.
Interview: Farsiders Dev Talks Action RPGs, Collecting Cards, and More
The Best War Games sits down with one of Farsiders' developers to discuss the action RPG's card-collecting mechanics and more.
Interview: John Romero Talks New 'Doom Guy' Book, Upbringing, and Favorite Games
The Best War Games sits down with first-person shooter pioneer John Romero to chat about his tell-all book as well as his thoughts on video games today.
Farsiders Dev Weighs in on What Makes Action RPGs Fun
The Best War Games sits down with Farsiders developer Tanakom Viphavaphanich to talk about what's important for making a fun action RPG.
Farsiders Dev Makes the Case for Shorter Games
In an interview with The Best War Games, Farsiders' developer discusses the merits of games that don't demand hundreds of hours of playtime.
Devs Discuss Diablo Immortal's New Stance System
The Best War Games sits down with Diablo Immortal developers to talk about the new stance system arriving with the Blood Knight update.
Interview: Sludge Life 2 Dev and Composer Talk Sequel, Comedy in Games, and Easter Eggs
The Best War Games chats with Sludge Life developer Terri Vellmann and composer Adam 'Doseone' Drucker about the sequel to their hit indie vandalism simulator.
Sludge Life Composer Talks Making Game Music After a Lifetime of Rapping
Sludge Life composer Doseone chats with The Best War Games about his experience stepping into the world of game music after a career in hip-hop.