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Why the Life is Strange Franchise May Never Be Able to Replicate Chloe and Max's Success
Max and Chloe were the memorable duo at the heart of the first Life is Strange, but the series hasn't been able to recreate their bond so far.
Explaining the Difference Between Harvest Moon and Story of Seasons
It can be hard to keep Harvest Moon and Story of Seasons straight after a series of name changes, different developers, and publisher updates.
Resident Evil 4 Remake: Ada Wong Voice Controversy Explained
Fans were delighted when they learned that Resident Evil 4 was getting the remake treatment, but some changes have caused a few problems.
A Plague Tale: Requiem Ending Explained
Asobo Studio's highly-anticipated sequel A Plague Tale: Requiem has finally launched, and it takes its characters on quite a journey.
Starfield's Galaxy Would Be More Complete With An Explorable Earth
With so many planets to visit in Bethesda's Starfield, many feel that the game's exploration would be perfectly rounded off with an interactive Earth.
Starfield's Dialogue Points Add a Lot of Depth to Social Encounters
With new details revealed about how Starfield's dialogue will work, players have been shown the game's innovative points-based social system.
Forspoken Boss Battles Could Look Very Different From Normal Combat
Forspoken's spells certainly look impressive, but fans have noticed that they seem to be tailored to certain types of encounters.
Dragon Age Dreadwolf Should Tap Into Unique Class Specializations for Each Race
Dragon Age: Dreadwolf has the chance to change up a lot of things, and class specializations should definitely be one of them.