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Page 19
About Jared Stewart
Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive storytelling medium. Jared's first console was the PS1, wherein he fell for Spider-Man, Spyro the Dragon, and Crash Bandicoot.
Proudest Gaming Achievement
Earned all achievements/the Platinum trophy in LEGO Star Wars: The Skywalker Saga. It took ~70 hours, okay!?
Favorite Games
Batman: Arkham Asylum, Bloodborne (Sekiro as a close FromSoftware second), Helldivers 2, Spider-Man: Edge of Time, The Last of Us Part 2, and Thronebreaker: The Witcher Tales.
Favorite Console
Jared owns a Nintendo Switch, PC, PS1, PS2, PS5, and Xbox 360, but he most fondly remembers the PlayStation 2.
Latest
Marvel Rivals Could Finally Be the Game for One X-Men Character to Shine
Marvel Rivals is sure to cover a wide spread of characters in its roster and one prominent X-Men icon could be right up its alley regarding gameplay.
Batman: Arkham Shadow Addresses a Long-Unanswered Arkhamverse Question But Doesn’t Close the Book on It
Batman: Arkham Shadow makes bold revelations about questionable Arkhamverse lore and leaves a page empty at the end of its poignant chapter.
Batman: Arkham Shadow’s Boldest Choice is Not Making Bruce Wayne the Only Playable ‘Character’
Batman: Arkham Shadow pulls no punches with a novel portrayal of Bruce Wayne in the Arkhamverse and its story is all the better for it.
Star Wars Jedi: Survivor’s Sequel Has One Last Chance to Break a Short-Sighted Series Tradition
Respawn's Star Wars Jedi has stuck to its neatly packaged release formula and yet the "final chapter" should endeavor to continue the journey.
Poison Ivy Has a Big Part Yet to Play in Batman’s Arkhamverse
Batman's Arkhamverse has a handful of villain origin stories yet to tell and Poison Ivy is certainly deserving of a lead antagonist role.
Star Wars Outlaws Ironically Only Teases What Could’ve Been Its Best Stealth Feature
Star Wars Outlaws' stealth is relatively basic and might've been exceptional had it invested fully in a feature it merely teases by the end.
Future Silent Hill Remakes Could Have a Downside Resident Evil Lacks
Bloober's Silent Hill 2 might only be the beginning of remakes to come but, unlike Resident Evil, there are not a whole lot of games to cherry-pick.
Metaphor: ReFantazio’s Mimics Lack a Vital Element They Needed to Steal from Dark Souls
Metaphor: ReFantazio features treasure chest mimics that may have been more dynamic if they shared more in common with those from Dark Souls.
Silent Hill 2’s Remake Opens a Floodgate That Future Silent Hill Games Should Shut
Silent Hill titles have adhered to a tradition of short playtimes and future games shouldn't necessarily follow Silent Hill 2's remake in breaking it.
How Silent Hill 2’s Remake Undercuts the Original’s Greatest Melee Weapon
Silent Hill 2's remake is hardly a one-to-one adaptation, and while it is faithful in many ways there is one iconic item it disappointingly subtracts.
The Silent Hill 2 Remake’s Subtlest Departure Ensures Nowhere May Be Truly Safe
Silent Hill 2's remake molds gameplay differently than the original and in doing so its moment-to-moment considerations are made more suspenseful.
The Silent Hill 2 Remake’s Healing Items Bridge a Perfect Modern Survival-Horror Gap
Bloober's Silent Hill 2 masterfully modernizes the classic survival-horror title and in doing so it makes neat alterations to available healing items.
Why the Silent Hill 2 Remake Enforcing Early Exploration is Bittersweet
Bloober's Silent Hill 2 remake has a wealth of new mandatory and optional content to explore in the titular town and both come with pros and cons.
Marvel’s Blade Has the Potential to Feature a Day and Night Cycle with Teeth
If Marvel's Blade features a day and night cycle as its concept art suggests, Arkane has an opportunity to balance gameplay activities fluidly.
15 Years Later, Demon’s Souls’ Lasting Impact on Modern Gaming Can’t Be Overstated
FromSoftware's prototypical Demon's Souls may be the most elementary or antiquated, but there'd be no stellar Soulslike catalog thereafter without it.
A Plague Tale Threequel is Ravenous for One of the Franchise’s Most Riveting Rat Features
A Plague Tale imbues rat hordes with a lot of suspense in stealth but it wasn't until Requiem that it more fully embraced a truly cinematic feature.
Marvel’s Spider-Man 3 Must Restore a Miles Morales Feature to Its Former Glory
Marvel's Spider-Man 2 takes a robust and creative Miles Morales feature and disappointingly simplifies it to the point of being forgettable.
How Star Wars Outlaws’ Luke Skywalker Reference Goes Beyond a Mere Easter Egg
Star Wars Outlaws leaves few fan-service stones left unturned and yet its most familiar and iconic also happens to be its most poignant.
Batman: Arkham Shadow’s Director Discusses Challenge Maps, Narrative Direction, and More
In an interview with The Best War Games, Batman: Arkham Shadow game director Ryan Payton talks about challenge maps and how story intersects with gameplay.
Bloober’s Silent Hill 2 Remake Has Hopefully Considered Not Repeating the Past Regarding Guns
Silent Hill 2's remake not being wholly faithful is inevitable—maybe even for the best—and one consideration in combat should be made above all else.