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Page 10
About Jared Stewart
Jared is a writer, editor, and Communications Studies graduate who loves popular nerd culture (almost anything to do with Marvel, DC, Star Wars, or The Lord of the Rings) and the interactive storytelling medium. Jared's first console was the PS1, wherein he fell for Spider-Man, Spyro the Dragon, and Crash Bandicoot.
Proudest Gaming Achievement
Earned all achievements/the Platinum trophy in LEGO Star Wars: The Skywalker Saga. It took ~70 hours, okay!?
Favorite Games
Batman: Arkham Asylum, Bloodborne (Sekiro as a close FromSoftware second), Helldivers 2, Spider-Man: Edge of Time, The Last of Us Part 2, and Thronebreaker: The Witcher Tales.
Favorite Console
Jared owns a Nintendo Switch, PC, PS1, PS2, PS5, and Xbox 360, but he most fondly remembers the PlayStation 2.
Latest
Zach Cregger’s Resident Evil is Spoiled for Choice Regarding the Tone of the Games
Resident Evil is receiving yet another live-action movie reboot, but this particular movie's director, Zach Cregger, may be perfect for the franchise.
How a Hypothetical Daredevil Game Could Rectify the Disney Show’s Biggest Blunder
Daredevil: Born Again arguably fumbles its most captivating villain, and a hypothetical, future Daredevil game could hope to sow those seeds.
The Force isn’t the Only Thing That Needs to Be Balanced in Star Wars Zero Company
Star Wars Zero Company faces an uphill battle in terms of balancing lightsaber-wielding Jedi class archetypes into turn-based tactical gameplay.
Star Wars Zero Company Has Two Ceilings to Shatter After Marvel’s Midnight Suns
Star Wars Zero Company seems to be a return to more traditional turn-based tactics, especially following Marvel's Midnight Suns' zany design.
What if… The Last of Us Had Monolith and WB’s Nemesis System?
In another lifetime, The Last of Us would have been a perfect template for Monolith's entombed Nemesis System to enhance enemy interactions.
How The Last of Us’ Seraphites May Be Training Wheels for Intergalactic’s Sempirians
A big parallel between faith and religion in The Last of Us and Intergalactic could tether the former's Seraphites to the latter's Sempirians.
Marvel’s Spider-Man 3: How Venom Condemns Norman Osborn to a Cycle of Pain
Marvel's Spider-Man and its dedicated sequel lay a trail for Green Goblin's debut that is mired by a short list of mistakes Norman Osborn has made.
The Last of Us: Why a Cure is the Least of Humanity’s Problems
The Last of Us has teased that Ellie's immunity could've produced a cure, and yet a vaccine arguably wouldn't be a catch-all solution.
Why The Last of Us’ David Will Probably Never Make It to Part 2’s No Return
The Last of Us Part 2 features many morally complicated characters, but Part 1's David may be too far gone to ever be considered for the roster.
Why FromSoftware’s Niche Multiplayer Ideology is a Boon for Soulslikes
Elden Ring Nightreign and The Duskbloods will soon show how much players may have missed out on by not indulging in multiplayer Soulslike elements.
The Last of Us Part 2’s No Return Won’t Be Complete Until It Adds One Core Character
After Marlene and Bill, The Last of Us Part 2's No Return is seemingly inches away from adding one of Part 1's most significant characters.
Clair Obscur: Expedition 33’s Platforming is a Rage Game in Disguise
Clair Obscur: Expedition's movement is fairly cumbersome, and players' patience is tested in one particular Gestral Beach platforming challenge.
How The Last of Us’ Game Lengths May Influence Intergalactic: The Heretic Prophet
The Last of Us' Part 1 and Part 2 have wildly different lengths, and Intergalactic's own length will also likely be a product of its storytelling.
The Last of Us’ No Return Roguelike Has a Fork in the Road to Consider
The Last of Us Part 2 features a competent roguelike mode, but a possible future Last of Us threequel will be tasked with what becomes of it.
The Last of Us Part 2’s No Return is Proof of How Vital Dodging is
The Last of Us Part 2 introduces players to a dodge mechanic and then strips it away when it comes to certain No Return characters.
The Last of Us’ Infected Have Only Scratched the Surface with Part 2’s Rat King
The Last of Us Part 2 makes neat strides with brand-new infected types, but the Cordyceps brain infection could afford to continue gestating.
The Last of Us’ Speedboat Doesn’t Need to Be Forgotten by Intergalactic: The Heretic Prophet
The Last of Us Part 2 provided Ellie with a boat in Seattle, and Intergalactic could provide Jordan with a somewhat similar means of vehicular travel.
The Last of Us’ Scariest Enemy is Also Its Cutest
The Last of Us' enemies can all be terrifying, but one intimidating threat is also irresistibly adorable under different circumstances.
What if… Ellie and Abby Were Rattler Prisoners Together in The Last of Us Part 2?
The Last of Us Part 2 has a particular ending, but it may have always led to the same conclusion regardless of the circumstances that amount to it.
The Case for a Last of Us Game Going the Resident Evil 5 Route
The Last of Us has always had a foundation of NPC allies and, with the series' twilight, it may be now or never for a full-fledged co-op game.