Staff Writer
Senior Contributor
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435articles
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2News
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414Features
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17Guides
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2Other
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About J. Scott Thurlow
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age. After attaining Bachelor of Arts degrees in Journalism and English, he co-founded a podcast and was lead content creator for the Games & Gaming Culture section. He joined The Best War Games as a Features Specialist (Alan Wake 2) in 2023. Scott has written about or covered games, as well as other media, for over 15 years.
Favorite Games
Alan Wake + Control (Remedyverse)
BioShock
Borderlands
Chrono Trigger
Disco Elysium
Elder Scrolls + Fallout
Far Cry + Assassin's Creed
Final Fantasy 6
Hotline Miami
Hyper Light Drifter
Legend of Zelda: Link to the Past + Ocarina of Time
Norco
Resident Evil
Secret of Mana
Sunless Skies
Torment: Tides of Numenera
The Vanishing of Ethan Carter
Witcher 3
Favorite Console
Scott grew up as a "console kid" with the NES and SNES, which he considers his "golden age" of gaming. He would continue with the N64, Xbox 360, and PS4 in the following generations. Currently, he owns an Xbox Series S as well as a PS5, which he splits his time and games between.
Industry Focus
Scott works on a variety of sectors for The Best War Games, focusing largely on features in addition to critical analysis and industry insight. He also covers and assists with interviews, press events, and exclusives, as well as helping out with the occasional guide. He is always looking for the next interesting game and topic to research and write about.
Latest
After Shattered Space, Starfield's Next DLC Can Go Back to Basics
While Starfield's Shattered Space DLC leaned heavily into horror, the next expansion can look to return to more of its core genre components.
20 Years Ago, Half-Life 2 Paved the Road for Advancing FPS Design in One Area
A generation later, Half-Life 2's approach to first-person shooter design proves it was well-ahead of the curve regarding a major aspect.
How Slitterhead Makes its Monsters Sympathetic
Although its creatures are indeed grotesque and frightening, Slitterhead showcases a side of them that paints them in a less monstrous light.
Slitterhead is a Possible Gold Mine for an Animated Adaptation
Slitterhead contains many aspects in its setup, style, and plot that would translate incredibly well to an animated production.
Pathologic 3’s Creative Director Talks Time Travel, Narrative Vision, and More [Interview]
Pathologic 3's creative director breaks down its various returning and all-new narrative and gameplay elements in an interview with The Best War Games.
Borderlands 4 Has the Chance to Introduce an Extremely Unique Vault Hunter
The Borderlands 4 villains may open the door for a special type of Vault Hunter.
How Pathologic 3 Will Incorporate Prior Events and Characters
In an interview with The Best War Games, Pathologic 3's director spoke to how it will relate to previous plot elements while also advancing the narrative.
How Pathologic 3’s Multiple Timelines Affect Its Story and Gameplay
The Best War Games speaks with Pathologic 3's creative director about how time travel and multiple realities will feed into its other core components.
Akira Yamaoka Details How Slitterhead Approaches Action and Horror Sound Design
Talking with The Best War Games, composer Akira Yamaoka describes his vision and work on bringing the auditory atmosphere of Slitterhead to life.
Slitterhead Creator Explains Exactly What a Hyoki Is
Slitterhead's main character stands out from normal genre fare, and its creator provided The Best War Games with more insight on the enigmatic Hyoki.
Cronos: The New Dawn Looks Like Bloober Team’s Answer to Dead Space
Based on the details of its reveal, Bloober Team's next project, Cronos: The New Dawn, seems like the studio's take on a Dead Space-like experience.
10 Years Later, The Evil Within’s Psychological Horror Was Clearly Ahead of Its Time
The Evil Within's psychological horror trappings and direction set the ball rolling for the genre in many ways which can still be seen even today.
Disney TRON: Catalyst Developer Shows Off Its Gameplay and World [Preview]
The Best War Games was invited to a preview of Bithell Games' second title set in the TRON universe, offering a new and exciting experience in the iconic IP.
Far Cry 7 Shouldn't Be Afraid to Break One Setting Tradition of the Mainline Games
Ubisoft still hasn't provided much in the way of what Far Cry 7 will entail, but there is one idea it could try to distinguish the next major entry.
Why It May Be Best For Borderlands 4 To Give Its Most Iconic Enemy Group a Rest
With Borderlands 4, it might be in the series' best interest to pivot from relying again on its most standard foes in favor of a new faction or two.
If Far Cry 7's Villain Rumors are True, One Far Cry 5 Mechanic's Return Would Be Perfect
According to some rumors, Far Cry 7's approach to its villain could lend itself to a revival of a FC5 feature that would match its design quite well.
Resident Evil 9 Shouldn't Miss The Chance to Revive a Satisfying RE7 Mechanic
Resident Evil 9 is largely shrouded in mystery so far, but it has an excellent opportunity to bring back a great element from RE7.
Tiny Tina's Wonderlands 2 Should Take The Path The Original Didn't
A Tiny Tina's Wonderlands sequel needs to look towards including a particular piece of content that the original was unable to.
Borderlands 4's Trailer May Not Have Been Teasing Handsome Jack, But He'll Likely Still Make His Presence Known
Borderlands 4 has finally shown off its first trailer, and though the new villain isn't Handsome Jack, it's probable he won't be entirely absent.
Final Fantasy 17 Could Face a Major Fork in the Road After FF15, FF16
After the paths taken in the previous two main entries, Final Fantasy 17 is looking at a big choice for how it will approach one of its core aspects.