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About Hank Whitson
Hank Whitson is a pop culture omnivore, gaming geek, escapism nerd, and unrepentant anime addict who has been writing for The Best War Games since 2020. He plays and writes about literally everything, but holds a special place in his heart for compelling stories, creative combat, and clever worldbuilding. He attended UCI for his Bachellor's in English and graduated with a special emphasis in Creative writing. At GA Tech, he served as the Entertainment Editor of the award-winning student newspaper, The Technique, and graduated with a Masters in Digital Media having written a thesis on videogame analysis and criticism.
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Industry Focus
I am fascinated by the creative process of game development and enjoy working the interview beat because it allows me to interact with professionals from every facet of the field working on an extremely broad variety of titles. My professional and personal expertise lies with narrative analysis and literary criticism of video games.
Favorite Games
I based the majority of my personality on Final Fantasy 7. Atlus invaded my thoughts and built Persona 5 for me specifically. I am addicted to Genshin Impact. I drink my morning coffee over Doom Eternal and play Beat Saber to stay in shape. Witcher 3's "botchling quest" still haunts me. I'm currently on my first 4-player campaign in Baldur's Gate 3. It is a crime that Bloodborne has not been remade for PC and I will die on that hill, but I don't think it needs a sequel. My Jedi Survivor lighstaber is orange. Tetris is unironically cool.
Proudest Gaming Achievement
To my knowledge, I was the first kid in Pasadena, California to complete the original Pokedex.
Latest
Back 4 Blood: Children of the Worm Interview – Turtle Rock Studios Talks Cultists, Traps, and New Cleaner
The Best War Games talks cosmetics, cards, and cultists in Back 4 Blood's Children of the Worm expansion with Turtle Rock Studios' community manager, Rose Ty.
Turtle Rock Studios Details New Enemies, More in Back 4 Blood’s Children of the Worm Expansion
The Best War Games speaks with Turtle Rock Studios about the new enemies, hazards, and other perils in Back 4 Blood's new Children of the Worm expansion.
Axiom Verge 2 Interview: Thomas Happ Talks Metroidvanias, Future Plans, and More
The Best War Games speaks with Thomas Happ, solo developer and creator of the Axiom Verge franchise, about the series' future and the sequel's features.
The Cowabunga Collection Interview: Charles Murakami and Chris Kohler Discuss Developing the Definitive TMNT Compilation
The Best War Games speaks to Konami and Digital Eclipse about the enduring appeal of TMNT titles, pleasing fans, historical Turtles' media, and more.
Digital Eclipse and Konami Reveal The Cowabunga Collection's Trove of TMNT Content
Charles Murakami and Chris Kohler talk to The Best War Games about The Cowabunga Collection's extra content, including promos, concept art, and design docs.
Valley of Shadow Interview: Anthony Vaccaro Describes Real-World Digital Artifacts, Growth, and Healing via Gameplay
The Best War Games speaks to Anthony Vaccaro, creative lead on Synersteel Game's Valley of Shadow, an autobiographical puzzle game about healing.
In Valley of Shadow, Synersteel Games Developer Battles Trauma with Therapy, Puzzles, and Magic
Anthony Vaccaro speaks to The Best War Games about trauma, grief, and how Valley of Shadow serves as 'an artist's rendition of cognitive behavioral therapy.'
TennoCon 2022 Overview
Digital Extremes pulls back the curtain on Veilbreaker, The Duviri Paradox, new Warframes, and more at TennoCon 2022, giving fans a lot to see.
Escape Academy Interview: Wyatt Bushnell, Mike Salyh Talk Tea Brewing, Summer Game Fest, and Future Plans
Coin Crew Games co-founders talk about the release and reception of their debut title, Escape Academy, and the unique appeal of escape rooms.
Escape Academy Creators Detail the Importance of Environmental Design and Variety
Coin Crew Games co-founders Wyatt Bushnell and Mike Salyh talk to The Best War Games about Escape Academy's distinctive environments and their importance.
DIE Interview: Kieron Gillen and Grant Howitt Discuss Influences, Aspirations, and More About Kickstarter TTRPG
Comic author Kieron GIllen and RPG designer Grant Howitt speak with The Best War Games about the Kickstarter and development of DIE's TTRPG adaptation.