Staff Writer
Reporter
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About Hank Whitson
Hank Whitson is a pop culture omnivore, gaming geek, escapism nerd, and unrepentant anime addict who has been writing for The Best War Games since 2020. He plays and writes about literally everything, but holds a special place in his heart for compelling stories, creative combat, and clever worldbuilding. He attended UCI for his Bachellor's in English and graduated with a special emphasis in Creative writing. At GA Tech, he served as the Entertainment Editor of the award-winning student newspaper, The Technique, and graduated with a Masters in Digital Media having written a thesis on videogame analysis and criticism.
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Industry Focus
I am fascinated by the creative process of game development and enjoy working the interview beat because it allows me to interact with professionals from every facet of the field working on an extremely broad variety of titles. My professional and personal expertise lies with narrative analysis and literary criticism of video games.
Favorite Games
I based the majority of my personality on Final Fantasy 7. Atlus invaded my thoughts and built Persona 5 for me specifically. I am addicted to Genshin Impact. I drink my morning coffee over Doom Eternal and play Beat Saber to stay in shape. Witcher 3's "botchling quest" still haunts me. I'm currently on my first 4-player campaign in Baldur's Gate 3. It is a crime that Bloodborne has not been remade for PC and I will die on that hill, but I don't think it needs a sequel. My Jedi Survivor lighstaber is orange. Tetris is unironically cool.
Proudest Gaming Achievement
To my knowledge, I was the first kid in Pasadena, California to complete the original Pokedex.
Latest
Forgive Me Father Interview: Byte Barrel Talks Early Access Development, Enemy Variety, and More
Forgive Me Father developer Byte Barrel speaks to The Best War Games about its upcoming retro FPS, the unique Lovecraftian horror aesthetic, and more.
How Metroid Dread's Antagonistic Chozo May Be a Big Departure for the Series
Historically, the Chozo have been a benevolent force in the world of Metroid, but Dread seems to be changing things up with a new antagonist.
Things the New Saints Row Should Steal from Sunset Overdrive
The New Saints Row needs character to differentiate itself from GTA, and Sunset Overdrive would make a solid point of reference.
Why TWEWY Fans Should Play Final Remix Before NEO: The World Ends With You
Those with fond memories of the original The World Ends with You shouldn't sleep on the Nintendo Switch remaster, Final Mix, before tackling NEO.
Sprawl Interview: Carlos Lizarraga Aims to Turn Cyberpunk on Its Head
The Best War Games speaks to Carlos Lizaragga, co-developer of the cyberpunk first-person shooter, Sprawl, and its aspirations to subvert genre expectations.
Sprawl Co-Creator Carlos Lizarraga Aims to Re-Imagine the Retrofuture
The Best War Games talks with Carlos Lizarraga, the co-developer of a retro FPS named Sprawl, to discuss the history and ongoing evolution of cyberpunk.
Elementallis Interview: Developer Ivan Ruiz Lozano Details Plans for Kickstarter Hit
The Best War Games speaks with Ivan Ruiz Lozano about the Kickstarter success and future of Elementallis, a '2D Zelda-like' featuring elemental magic.
Elementallis Developer Talks Growing Scope After Kickstarter Success
Iván Ruiz Lozano, lead developer of Elementallis, spoke to The Best War Games about the title's hugely successful Kickstarter, scope creep, and more.
Neverwinter: Jewel of the North Expansion Hands-On Preview
The Best War Games previews Cryptic Studios' Jewel of the North Expansion for the D&D action MMORPG Neverwinter, including its brand-new bard class.
Interview: Cosplay Tips and Tricks with Cowbutt Crunchies, SoloRoboto Industries, and Jedimanda
The Best War Games speaks with a trio of cosplayers; Regan Cerato, Steven Meissner, and Amanda Haas; about costumes, prop-making, and crafting tips.