From Assassin’s Creed 1 to Assassin’s Creed Shadows, the method in which the franchise’s many protagonists traversed their worlds has remained an integral and important part of each Assassin’s Creed game. While the signature wall climbing and roof parkour maneuvers have been relatively consistent over the series' near 18-year-long existence, most games have introduced various changes to traversal. Assassin’s Creed 2 allowed players to swim, Assassin’s Creed Revelations introduced the hook blade and parachutes, and Assassin’s Creed 3 introduced ship faring, to name a few changes. However, Assassin’s Creed Shadows has made one method of traversal a bit more difficult compared to recent Assassin’s Creed games: climbing steep slopes akin to The Elder Scrolls 5: Skyrim.
Don't Take the Skyrim Approach in Assassin's Creed Shadows
Eric Warner is a Journalist and Multimedia Producer based in New England with over seven years of experience producing stories for multiple print, online, radio, and video publications.
Eric has been a gaming fan ever since getting an original Xbox for Christmas in the early 2000's. From then on, he has become enthralled in the gaming world, spending thousands of hours in Halo multiplayer matches, climbing dozens of towers across the Assassin's Creed games, and 100% perfecting every single Horizon game to date.
While his gaming hours have lessened for covering news stories, Eric is happy to continue his love for video games in writing for The Best War Games.
Eric has been a gaming fan ever since getting an original Xbox for Christmas in the early 2000's. From then on, he has become enthralled in the gaming world, spending thousands of hours in Halo multiplayer matches, climbing dozens of towers across the Assassin's Creed games, and 100% perfecting every single Horizon game to date.
While his gaming hours have lessened for covering news stories, Eric is happy to continue his love for video games in writing for The Best War Games.
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